Batman™: Arkham Knight

Batman™: Arkham Knight

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TopperHarley 17/dez./2015 às 14:24
30fps The New Standard????
After the latest update I re-tried playing this game at 60fps and there is no difference. Stutter and hitching still remain. I tried 30fps cap before and it wasn't very smooth but I read in their latest update notes that they tweaked it to run better and it really does. The heavy rain is brilliant and the 30 fps ( which I dont like in most games) is making my game very playable and enjoyable. In previous runs the batmobile alweays stuttered at 60fps and Im at the realisation now that this game is coded at 30 and we must live with that. Get on board people, 30 is the new 60!!!!
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Exibindo comentários 4660 de 73
Stormspark 19/dez./2015 às 2:32 
Escrito originalmente por N.A.T.E. N.I.G.G.E.R.S.:
There are 2 types of people that "playes" arkham knight: ones that enjoy the game at 30 fps and the rest that uses it as benchmark and moans about 2-3 fps loss when gliding.

And the third type, that plays at 60fps at either 1080p or 1440p and doesn't try to run at 4k. Single GPU's are not powerful enough to handle high settings on new games yet (not even the 980ti can do it). I estimate 2 generations before single GPU's will be able to run games at 4k without severe performance loss.

Believe it or not, there are people that absolutely can't stand to even look at games at 30fps. I don't moan about the occasional 1-2fps drop though.
scorpgul 19/dez./2015 às 4:28 
Escrito originalmente por KenpoJuJitsu3:
Escrito originalmente por scorpgul:
With a GTX 980 Ti, i7 3770k, 16GB RAM, game installed on SSD and Windows 10, 4K RESOLUTION AT MAX SETTINGS, I have come to the conclusion that the game IS meant to be played at 30FPS and NOT 60 FPS OR 90 FPS...

I played the game with the 90 FPS cap, and as soon as I reached the cloudburst section, the microstuttering when gliding, which was infamous in Arkham City started happening. I was about to give up when I thought lemme set the cap to 30 and the stuttering DISAPPERARED COMPLETELY.

Now I have smooth gameplay at 30 FPS. Arkham Knioght feels relatively smooth at this "low" fps.

I have *essentially* the same hardware as you. The bolded is the issue. One 980 Ti, even significantly overclocked to 1450Mhz like mine, is simply not enough for 60fps at 4K in this game. It's not a microstutter problem at the resolution. It's an issue of this game, like many recent releases, is entirely too demanding for a solid 4k60 with any single GPU currently available.

The other problem is that all the GameWorks settings can stall a single GPU, even a 980 Ti. Offloading the PhysX to a secondary card produces a noticeable improvement.

My MSI GAMING GTX 980 Ti runs at 1469MHZ and running the game at 4K with 60 FPS was never something I thought I could do. That is an unrealistic expectation.

I am willing to play at 50, 40 and even 30 FPS if its at 4K, it is just THAT good.

The point I am trying to make is that the MICROSTUTTERING happens when gliding and running on foot and when suddenly turning the camera when the FPS cap is set higher than 30 fps, REGARDLESS of resolution.

I even tested at 1080p ( The game looks shockingly bad at 1080p, when you have played it at 4K) and the microstuttering still happens after the cloudburst section. Before the cloudburst section, I had no stuttering whatsoever with the FPS unlocked. The only way to get rid of it completely at this point is to set the FPS cap to 30. This is the same stuttering that happened in Arkham City and was never fixed. It seems to be an asset streaming issue, weird since I have the game on an SSD.

Having played Arkham Knight at 4K, I simply cannot go back to 1080p. It looks TERRIBLE, even though I would probably get 90 FPS. The 30 FPS cap at 4K is definitely superior than 1080p at 60+ FPS for this game as the difference in visual quality is MASSIVE. Without the cap at 4K, I get anywhere from 35-45 FPS. A shame I cannot unlock the cap due to the microstuttering.
Última edição por scorpgul; 19/dez./2015 às 4:46
TopperHarley 19/dez./2015 às 5:54 
Escrito originalmente por scorpgul:
Escrito originalmente por KenpoJuJitsu3:

I have *essentially* the same hardware as you. The bolded is the issue. One 980 Ti, even significantly overclocked to 1450Mhz like mine, is simply not enough for 60fps at 4K in this game. It's not a microstutter problem at the resolution. It's an issue of this game, like many recent releases, is entirely too demanding for a solid 4k60 with any single GPU currently available.

