Batman™: Arkham Knight

Batman™: Arkham Knight

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game does not support Intel IrisXe driver
My laptop have an i5-1135G7 CPU, when i entered the game, in the setting page, it says my video memory is 0, and fps is low to 1fps/s, and I have already updated my driver to the latest, apparently it doesn't recognize the video card driver.
If any developer read this post, please fix it :)
Last edited by pingyiaga29; May 9, 2021 @ 3:05am
Originally posted by Buck:
Originally posted by MASTAN:
Doesn't matter how you call it, It doesn't have dedicated memory.
That's true, but you can manually set the amount of shared memory. The drawback is performance. local GDDR is much faster then accessing large textures over system memory, though a modern machine with DDR4 should perform better, and NVDIMM is eventually going to replace DDR4 completely.
I don't think Intel is really intending to take on NVIDIA in the performance sector, but their technology is very forward looking. Remember Larrabee? The X86 based GPGPU? It was a fantastic idea, but ultimately was more of a side grade then anything else.

Anyway, when it comes to the IRIS, I think the problem is more the lack of support for the GPU, the game can probably still be made to run on it, but I doubt RS is going to bother adding the support. The solution to the lack of dedicated graphics memory is to load up on DDR4 (Most laptops can support up to 64GB Now), and allocate as much as possible to the graphics.
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Showing 1-8 of 8 comments
Buck May 9, 2021 @ 7:19am 
Yeah well, this is a 6 year old game, and that's a brand new never before seen GPU family. I highly doubt the game will be updated to support it, but I'm sure some clever person can find a way to make it work, if only just as a programming exercise.
MASTAN May 9, 2021 @ 7:55am 
Integrated graphics doesn't have dedicated memory and so uses system RAM, which is much slower. I guess it's critical for this game.

https://steamcommunity.com/app/208650/discussions/0/2260187517788950845/
Stormspark May 9, 2021 @ 6:32pm 
No way in hell this game will ever support integrated graphics.
Kawalorn May 10, 2021 @ 2:31am 
Originally posted by MASTAN:
Integrated graphics doesn't have dedicated memory and so uses system RAM, which is much slower. I guess it's critical for this game.

https://steamcommunity.com/app/208650/discussions/0/2260187517788950845/


Originally posted by Stormspark:
No way in hell this game will ever support integrated graphics.
That's not integrated, it's a new dedicated Intel GPU.
MASTAN May 10, 2021 @ 3:04am 
Doesn't matter how you call it, It doesn't have dedicated memory.
Kawalorn May 10, 2021 @ 11:52am 
Originally posted by MASTAN:
Doesn't matter how you call it, It doesn't have dedicated memory.
Huh, weird.

I checked it earlier and saw a mention of 4GB of memory but now that I'm checking it what you're saying is true. So yeah, just generally too weak.
Last edited by Kawalorn; May 10, 2021 @ 11:53am
The author of this thread has indicated that this post answers the original topic.
Buck May 11, 2021 @ 6:37am 
Originally posted by MASTAN:
Doesn't matter how you call it, It doesn't have dedicated memory.
That's true, but you can manually set the amount of shared memory. The drawback is performance. local GDDR is much faster then accessing large textures over system memory, though a modern machine with DDR4 should perform better, and NVDIMM is eventually going to replace DDR4 completely.
I don't think Intel is really intending to take on NVIDIA in the performance sector, but their technology is very forward looking. Remember Larrabee? The X86 based GPGPU? It was a fantastic idea, but ultimately was more of a side grade then anything else.

Anyway, when it comes to the IRIS, I think the problem is more the lack of support for the GPU, the game can probably still be made to run on it, but I doubt RS is going to bother adding the support. The solution to the lack of dedicated graphics memory is to load up on DDR4 (Most laptops can support up to 64GB Now), and allocate as much as possible to the graphics.
pingyiaga29 May 22, 2021 @ 2:14am 
Originally posted by Buck:
Originally posted by MASTAN:
Doesn't matter how you call it, It doesn't have dedicated memory.
That's true, but you can manually set the amount of shared memory. The drawback is performance. local GDDR is much faster then accessing large textures over system memory, though a modern machine with DDR4 should perform better, and NVDIMM is eventually going to replace DDR4 completely.
I don't think Intel is really intending to take on NVIDIA in the performance sector, but their technology is very forward looking. Remember Larrabee? The X86 based GPGPU? It was a fantastic idea, but ultimately was more of a side grade then anything else.

Anyway, when it comes to the IRIS, I think the problem is more the lack of support for the GPU, the game can probably still be made to run on it, but I doubt RS is going to bother adding the support. The solution to the lack of dedicated graphics memory is to load up on DDR4 (Most laptops can support up to 64GB Now), and allocate as much as possible to the graphics.
Indeed, I prefer to think this new GPU just lack software support, I just used it to run Ace combat 7: unknown sky which is a 2019 game, It runs ok, the general fps is about 40fps.
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Date Posted: May 9, 2021 @ 2:57am
Posts: 8