Batman™: Arkham Knight

Batman™: Arkham Knight

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_MaZ_TeR_ Aug 20, 2017 @ 3:02am
Casino Riddler Challenge issue
I'm having an issue hitting the vault door. No matter how fast I go and start gliding, Batman just glides below the spot where I'm supposed to hit. I watched few videos about this challenge and in all of them, Batman rotates upwards when he starts gliding. Am I doing something wrong?

Edit: I get to glide only where the crosshair is pointed.
http://steamcommunity.com/sharedfiles/filedetails/?id=1115795370
Last edited by _MaZ_TeR_; Aug 20, 2017 @ 3:04am
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MASTAN Aug 20, 2017 @ 3:10am 
Screenshot is unavailable.
_MaZ_TeR_ Aug 20, 2017 @ 3:16am 
Originally posted by MASTAN:
Screenshot is unavailable.
It should work now
MASTAN Aug 20, 2017 @ 6:15am 
You need super eject upgrade for the car. Upgrade it to max before this challenge. Then while riding the car you need to press eject button several times for max power.
_MaZ_TeR_ Aug 20, 2017 @ 6:23am 
Originally posted by MASTAN:
You need super eject upgrade for the car. Upgrade it to max before this challenge. Then while riding the car you need to press eject button several times for max power.
I've seen people do it without even any upgrades so no, I do not need to do that (I already have those upgrades though maxed out)
chipperMDW Aug 20, 2017 @ 7:05am 
You're correct that you don't need any upgrades for that. (Using the super-boost upgrades would actually make all three parts of that challenge more difficult than intended, since it's meant to be done using the normal, non-upgraded eject. I think the ceiling is too low there to get much of a super-eject anyway.)

To get that little upwards "boost" after the eject, I believe all that's required is for the Batmobile to be in (forward) motion at the time you eject. You say you're going fast, so it sounds like you know you need a "running start," but maybe you're not ejecting until after you hit the barrier and the Batmobile is no longer moving?

Or, just a wild guess, maybe you're releasing the glide button/key during the eject before the glide starts? Like, maybe you double-tap it, then release and hit it a third time (as opposed to holding it after the second press)? I'm not even sure if that would affect it; I can check later on.
Last edited by chipperMDW; Aug 20, 2017 @ 7:12am
_MaZ_TeR_ Aug 20, 2017 @ 7:13am 
Originally posted by chipperMDW:
You're correct that you don't need any upgrades for that.

To get that little upwards "boost" after the eject, I believe all that's required is for the Batmobile to be in (forward) motion at the time you eject. You say you're going fast, so it sounds like you know you need a "running start," but maybe you're not ejecting until after you hit the barrier and the Batmobile is no longer moving?

Or, just a wild guess, maybe you're releasing the glide button/key during the eject before the glide starts? Like, maybe you double-tap it, then release and hit it a third time (as opposed to holding it after the second press)? I'm not even sure if that would affect it; I can check later on.
I simply go with the Batmobile in non-combat mode until I hit the green finish line before the white Xs on the floor. When I'm there, I double tap A (I use an Xbox Elite Controller) to glide and keep holding it but Batman just keeps gliding downwards. I tried letting go of the left stick and also have pushed it forward with no effect. If I pull it towards me, Batman just goes down. I can't dive and go up either because I hit the ground.
chipperMDW Aug 20, 2017 @ 8:01am 
Ok, I just tried it out several times. I couldn't affect it with the thing I suggested as a wild guess (extraneous press of the glide button), so you can probably ignore that.

I could also get it to fail by going too fast in the Batmobile. When I used the afterburner on the approach and ejected at the last moment, then Batman moved so fast after the eject that he reached the wall before the upward boost could kick in. I hit about where you indicated. Maybe you're trying so hard that you're overdoing it? The Batmobile doesn't need to be going very fast when you eject.

You also don't need to be all the way at the finish line when you eject in order for things to work out, but that shouldn't be hurting anything as long as you're not hitting the barrier.

Regarding the left stick, you do need to hold it in whichever direction makes Batman angle up (depends on your flight inversion settings; sounds like maybe that's "forward" in your case).

If none of that helps, then I'd suggest going outside and playing around with ejecting and gliding and observing what it takes to get that upwards boost. Can you get it to work any better out there?
_MaZ_TeR_ Aug 20, 2017 @ 8:10am 
Originally posted by chipperMDW:
Ok, I just tried it out several times. I couldn't affect it with the thing I suggested as a wild guess (extraneous press of the glide button), so you can probably ignore that.

I could also get it to fail by going too fast in the Batmobile. When I used the afterburner on the approach and ejected at the last moment, then Batman moved so fast after the eject that he reached the wall before the upward boost could kick in. I hit about where you indicated. Maybe you're trying so hard that you're overdoing it? The Batmobile doesn't need to be going very fast when you eject.

You also don't need to be all the way at the finish line when you eject in order for things to work out, but that shouldn't be hurting anything as long as you're not hitting the barrier.

Regarding the left stick, you do need to hold it in whichever direction makes Batman angle up (depends on your flight inversion settings; sounds like maybe that's "forward" in your case).

If none of that helps, then I'd suggest going outside and playing around with ejecting and gliding and observing what it takes to get that upwards boost. Can you get it to work any better out there?
The riddler challenge area has different mechanisms, I can't do the same things that i can do in the free roam area. Anyways, I'm right now in the Cloudburst mission where I have to revive Ivy's plant roots in order to purge Scarecrow's fear toxin so it's gonna take some time until I can try the challenge again.

If I remember correctly, the text on top of the screen says I need to get as much momentum as possible when doing the glide-jump.
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Date Posted: Aug 20, 2017 @ 3:02am
Posts: 8