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for the most part to get highest FPS and least tearing..
works fine if you
make max FPS =00.0000 in BmSystemSettings.ini(make 'read only' after changing)
turn in game vsynch OFF
run game in borderless windowed
turn Nvidia vsynch to ADAPTIVE(Nvidia control panel...make a separate profile for AK)
G-sync is just hardware implemented adaptive V-sync. (effectively)
/thread ?
Oh this should be good. *Grabs popcorn.
orly?
lolno, just..no.
I'd ask you what orifice you pulled this nonsense out of , but it's pretty obvious. You seriously just have NO idea what you are talking about, at all.
If that's true then this is just proof of just how extremely limited your personal experience is. Everything you are saying is clearly evident of a person who has NO real idea wtf he's talking about.
No one is saying g-sync doesn't work, because it does, but it's not a cure all and it's not an option for everyone. Adaptive v-sync serves the same basic purpose for those of us that do not have G-sync capable monitors.
So to clarify, the above are the empirical *RESULTS* of somewhat extensive testing of the game on two different computers that I happen to own, so it's not really a question of whether or not I "know" what I'm talking about.
As noted above, the bad thing about G-SYNC is that it is hardware that is built into a monitor to cause the refresh rate to match the clock of the graphics card, so any monitor that has this built in will be more expensive (~$200) than a monitor that doesn't have it. It's really too bad, since most programs are able to use V-SYNC without any problems.
As for the Arkham Knight game, it's a fantastic *game* (art / story /gameplay, etc.), but the PC port was simply DISASTROUS (well documented article here: https://www.pcworld.com/article/2940412/batman-arkham-knight-how-bad-are-the-issues-pretty-bad.html ... but there are *many* others like it...).
As far as I can tell, the programers pretty much threw their hands up and said "No soup for you! 30 fps if you use V-SYNC."). So its just lazy.
The G-SYNC hardware is either built into a monitor or it isn't, so you can't modify a monitor etc. to make it work. (as an aside AMD also worked on a similar idea but i doubt it would work for this program in the same way, e.g., see here: https://www.rockpapershotgun.com/2015/04/09/g-sync-or-freesync-amd-nvidia/
The Good News is that the game is still pretty playable at ~30 fps, but the car-chase scenes are *much* easier with higher framerates.
One thing to note is that the testing was done based on altering the settings in the in-game options (e.g., framerate cap 60 or 90; V-SYNC - on/off/variable). Also, the framerate test was done using the in-game "PC Performance Test" test in the options that shows the fps in the upper left corner). I'm not goint to lie, but when I took the desktop i5/970 down to the LOWEST settings with V-SYNC on and the result was still stuck at 23-24 fps, I was somewhat amazed. Again, turning the V-SYNC off completely fixed this issue (very high fps) but screen tearing was just INSANE (like, unplayable insane).
Lucas -- thanks for thoughts, I will try seeing if that makes any difference. Since turning the framerate cap to 60 or 90 in game did not make any difference, I am doubtful. But, hey, the in-game V-SYNC is *so* broken here, I may try it just for fun. (Note, since I am running the 970 to an HDTV via an HDMI the HDMI signal tops out at 60 fps, and then the tv hardware fills in every other frame to arrive at 120 Hz (120 fps)). But, again, just for fun, I'll give it a try. In my tests there was no difference between Adaptive and On for the V-SYNC.
Buck -- So you are correct that G-SYNC is hardware that prevents tearing, but the way that it works is a bit different than you seem to describe. (see here: https://www.geforce.com/hardware/technology/g-sync/faq ). Whether you are venting / cracking jokes / trying to troll for fun, it's all good to me. ;-) And it is true that not everyone has G-SYNC, which, honestly, shouldn't really be needed for any game to work reasonably well.
Anyhoo, if you can just accept the game for what it is you can still have a lot of fun with it (even if, in at least some ways, it was an epic FAIL by the coders who tried to port it to PC). And it's still a good deal. So there's that.
Have fun. Don't drink and drive. And peace out fellas.
No, you are both wrong and that's not how v-sync works. Yes, there are many types of bugs/issues that can prevent v-sync from working as expected, but those are hardly unique to this game and they are absolutely NOT the result of a design decision. V-sync works fine with this game for me.
that's not true at all. NVIDIA used to product module upgrade kits which could be retrofitted to non- g-sync ready monitors, but they are no longer available and haven't been for years.
Freesync is simply a different way to implement the same basic idea. The difference difference is that freesync isn't proprietary.
Really? I wasn't sure.
/eyeroll.
I didn't "describe" anything, but there is nothing there which contradicts what I did say. Boiled down it's exactly what I said. don't get bogged down in the marketing fluff.
It's a complete mystery.
Obviously both AMD and NVIDIA think otherwise or the technologies wouldn't exist.
I do think Gsync is a good technology though, most especially when you are near but cannot maintain 60FPS in a game. The tech allowing the game to drop to 40 - 50FPS and not introduce tearing. I always play with VSync because I cannot stand tearing.
Buck --
Shockingly, this is apparently correct. (in 2014) But these were only applicable to ONE *specific* monitor (Asus VG248QE). So not really gonna work out mot of time.
Nonetheless, I am correct about how G-Sync works. "Since their earliest days, displays have had fixed refresh rates – typically 60 times a second (Hertz). But due to the dynamic nature of PC games, GPUs render frames at varying rates. As the GPU seeks to synchronize with the display, persistent tearing occurs... G-SYNC eliminates this tradeoff, perfectly syncing the display to the GPU, regardless of frame rate" (cite https://www.geforce.com/hardware/technology/g-sync/faq)
I fully recognize that having friends who actually work for Nvidia kind of puts me at an unfair advantage here, but it's all good.
AND... Don't forget to have fun on your upcoming 13th birthday!!!!!!!! HAHAHAHAHA!!! ;-)
https://www.pcper.com/reviews/Graphics-Cards/NVIDIA-G-Sync-DIY-Upgrade-Kit-Installation-and-Performance-Review
This kind of limits the utility here, but it was a good concept anyway!
Cheers Jac!!