The other problem is that all the GameWorks settings can stall a single GPU, even a 980 Ti. Offloading the PhysX to a secondary card produces a noticeable improvement.

My MSI GAMING GTX 980 Ti runs at 1469MHZ and running the game at 4K with 60 FPS was never something I thought I could do. That is an unrealistic expectation.

I am willing to play at 50, 40 and even 30 FPS if its at 4K, it is just THAT good.

The point I am trying to make is that the MICROSTUTTERING happens when gliding and running on foot and when suddenly turning the camera when the FPS cap is set higher than 30 fps, REGARDLESS of resolution.

I even tested at 1080p ( The game looks shockingly bad at 1080p, when you have played it at 4K) and the microstuttering still happens after the cloudburst section. Before the cloudburst section, I had no stuttering whatsoever with the FPS unlocked. The only way to get rid of it completely at this point is to set the FPS cap to 30. This is the same stuttering that happened in Arkham City and was never fixed. It seems to be an asset streaming issue, weird since I have the game on an SSD.

Having played Arkham Knight at 4K, I simply cannot go back to 1080p. It looks TERRIBLE, even though I would probably get 90 FPS. The 30 FPS cap at 4K is definitely superior than 1080p at 60+ FPS for this game as the difference in visual quality is MASSIVE. Without the cap at 4K, I get anywhere from 35-45 FPS. A shame I cannot unlock the cap due to the microstuttering.

Wow, I just set my resolution to 1440 through dsr in nvidia panel and the game looks beautiful and all that jagged texture thing is gone! I was running game at 1080p 30 cap with gameworks on and it was very smooth but I hated that grainy/ jagged look. I have everything set to max except AA / Film grain and Chronic abb... set to off. The 30 cap seems to run smoother now when Im gliding and driving. People should def try this if they have a gtx 970 or sim.
scorpgul 19/dez./2015 às 6:32 
Escrito originalmente por TopperHarley:
Escrito originalmente por scorpgul:

My MSI GAMING GTX 980 Ti runs at 1469MHZ and running the game at 4K with 60 FPS was never something I thought I could do. That is an unrealistic expectation.

I am willing to play at 50, 40 and even 30 FPS if its at 4K, it is just THAT good.

The point I am trying to make is that the MICROSTUTTERING happens when gliding and running on foot and when suddenly turning the camera when the FPS cap is set higher than 30 fps, REGARDLESS of resolution.

I even tested at 1080p ( The game looks shockingly bad at 1080p, when you have played it at 4K) and the microstuttering still happens after the cloudburst section. Before the cloudburst section, I had no stuttering whatsoever with the FPS unlocked. The only way to get rid of it completely at this point is to set the FPS cap to 30. This is the same stuttering that happened in Arkham City and was never fixed. It seems to be an asset streaming issue, weird since I have the game on an SSD.

Having played Arkham Knight at 4K, I simply cannot go back to 1080p. It looks TERRIBLE, even though I would probably get 90 FPS. The 30 FPS cap at 4K is definitely superior than 1080p at 60+ FPS for this game as the difference in visual quality is MASSIVE. Without the cap at 4K, I get anywhere from 35-45 FPS. A shame I cannot unlock the cap due to the microstuttering.

Wow, I just set my resolution to 1440 through dsr in nvidia panel and the game looks beautiful and all that jagged texture thing is gone! I was running game at 1080p 30 cap with gameworks on and it was very smooth but I hated that grainy/ jagged look. I have everything set to max except AA / Film grain and Chronic abb... set to off. The 30 cap seems to run smoother now when Im gliding and driving. People should def try this if they have a gtx 970 or sim.

