Batman™: Arkham Knight

Batman™: Arkham Knight

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Batman Arkham Knight Micro-stuttering
Having a bit of an issue with micro-stuttering in this game. It appears whenever I am gliding in high speeds or driving. Other than those two things, the game is silky smooth. I get 60 frames at most on maxed settings, with 56 being the minimum on 4k resolution. I eventurned off those special nvidia graphic settings as well. Nothing seems to work haha. My rig:

GTX 1080 ti sc
i7 7700k
16gb ram
250 SSD
4gb HDD

Let me clarify that, the game is not unplayable at all and it looks as though, when flying the frame rate slows down, so to speak, especially when stats are showing me at 60 frames. Pretty wild. Tried so many different methods of trouble shooting, such as turning down all settings to low, going through Nvidia's control panel, etc. Is it just the game itself thats like this? Literally, the only game that I own that has this issue. I've read online on different forums that WB ceased to continue further patches or whatever and that, this game is a messed up port but I am hoping there's a solution other than just dealing with it. Thanks in advance
Last edited by Big-Gamer 9000; Sep 27, 2017 @ 8:55pm
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Showing 1-15 of 24 comments
Arik Sep 27, 2017 @ 11:15pm 
What is the duration of these micro-stutters? Do they last a second or two then smooth out, or do they persist the whole time you're gliding/driving fast?
King of Evil Sep 27, 2017 @ 11:30pm 
Is the game installed to your SSD?

It stutters for me if on my HDD.

As far as I know changing the game settings in Nvidia control panel does nothing, since the game just resets the options to in game settings every time you launch it.

Try setting Vsync to on & FPS to 60 if you haven't already. That helped reduce stutter for me. You could also try setting Detail Level to normal. The longer distance also increases stutter. Also, the interactive Nvidia effects increase stutter a ton.

And yea, it's still a bad port.
Last edited by King of Evil; Sep 27, 2017 @ 11:40pm
Big-Gamer 9000 Sep 28, 2017 @ 1:55am 
Originally posted by Arik:
What is the duration of these micro-stutters? Do they last a second or two then smooth out, or do they persist the whole time you're gliding/driving fast?


Not entirely the whole time but at certain moments and spots. Kind of noticeable, at least for me to look past
Big-Gamer 9000 Sep 28, 2017 @ 1:58am 
Originally posted by King Vegeta:
Is the game installed to your SSD?

It stutters for me if on my HDD.

As far as I know changing the game settings in Nvidia control panel does nothing, since the game just resets the options to in game settings every time you launch it.

Try setting Vsync to on & FPS to 60 if you haven't already. That helped reduce stutter for me. You could also try setting Detail Level to normal. The longer distance also increases stutter. Also, the interactive Nvidia effects increase stutter a ton.

And yea, it's still a bad port.


Well, I had it installed on the SSD, and it was the same problem so I moved it to the HDD. Also, thanks for those suggestions, I will try them. and yeah I wish the game was better optimized, but eh what can we do. Thanks dude
AV ON Sep 28, 2017 @ 6:44am 
I have this problem in the game too, smooth gameplay except minor stutter while gliding but some horrible stutter at high speed in the batmobile (drone combat is fine though). I ended up just tolerating it and played on since nothing I did could fix it.

Your rig is a hell of a lot better than mine too so I'm suprised you still had this stutter.
Last edited by AV ON; Sep 28, 2017 @ 6:45am
Buck Sep 28, 2017 @ 7:42am 
as with the 50 billion other threads about this issue the cause is likely an underperforming storage device and/or excessive RAM and/or pagefile usage (which no, does not mean the game itself, just overall, usually)



Originally posted by King Vegeta:

And yea, it's still a bad port.

Oh shut up. If I had a nickel for every internet expert who said this stupidity half the US would be drowning in nickels.
Last edited by Buck; Sep 28, 2017 @ 7:43am
Big-Gamer 9000 Sep 28, 2017 @ 8:17am 
Originally posted by Buck:
as with the 50 billion other threads about this issue the cause is likely an underperforming storage device and/or excessive RAM and/or pagefile usage (which no, does not mean the game itself, just overall, usually)



Originally posted by King Vegeta:

And yea, it's still a bad port.

Oh shut up. If I had a nickel for every internet expert who said this stupidity half the US would be drowning in nickels.

So, despite games like Witcher 3, Ghost Recon Wildlands, Gears 4, Division, etc., running at 4k with no stuttering or lag whatsoever, at 60 frames or 55 minimum (The Division around 46-50 on max settings), my storage device could be underperforming when it comes to Arkham Knight? I highly doubt that one man. As for pagefile usage, no, i crossed that off the list. I've spoken with a lot of different people since creating this thread, with an identical build as mine, and they suffer with said issues. Like I said, the game is very playable, its just the high speed gliding and driving evokes tiny stutters. Its kind of frustrating, especially knowing your rig should run this game amicably. Before I blame a game's optimization I do whatever I can on my part to see if its something on my end. However, this one is not my own and King Vegeta as well as many others are right..its a bad port (well much better before its patch but not perfect). But from your post, it sounds like you have a better experience? Hope so. But oh well, just wanted to see what people thoughts were on the matter. Thanks
Last edited by Big-Gamer 9000; Sep 28, 2017 @ 8:18am
Big-Gamer 9000 Sep 28, 2017 @ 8:23am 
Originally posted by AV ON:
I have this problem in the game too, smooth gameplay except minor stutter while gliding but some horrible stutter at high speed in the batmobile (drone combat is fine though). I ended up just tolerating it and played on since nothing I did could fix it.

