Batman™: Arkham Knight

Batman™: Arkham Knight

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Jac May 29, 2017 @ 10:14am
Any Tips for Chill in the Air
Doing the last few achievments. I have 3 combat and 3 predator AR challenges left to complete. Figured the combat ones would be the hardest so I am doing them 1st...

Started with Nightwing because I wanted to do the hardest first to get them out of the way. So am I right in thinking that Nightwing is the hardest of the characters for this achievement?

I've probably played the challenge a good 60 times now. I have managed to get down to the last couple of goons on round 4 but was hit by a bullet so failed it.

I'd like to hear any advice from people who have gotten this achievement. It seems to be almost random in some cases. I have been hit by a bullet when I shocked the gun goon. I have been slashed by a Katana whilst in a combo takdeown animation.

Also how do you do that thing where you pick up a guy that has been knocked down and is it worth doing? :steamhappy:
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Showing 1-14 of 14 comments
MASTAN May 29, 2017 @ 10:50am 
To quickly disable shooter throw batarang or use instant takedown in his direction. Instant takedown will prioritize on shooter ready to shoot even if there's a whole bunch of guys in that direction.
Or batclaw him if no one's attacking you immediately. Though batclaw is less effective as it can chose another enemy(I think).

Pick up is RT+B on xbox gamepad, dunno about keyboard. I use it if I'm unsure about opponents behind camera. I pick him up and start beatdown while turning camera around.
AbedsBrother May 29, 2017 @ 11:14am 
Originally posted by Jac:

Also how do you do that thing where you pick up a guy that has been knocked down and is it worth doing? :steamhappy:
Ctrl + middle mouse I believe. Takes too long imo. While it can be done without breaking the combo, doing it ruins the feel of the freeflow for me.

I'm working on this and The Curtain Falls achievements right now. I'm not sure that Nightwing is any harder to play than Robin (since both lack the Disarm & Destroy special), but his moves feel stiffer and less intuitive to me.
Last edited by AbedsBrother; May 29, 2017 @ 11:17am
Jac May 29, 2017 @ 11:17am 
Yeah I wondered if it might help by taking goons out faster but it doesn't appear to have too much of an advantage. I expect it will leave you open to random knifes and guns as well. So far I think staying on the outside of the crowd, never stopping moving and when safe getting the metal bar are the most helpful tactics.

It will be a case of all the things falling into the right place that the right time....
Jac May 31, 2017 @ 12:01pm 
For ♥♥♥♥♥ sake - beginning to think these challenges are either bugged or intentionally ♥♥♥♥♥♥ up. I have attempted to get a no hits runthrough with Nightwing easily a hundred times now. Once you get to round 4 it becomes near impossible to do. Any random ♥♥♥♥ can come straight out of nowhere and end your run.

I might not be the best player but I am not a bad player - this is ♥♥♥♥♥♥♥ insane :brawler:
MASTAN May 31, 2017 @ 12:20pm 
Jump over more. This interrupts all attacks except shooting.
JonoAMano May 31, 2017 @ 12:47pm 
Mastan, excellent point regarding redirects and evades. Also use frequent reverse strikes to build up 5x combos.

Jac, don't even try for maximum variations or legacy XP points in your combos. As the last round progresses you might end up using every combo move anyway but you don't have to do that in order to get the achievement. All you have to do is survive without taking damage or losing combo. Your goal is Flawless Freeflow, not Perfect Freeflow.

I found that using the Ultra BatClaw Slam -- Nightwing also uses this tactic -- comes in handy in these encounters because it auto-locks on primarily the electrified thugs and Brutes without shields or the gunmen, and pays off when you want to get rid of the blade-wielding Brutes early if you just need to survive the last round. Make certain the Brutes are not holding a shield before you Ultra-Slam them. Two Combo Takedowns will also drop a non-electrified Brute regardless if they're holding a shield.