Now try at 4K and thank me later :)
TopperHarley 19/dez./2015 às 6:35 
Escrito originalmente por scorpgul:
Escrito originalmente por TopperHarley:

Wow, I just set my resolution to 1440 through dsr in nvidia panel and the game looks beautiful and all that jagged texture thing is gone! I was running game at 1080p 30 cap with gameworks on and it was very smooth but I hated that grainy/ jagged look. I have everything set to max except AA / Film grain and Chronic abb... set to off. The 30 cap seems to run smoother now when Im gliding and driving. People should def try this if they have a gtx 970 or sim.

Now try at 4K and thank me later :)
I wish but my tv is only 1080p and I only bought it recently...
bgray9054 19/dez./2015 às 7:33 
Escrito originalmente por N.A.T.E. N.I.G.G.E.R.S.:
There are 2 types of people that "playes" arkham knight: ones that enjoy the game at 30 fps and the rest that uses it as benchmark and moans about 2-3 fps loss when gliding.

Wow - you couldn't be more incorrect. I'm currently playing the game at a solid 50-60fps in 3375x2078 resolution. Great game. Wish they had gotten SLI working, but it still runs pretty good with one rendering gpu and one physx processing gpu.
Wabi Sabi 20/dez./2015 às 2:28 
Escrito originalmente por bgray9054:
Escrito originalmente por N.A.T.E. N.I.G.G.E.R.S.:
There are 2 types of people that "playes" arkham knight: ones that enjoy the game at 30 fps and the rest that uses it as benchmark and moans about 2-3 fps loss when gliding.

Wow - you couldn't be more incorrect. I'm currently playing the game at a solid 50-60fps in 3375x2078 resolution. Great game. Wish they had gotten SLI working, but it still runs pretty good with one rendering gpu and one physx processing gpu.

Did you change a .ini for that resolution? If so, which? I'd like to try it. Thanks.
bgray9054 20/dez./2015 às 7:37 
Escrito originalmente por Wabi Sabi Will:
Escrito originalmente por bgray9054:

Wow - you couldn't be more incorrect. I'm currently playing the game at a solid 50-60fps in 3375x2078 resolution. Great game. Wish they had gotten SLI working, but it still runs pretty good with one rendering gpu and one physx processing gpu.

Did you change a .ini for that resolution? If so, which? I'd like to try it. Thanks.

No, it's a DSR resolution. Just enable DSR in your NVidia drivers and you should get more resolution options in-game.
twenty1aboutdis 20/dez./2015 às 7:52 
Unfortunately, the devs stated like a few months before Arkham Knight's release that the game would have parity across ALL platforms.

When they said this I knew right then that didn't want the PC version to be that much different than the consoles....I blame Sony and MS for that, they probably paid or its in the contract not to have the PC version crap on the consoles.....and it's safer to just make them all perform and have the same visuals across all the platforms.

*Shrugs*
Marsson 20/dez./2015 às 8:17 
Escrito originalmente por twenty1aboutdis:
Unfortunately, the devs stated like a few months before Arkham Knight's release that the game would have parity across ALL platforms.

When they said this I knew right then that didn't want the PC version to be that much different than the consoles....I blame Sony and MS for that, they probably paid or its in the contract not to have the PC version crap on the consoles.....and it's safer to just make them all perform and have the same visuals across all the platforms.

*Shrugs*


Except the PC version looks better, especially with all the GW-effects enabled at 1440p (if you have the rig to manage that)
bgray9054 20/dez./2015 às 8:50 
Escrito originalmente por Marsson:
Escrito originalmente por twenty1aboutdis:
Unfortunately, the devs stated like a few months before Arkham Knight's release that the game would have parity across ALL platforms.

When they said this I knew right then that didn't want the PC version to be that much different than the consoles....I blame Sony and MS for that, they probably paid or its in the contract not to have the PC version crap on the consoles.....and it's safer to just make them all perform and have the same visuals across all the platforms.

