STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

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Hunter May 6, 2015 @ 12:34am
TSLRCM or USM?
I see a lot of people recommending TSLRCM but it looks like it doesn't really add content, just fixes issues. Is it worth it to pass up on it to use the Ultimate Saber Mod?
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Showing 1-7 of 7 comments
TSLRCM gives you a lot of restored content, a proper ending and a more stable game (Kotor 2 seems to crash less with it) in addition to the thousands of bug fixes.

There used to be a compatible version of the USM mod but I think it was made for an older TSLRCM.
Akko May 6, 2015 @ 1:05am 
TSLRCM adds quite a bit actually. Kinda like THE WHOLE GAME. Without it, the game is just totally incomplete
DeadBeat May 6, 2015 @ 1:18am 
TSLRCM and you can use this saber mod it's wicked
http://deadlystream.com/forum/files/file/424-holowan-duplisaber-beta/

http://steamcommunity.com/sharedfiles/filedetails/?id=409704126
There's a ton of hilts, also you have long, normal and short blades.
Last edited by DeadBeat; May 6, 2015 @ 1:28am
Hassat Hunter May 6, 2015 @ 4:16am 
Yeah, VP's project is pretty great, can't wait till it's done.

I personally wouldn't recommend skipping TSLRCM of course ;)
Hunter May 6, 2015 @ 1:03pm 
Oh I'll do that saber mod since it seems like TSLRCM is a must. Thanks!
Originally posted by QuakesTilIDie:
Oh I'll do that saber mod since it seems like TSLRCM is a must. Thanks!

Good choice!
DeadBeat May 6, 2015 @ 9:53pm 
Originally posted by QuakesTilIDie:
Oh I'll do that saber mod since it seems like TSLRCM is a must. Thanks!

One little nugget of information I forgot to mention when you're at the workbench , you can buy different colored crystals but if you don't possess the base color crystal already in your inventory then you can't create the new hilt.
ie: you need a green crystal to be able use say a mint green crystal.
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Date Posted: May 6, 2015 @ 12:34am
Posts: 7