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First of all, pro tip, keep an eye on combat, yes but also keep a constant eye on your meter. It pays to know beforehand in how many strikes your next special attack will unlock.
Freeflow Gadgets: choose the stun upgrade and combine it with the first upgrade for the Batclaw to pull them in, stun them and kick them away. Good for breathing room. Incapaciation in middle of combat comes next. The modified versions of Batclaw (slam), Ice Grenade and REC are exceptionally useful. The latter two for area control, the former because it can insta-KO any thug. Even the armored, electrified ones.
Predator Gadgets: Disruptor comes first because it has the most uses.Upgrade it as much as you can.
Combat: Special Combo Batarang Takedown takes out all downed enemies. Great for clearing the room after a Throw Counter in a room with many enemies cause the thrown thug will also knock down any of his teammates that he gets thrown into. Also, Critical Strikes for double the cost of strikes being added to your meter.
Batsuit: shockwave, most definately.
Batmobile: Afterburner, Vulcan Gun and Ejector Seat. The rest is negligible.