*Shrugs*


Except the PC version looks better, especially with all the GW-effects enabled at 1440p (if you have the rig to manage that)

Ya, not to mention the obvious framerate improvements. I can't even imagine trying to play this game at 30fps. Only way I could imagine enjoying that is if I had never seen proper gameplay at 45-60fps before. The old saying "ignorance is bliss" would be applicable here. I feel so bad for people who have to play on a lowly console. :( This game is a blast in UHD resolutions with everything cranked at 50-60fps.
Marsson 20/dez./2015 às 8:54 
Escrito originalmente por bgray9054:
Escrito originalmente por Marsson:


Except the PC version looks better, especially with all the GW-effects enabled at 1440p (if you have the rig to manage that)

Ya, not to mention the obvious framerate improvements. I can't even imagine trying to play this game at 30fps. Only way I could imagine enjoying that is if I had never seen proper gameplay at 45-60fps before. The old saying "ignorance is bliss" would be applicable here. I feel so bad for people who have to play on a lowly console. :( This game is a blast in UHD resolutions with everything cranked at 50-60fps.

Nothing wrong with consoles, at all. I play regularly on a PS4 and Wii U, and have a lot of fun. You give PC gamers a bad name...
bgray9054 20/dez./2015 às 9:51 
Escrito originalmente por Marsson:
Escrito originalmente por bgray9054:

Ya, not to mention the obvious framerate improvements. I can't even imagine trying to play this game at 30fps. Only way I could imagine enjoying that is if I had never seen proper gameplay at 45-60fps before. The old saying "ignorance is bliss" would be applicable here. I feel so bad for people who have to play on a lowly console. :( This game is a blast in UHD resolutions with everything cranked at 50-60fps.

Nothing wrong with consoles, at all. I play regularly on a PS4 and Wii U, and have a lot of fun. You give PC gamers a bad name...

I just call it like it is. You'll either get over it or you won't. Either way it is what it is. :)
🅱🅾🆁🅶 20/dez./2015 às 9:53 
Escrito originalmente por bgray9054:
Escrito originalmente por Marsson:


Except the PC version looks better, especially with all the GW-effects enabled at 1440p (if you have the rig to manage that)

Ya, not to mention the obvious framerate improvements. I can't even imagine trying to play this game at 30fps. Only way I could imagine enjoying that is if I had never seen proper gameplay at 45-60fps before. The old saying "ignorance is bliss" would be applicable here. I feel so bad for people who have to play on a lowly console. :( This game is a blast in UHD resolutions with everything cranked at 50-60fps.

Nothing wrong with playing console mate. 30Fps in my experience actually feels different in consoles compared to capping a PC game to 30Fps. On the PC it just feels jittery and on consoles it feels smooth and stable with no input lag (provided you turn off post processed film effects of your TV) very playable.

But I feel bad for people who limit themselves to one system unable to experience other amazing titles available out there. I myself own multiple builds of PC, my best being the 4770k with 2x GTX980Ti's build. I also play PS3/PS4/Xbox360/XboxOne/Wii. They all have great sets of exclusive games I was happy to experience. Dont get me wrong though, doesn't make one less of a gamer for limiting themselves to one system, its just unfortunate because there's more out there.

If 30Fps bothers you that much in consoles though, newer TV's have a MotionPlus option you can turn on which in my experience closely mimics 60Fps on a PC game. I've tested it myself using my PC and PS4. Dont exactly know how the option works but the difference is night and day with it on, almost felt like I was playing on my PC lol.

Última edição por 🅱🅾🆁🅶; 20/dez./2015 às 9:55
Stormspark 20/dez./2015 às 9:57 
I realize people have different standards, but to me "30fps" = uninstall and never play again. That's how I feel about it. Fortunately this game is perfectly playable at 60fps for me. But I joined the framerate police group, and I will not buy 3D games that are locked at 30fps. Period. The only game I've ever played where I feel that 30fps does not negatively impact the experience is South Park: The Stick of Truth.

30fps is also the reason I don't own a next gen console other than a Wii U (Wii U games tend to target 60fps for the most part).
Última edição por Stormspark; 20/dez./2015 às 9:57
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