Batman™: Arkham Knight

Batman™: Arkham Knight

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Dysphunc Feb 7, 2016 @ 7:17pm
21:9 Ver- FIX!!!
Hey, for all you 21:9 ers out there I came across seperate fix for another game which was Unreal 3 and tried it out for Batman AK and it worked!!!

steamapps\common\Batman Arkham Knight\BMGame\Config\BmEngine.ini

change:

AspectRatioAxisConstraint=AspectRatio_MaintainXFOV

to

AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Save and enjoy your Unreal 3 engine games in Hor+!!!

Before change
https://drive.google.com/file/d/0B7A5FpcQ4qKCdERhRkRKdmxLVmM/view?usp=sharing

After change
https://drive.google.com/file/d/0B7A5FpcQ4qKCaFlNOHNLSEVPclE/view?usp=sharing
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Showing 1-2 of 2 comments
biscuit Feb 7, 2016 @ 7:26pm 
That reminds me of AA when using Surround . The loading screen zoomed in on the "batgear" . The cutscenes were also zoomed . Fov hack fixed that too .
For anyone finding this later, this will break the aiming reticle in the batmobile, so choose your poison.
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Showing 1-2 of 2 comments
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Date Posted: Feb 7, 2016 @ 7:17pm
Posts: 2