Your rig is a hell of a lot better than mine too so I'm suprised you still had this stutter.

Yeah, in cases like these the games optization is certaintly in question. Should've known before buying the game, that Arkham Knight had a major port issue on PC, and it was bad to a point that, they offered to refund every person who bought the game (pretty crazy). Yes, it looks a lot better and plays better compared to the pre patched version (seen on Youtube). But you're right, it is still playable indeed.
Buck Sep 28, 2017 @ 5:39pm 
Originally posted by drew4378:
So, despite games like Witcher 3, Ghost Recon Wildlands, Gears 4, Division, etc., running at ... ~SNIP FOR GREAT JUSTICE~~

Completely irrelevant. They're totally different games, it's apples and Oranges, you cannot directly compare. You might as well be asking why a Grand Cherokee SRT8's top speed is slower than a Charger Hellcat. They're both wrapped around the same engine, but the GC is obviously bigger and heavier and thus, puts more of a load on the engine. The exact same thing is true of games. They all place different demands on the system. Who the hell cares how fast a game featuring a scarred idiot on the horse in a empty forest runs in comparision to a game with a dude in a Bat suit and a fast car? It's completely irrelevant.

my storage device could be underperforming when it comes to Arkham Knight?

BAK has pretty heavy streaming demands, so yes, that's one of the most common causes.

I highly doubt that one man.

Based on what? Got disk benchmarks? Are you watching disk activity during games?

don't guess, know.

As for pagefile usage, no, i crossed that off the list.

Again, based on what? Are you watching Memory and PF usage?

I've spoken with a lot of different people since creating this thread

So? Are you talking with experts? Or just random fools on a forum?

with an identical build as mine

Doesn't mean a thing.

and they suffer with said issues.

Again, doesn't mean a thing.

Like I said, the game is very playable, its just the high speed gliding and driving evokes tiny stutters.

Yes and the reasons are most likely what I said they are. Keep in mind though I never said that WAS the cause, just that they are the most common and likely causes.

Its kind of frustrating, especially knowing your rig should run this game amicably.

And what do you base that judgement on? I run the game just peachy keen on my very comparable system without any serious problems.

Before I blame a game's optimization I do whatever I can on my part to see if its something on my end. However, this one is not my own

I'm glad you're so sure. Explains why the game is running so great for you right?

and King Vegeta as well as many others are right..its a bad port

/eyeroll. Again, he is just another in a long line of known nothings jumping to conclusions.

But from your post, it sounds like you have a better experience?

Not perfect, but yes. so what does that tell you? I've got no magic going on here, so why do you think I don't have the same issue? If it was the game then it would affect EVERYONE, not just people who agree with you.
Big-Gamer 9000 Sep 28, 2017 @ 6:24pm 
Originally posted by Buck:
Originally posted by drew4378:
So, despite games like Witcher 3, Ghost Recon Wildlands, Gears 4, Division, etc., running at ... ~SNIP FOR GREAT JUSTICE~~

Completely irrelevant. They're totally different games, it's apples and Oranges, you cannot directly compare. You might as well be asking why a Grand Cherokee SRT8's top speed is slower than a Charger Hellcat. They're both wrapped around the same engine, but the GC is obviously bigger and heavier and thus, puts more of a load on the engine. The exact same thing is true of games. They all place different demands on the system. Who the hell cares how fast a game featuring a scarred idiot on the horse in a empty forest runs in comparision to a game with a dude in a Bat suit and a fast car? It's completely irrelevant.

my storage device could be underperforming when it comes to Arkham Knight?

BAK has pretty heavy streaming demands, so yes, that's one of the most common causes.

I highly doubt that one man.

Based on what? Got disk benchmarks? Are you watching disk activity during games?

don't guess, know.

As for pagefile usage, no, i crossed that off the list.

Again, based on what? Are you watching Memory and PF usage?

I've spoken with a lot of different people since creating this thread

So? Are you talking with experts? Or just random fools on a forum?

with an identical build as mine

Doesn't mean a thing.

and they suffer with said issues.

Again, doesn't mean a thing.

Like I said, the game is very playable, its just the high speed gliding and driving evokes tiny stutters.

Yes and the reasons are most likely what I said they are. Keep in mind though I never said that WAS the cause, just that they are the most common and likely causes.

Its kind of frustrating, especially knowing your rig should run this game amicably.