During the last round I got rid of the medics and ninjas early because they're the most annoying, Combo Takedowns are fine for them. The gunmen, Brutes and Stun-Baton wielders can all be kept at bay with an REC zap. This works great with the Stun-Baton guys because the REC can knock them clear of the group leaving them open to an isolated enemy pickup and quick critical beatdown, so you have a 5x combo move ready to deploy.

Don't break combo by over-using the quickfire Escrima. Arkham Knight unfortunately seems to use the same quickfire gadget rythym as old Arkham Asylum, which breaks your combo if a quickfire projectile is used twice rapidly instead building up to another 3x combo before deploying. Both City and Origins had much better quickfire implementation.

If you think "Chill in The Air" is tough wait until you get to "The Curtain Falls," where you have to Flawless Freeflow not only 3 but 4 characters. I made a Curtain Falls save where I took a break from the frustration and reserved the Robin fight for last. If I emailed you this save you would only need to complete the Robin match and the Curtain achievement should unlock. It would also unlock the Chill achievement simultaneously so then you could go back and 3 star the Nightwing map without the onus of an impending achievement.

The reason I offer this as a last resort is that I went through all these myself and know what a royal freaking buggy pain some of these challenges can be. I honestly don't recall ever rage-quitting a game before, but I've never insulted my computer as harshly as I have while gunning for these 2 achievements. Before you even consider this, complete the following 4 achievements beforehand so only 2 achievements pop at the same time instead of 6:
Secrets of the Batcave
Silent Night, Deadly Night
Eternal
Requiem for a Killer

I'll add you. Give me a shout if you're interested.
Last edited by JonoAMano; May 7, 2021 @ 1:46pm
FreeToaster May 31, 2017 @ 1:39pm 
Originally posted by JonoAMano:
All you have to do is survive without taking damage or losing combo. Your goal is Flawless Freeflow, not Perfect Freeflow.
You can lose combo for the chill in the air, the only thing you need to do is not take damage. The goal is actually Perfect Knight.

Like everyone has said, evade. (A,A on a controller, never played with a KB+M oddly enough)
jumping over enemies and love tapping them until you can do a takedown is the easiest/safest thing you can do.

I always prioritize medics, since they pose the most annoyance. You can usualy, if not always hear when a gun is ready to be fired, so you can use that to decide priority.

Batman is invincible if you grapple an electrified enemy(unless they patched that out at some point), so you can use that to your advantage.

There aint no shame in picking up a bat and thwomping brutes.

Pray the camera doesnt zoom in on your butt when you're in a corner.
JonoAMano May 31, 2017 @ 2:00pm 
FreeToaster, the Chill In The Air achievement didn't unlock for me when I tried using only the Perfect Knight requirements, so I resorted to Flawless Freeflow for all 3 characters until the achievement popped. Doesn't mean it's not possible, it just didn't work for me at the time. Vexing and weird.

You're correct about Ultra-Slamming an electrified Brute. They didn't patch that out; I was multitasking and didn't thoroughly proofread before posting. Comment edited, thanks.
Jac May 31, 2017 @ 9:58pm 
I was just relieving some frustration but I did wonder if these challenges were bugged. At times my character will stop responding to commands. Like when I have charged my combo meter and go for a takedown and the ♥♥♥♥♥♥ just stops mid-fight. Or going for an evade and getting rooted to the spot. Possibly some keyboard ghosting as my Logitech isn't 'N' key rollover.

Or the devs are trolling us because it does seem at times that the conventions of the game are suspended so that you are denied your goal. Like a Brute smacking you in the back of the head when you are in a takedown sequence!

I'll just keep at it, doing the odd few rounds here and there, ♥♥♥♥ I'm not even on the proper hard ones yet - this could take years :steamhappy:
JonoAMano May 31, 2017 @ 10:33pm 
Trust me, it's not just you, and it's not only a keyboard thing. I use an XBox gamepad and often shout to the screen "Move it, Grayson!!" or "Dodge, Selina!!" I still enjoy the game but have to admit that the controls don't feel nearly as precise or fluidic as the previous games. I find there's alternately a stiffness or rubbery quality to the inputs that both contribute to delays in timing, whether in combat or predator scenarios.

