Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you edit alignment, it should take an ingame hit to actually make the game aware of the newly set values. So if you set it 0, then gain another DS point, the game should start to recognise your never values, and trigger the Visas cutscene (as can be seen in the G_PC_ values under numbers, rather than the DS/LS display value which is located differently in KSE). What are your Dark, light and alignment globals set as?
I didn't touch my LS/DS alignment before I realized Visas wasn't triggering. I even looked back through the save game editor to find precisely when I hit "37" (which I heard somebody quote as the trigger point,) and it was doing the evil Czerka quests on Telos, which is pretty normal timing.
I reset my alignment to 38 to try to re-trigger the cut-scene organically but it didn't seem to work (killed the stranded mandalorian, went from 38-34,) so right now:
Okay G_PC_Align val is 34.
PC_dark total is 33.
PC_light total is 9.
If there's a boolean or numeric I can trigger let me know. I just messed with those values now, I'll see if anything works.
I will never besmirch the reputation of the Restoration mod again, thank-you.
37 is incorrect.
The proper values are 25 (50% DS) or 75 (50% LS).
So that explains that.
The total sum of alignment changes is 42. Which is 8 less than the second possible trigger (having 50 changes).
Having it only trigger with 3 masters is really REALLY unlikely.
I went to Dxun, saved the game outside the Ebon Hawk. Then used the KSE, under Globals, Booleans set 003EBO_VISA_ARRIVES as 1. Then loaded the game up and entered the Ebon Hawk.
I usually find the cutscene with Nihilus occurs straight after leaving the Polar Academy on Telos. I then usually land on Dantooine and the next time I return to the Hawk, Visas is waiting for me.
Early versions of TSLRCM were very much work in progress. I've played multiple games using both TSLRCM and M4-78 in the last 5 years and never had a major problem nor have I ever needed to use KSE to fix something.
Also there is absolutely no opponent who cannot be defeated fairly easily as long as you go about it the right way. I play on the hardest difficulty with no particular problem. So if you find a situation you cannot win then look at your character builds and why you are encountering difficulty.
TSLRCM isn't perfect (sorry Hassat but the awful truth has to be said ;) :D , not everyone likes everything the mod does - then again I don't care what anyone else thinks, I do like it overall) but it is light years better than the original release.