Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
And no one needs to explain anything, a customer just demands a game that works for the money and goodwill they give a company.
I rest my case.
Rocksteady didn't develop the PC Port. WB Game comissioned Iron Galaxy to handle it, the same people who also ported Borderlands 2 to the Vita and also the PC version of Arkham Origins.
Rocksteady, in all seriousness, had next to nothing to do with this port. However, they are now maintaining and working on making patches and getting it fixed.
In short, stop blaming the developer that had no hand in this, and start pointing your hand at WB Games instead.
PC community was begging day after day for them to show us and they did at the PC Global Appreciation Day event with NVIDIA.
Monolith was at first a PC developer after all, so it comes as no surprise that they truly mastered the PC version. Rocksteady however, was always leaned towards Playstation even since Arkham Asylum with the exclusive Joker Challenge Maps. But still, Rocksteady made a hell of a franchise which evolved the combat mechanics that most games try to copy, but fail. SOM is the only game I saw that actually managed to improve on the Batman combat system.
Still, what happened to AK came to me as a shock since Rocksteady had a certain prestige of quality behind it's name. I am sad that it's gone now. But in truth, AK is a great game with fun gameplay and a story which in my opinion is very similar to Nolan's Batman. I eagerly await the day when I'll be able to fully enjoy it.
To compare it to a game (Arkham Knight) made by a developer who's openly stated they are a console focused studio. A game that was outsourced to a third party studio for it's PC version.
it looked like garbage compared to arkham knight and of course it would run smoothly because the game looked like garbage.
and before you try to ♥♥♥♥♥♥♥ about rocksteady, they didnt make the pc port of arkham knight, the people who made aliens colonial marines did, and thats why the port was so bad for you people with inferior pcs
looked it up the name of the actual devs of the port is iron galaxy studios
and complaining about this port, when none of you complained about previous ports? they were all very much similar to this port, crap optimization and you had to have a beefy machine to play at launch
its like you have no idea how ports to pc even work, the coding isnt good because its a fricking port
Umm, no. Iron Galaxy had nothing to do with the PC version of Alien: Colonial Marines. You must be thinking of TimeGate Studios, which worked on all of the versions of A:CM.
Iron Galaxy was responsible for a few other PC ports, like Bioshock Infinite and Arkham Origins, but they never touched an Aliens game.
Also, subjectively speaking based off of Arkham Knight as opposed to Shadows of Mordor, SoM at least had tons of different ways to configure the game's settings, and even showed how much memory it was taking to run certain aspects of the game. It was also a game where there was next to no backlash with the PC port, because an excellent company that primarily works for PC games was handling it.
Arkham Knight, on the other hand, has incredibly limited options with its current build, takes manually tweaking of the .ini file to access even the most basic of graphics settings, and was universally panned because of how shoddy it runs.
Also, as opinionated as "Shadows of Mordor looks like garbage next to Arkham Knight" is, there is no denying that SoM at least runs better than Arkham Knight does.
To make a long post short, please come in with actual knowledge of what you're spouting off next time before looking like a fool to people you don't know on the internet.
So who made the idiotic decision to use them? WB? Hell no, as SoM was developed in house. There doesn't seem to be any policy coming from WB to do that.
And console centric studio? All Rocksteady had to do was cough up some money to hire PC talent like Monolith has done many times before.
Rocksteady are cheap ♥♥♥♥♥ that shifted responsibility away from themselves, causing the horrible PC port.