And what do you base that judgement on? I run the game just peachy keen on my very comparable system without any serious problems.

Before I blame a game's optimization I do whatever I can on my part to see if its something on my end. However, this one is not my own

I'm glad you're so sure. Explains why the game is running so great for you right?

and King Vegeta as well as many others are right..its a bad port

/eyeroll. Again, he is just another in a long line of known nothings jumping to conclusions.

But from your post, it sounds like you have a better experience?

Not perfect, but yes. so what does that tell you? I've got no magic going on here, so why do you think I don't have the same issue? If it was the game then it would affect EVERYONE, not just people who agree with you.



Dude, I opened this thread to seek help and/or discuss an issue with people willing to conduct a process of elimination to reach a solution to said issue. Now, I mentioned those games, especially Ghost Recon Wildlands because they're very demanding. In listing those games, the intention was to eliminate the idea of my rig being faulty. But I guess, the angle you're conveying is hey, I don't have an issue so its all in your head or must be something wrong with what you have...no man that does not WORK nor HELP. In addition to this, you make the assumption that I do not know what I am talking about, and come off like you're in battle mode lol. Now understand this, after this message I send to you I refuse to talk to you any further. You come off as arrogant and prickish. FOR EXAMPLE, telling people to shut up or claiming they know nothing, etc. Maybe you had a bad week man i dont know. But hey, this thread was about an issue and finding a solution to the probelm right? well problem solved. The one thing I did not think of was reinstalling my drivers, and it actually worked believe it or not (you probably wont believe it lol. Thanks anyway, for whatever it is you did. I hope to others you would be more kinder. Goodbye.
Last edited by Big-Gamer 9000; Sep 28, 2017 @ 6:39pm
The Phasmid Sep 29, 2017 @ 6:08pm 
I only get it when I drive through Chinatown in the Batmobile (fine while running/flying). I figure it's just textures trying to load. Also, it's almost negligible, because it doesn't last more than a nanosecond. It is slightly noticeable, though.
Last edited by The Phasmid; Sep 29, 2017 @ 6:13pm
Anders Sep 29, 2017 @ 7:42pm 
This happens a lot to me, granted my CPU is weak, it's the first gen i7 950, 8 GB ram, GTX 970. Everything maxed, and frames are between 50 and 100. The game will literally freeze for up to 5 seconds at a time, then recover. It's usually while driving and shooting happening, but sometimes it also happens when I activate tank mode, its weird. Sometimes all sound also disappears for a few seconds, and it will play different conversations on top of each other. I tried all of the suggestions google has to offer. Increasing my FPS cap to 200 which i never hit seemed to have toned it down a little bit, its not entirely fixed tho. I can live with it, its just bugging me out.
Big-Gamer 9000 Sep 29, 2017 @ 8:12pm 
Originally posted by The Phasmid:
I only get it when I drive through Chinatown in the Batmobile (fine while running/flying). I figure it's just textures trying to load. Also, it's almost negligible, because it doesn't last more than a nanosecond. It is slightly noticeable, though.

Yeah it definitely didnt last more than a nanosecond, but was indeed noticeable. One of those things where you're like okay, this shouldnt be like this lol
Big-Gamer 9000 Sep 29, 2017 @ 8:19pm 
Originally posted by Anders:
This happens a lot to me, granted my CPU is weak, it's the first gen i7 950, 8 GB ram, GTX 970. Everything maxed, and frames are between 50 and 100. The game will literally freeze for up to 5 seconds at a time, then recover. It's usually while driving and shooting happening, but sometimes it also happens when I activate tank mode, its weird. Sometimes all sound also disappears for a few seconds, and it will play different conversations on top of each other. I tried all of the suggestions google has to offer. Increasing my FPS cap to 200 which i never hit seemed to have toned it down a little bit, its not entirely fixed tho. I can live with it, its just bugging me out.

Jeez, thats definitely unsettling. Your problem is certaintly worse than mine, and yeah I've heard about the 200 FPS cap, and that it dials down some of the stuttering, but yeah the game is badly optimized. This is a wide consensus, that I have seen in countless threads. Granted, there are those who have no issue, but they either have very beast PC's or i dont know what. I just got my rig, with the specs listed above. To reinforce that, this game is badly optimized my friend has an i7 6800, GTX 1080ti sli, 16gb ram, and notice the same microstuttering. Although, we're both using our Tv's for gaming instead of a g-sync monitor. But yeah, its liveable.
Last edited by Big-Gamer 9000; Sep 29, 2017 @ 8:20pm
megatron302 Sep 30, 2017 @ 10:04am 
i have a 1080ti with a 4770k and had sttudering pretty much only when gliding very fast. Try complety uncapping framerate also try running in borderless fullscreen. Lol who know maybe this game requires ssd's in raid 0 to completly sttuder free. Have you tried capping fps to 60 with riva turner
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Date Posted: Sep 27, 2017 @ 8:50pm
Posts: 24