Speaking of Selina I sometimes have to wonder if the fight conclusion to the Catwoman Arkham Episode was WB's revenge for all the bad reviews. I'm beginning to agree with you on the "dev-trolling," and I'm usually the one debunking conspiracies. :-)

All told I probably invested (lost!!) almost 50 sporadic hours going for both Chill in the Air and The Curtain Falls on my first playthrough on my primary account. I'm currently redoing all the predator challenges as the other seven alternate characters and keep getting repeatedly cheesed off with the Nightwing Terminal Velocity map, the only predator map on which I don't seem able to repeat my past victory. I got 3 stars on that map before, why not now? Even Harley's Under The Pale Moonlight map is easier than Nightwing's Terminal.

Keep at it. If you change your mind the save is waiting.
Last edited by JonoAMano; Oct 4, 2018 @ 8:04pm
AbedsBrother Jun 1, 2017 @ 12:46am 
Originally posted by JonoAMano:
Trust me, it's not just you, and it's not only a keyboard thing. I use an XBox gamepad and often shout to the screen "Move it, Grayson!!" or "Dodge, Selena!!" I still enjoy the game but have to admit that the controls don't feel nearly as precise or fluidic as the previous games. I find there's alternately a stiffness or rubbery quality to the inputs that both contribute to delays in timing, whether in combat or predator scenarios.

Speaking of Selina I sometimes have to wonder if the fight conclusion to the Catwoman Arkham Episode was WB's revenge for all the bad reviews. I'm beginning to agree with you on the "dev-trolling," and I'm usually the one debunking conspiracies. :-)

All told I probably invested (lost!!) almost 50 sporadic hours going for both Chill in the Air and The Curtain Falls on my first playthrough on my primary account. I'm currently redoing all the predator challenges as the other seven alternate characters and keep getting repeatedly cheesed off with the Nightwing Terminal Velocity map, the only predator map on which I don't seem able to repeat my past victory. I got 3 stars on that map before, why not now? Even Harley's Under The Pale Moonlight map is easier than Nightwing's Terminal.

Keep at it. If you change your mind the save is waiting.
I can't tell you how many times I've had an input dropped or delayed. I've even begun an attack which launched me a decent distance across the arena, only to be teleported back to the jump-off spot because an enemy had begun his hit animation at that location (I got hit as a result, of course). I've been hit in mid-air because apparently a ninja's jump-attack can be homing. Ditto for a brute punch.

Also common: an enemy is RIGHT ♥♥♥♥♥♥♥ THERE but whoever (Batman, Nightwing, doesn't matter) doesn't detect them and instead aimlessly punches the air, dropping the combo. Sometimes it is due to camera angle - if taking too vertical a view of the arena - but it happens way too often for that to be the only reason for it to occur.

As for the Catwoman fight, it most definitely is a trolling bit of ♥♥♥♥♥♥♥♥. Forget everything you learned about putting together a combo; ignore countering (flip over an enemy that is about to attack); just punch all the things as fast as possible. So annoying.
HyperDebtRay Jun 1, 2017 @ 7:58am 
I usually fail 4th round on Robin or Nightwing, its either a stray bullet hits me, super troll fist from a brute or ninja slices me out of nowhere. Very frustrating 😠
Last edited by HyperDebtRay; Jun 1, 2017 @ 7:58am
Moldy Cheese Sep 3, 2017 @ 11:11pm 
I love how they thought the ALT+1,2, or 3 key was a good layout for take downs. That's damn near impossible to do in the heat of combat.
matzo Sep 3, 2023 @ 7:46pm 
Six years later, and now I am struggling to get this achivement. The first three rounds are super easy to be honest, but the moment the fourth round begins, whether I am playing as Batman, Robin, or Nightwing, I feel like my K&M and gamepad just don't respond, or the animations just don't feel "right."

I really wish Steam just separated DLC achievements :(
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Date Posted: May 29, 2017 @ 10:14am
Posts: 14