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Bioware was given an idiotic deadline by LucasArts, and about 30% of the game was chopped, folded, spindled, and mutilated as a result... most notably the tidy little endgame that Bioware had planned. The sub-par explination that you recieve as a consequence of the LucasArts philosophy of "PUTS IT ON TEH SHELFS NAW BEE-ATCHEZ" eliminates this excellent ending almost in its entirety.
Let me see if I can sum it up for you - memory is a bit foggy.
NOTE - SPOILERS BELOW!!! (yeah, in a game this old, spoilers LOL)
1.) Bao-Dur is a dead man - denied peace in life by some pretty wicked PTSD and a guilt complex, Bao-Dur finally finds it in death as his faithful Remote finishes the job he started decades earlier - the destruction of the Sith at Malachor V.
2.) Handmaiden - I don't remember exactly, but I think Breanna returns to the Academy to get her sisters into shape. Atris and her Sith-influenced philosophy have to be stopped, and she is just the girl to do it.
3.) Visas - freed from her nightmareish existence under Nhilus, she seems to become your new permenant traveling companion. This is good, because the Exile's travelling days are far from over...
4.) Aton - after finding himself and reconciling his past deeds with his future potential, Aton Rand becomes and inseperable apprentice and indespensable associate of the Exile in their future travels.
5.) The Exile - after successfully defeating Darth Traya at the end of the game, the Exile is aware that his/her only option is to follow Revan into the darkness of the Unknown Reigons. Revan is apparently persuing the 'True Sith,' and the Exile must follow and lend whatever assistance as can be provided.
That's about as much as I can remember off-hand.
It may not be 100% accurate ATM, as a lot of it was what I remember being bandied about when the game was released some time ago. Hopefully, though, it will give you a bit of closure. For more, try the TSL Restored Content Mod.
TOR says that Revan (The guy/girl you played in the first KotOR) is a Light-side male. The Exile on the other hand, is a Light-side Female. Why they decided to basically try and ruin KotOR by making that Canon is beyond my knowledge.
***(SPOILERS)***
In TOR, the Jedi Knight Storyline is apparently the Storyline that was previously written for KotOR 3 before it was cancelled. You also learn about what happened with the Exile and Revan, vaguely. The Exile found Revan, and they became friends. That is how simple BioWare made it.
Don't take my word for this, but if the Jedi Knight Storyline in TOR was supposed to be KotOR 3's story, then I'll sum it up.
***(MORE SPOILERS)*** Spoilers are TOR based around the Jedi Knight storyline.*
The more interesting parts of the Storyline are near the end when a Sith joins your group. He joins and talks about how we had a vision of the Exile and Revan being struck down by the Emperor. (( It's been a long time, so it's a bit scruffy, but I remember most of it.)) He says that he also saw the face of the one who will defeat the Emperor and then tells you that that face was your character's face.
Simply, your character kills the Emperor in the last mission. Revan is still alive (for a time being) and the Exile is one with the force.
They should've never made another Star Wars MMO, they should've kept Star Wars Galaxies and just made KotOR 3.
If you have any questions, you can look it up.
Like I said, don't take my word for all of this, my mind is still broken from this steam sale... but most of what I said was true. ^^
Really? Mhn. Looks like I need a new book to read.
You may want to read a review or a spoiler ahead of buying it, reactions to it range from well done to this is the worst ad for an MMO I have ever seen, the worst continuation of a story I have ever seen. From what I have heard of it (what I heard was enough to keep me from reading it or playing the MMO) it almost completely disregards KotOR 2.
Trust me, I'm a big fan of Star Wars. I've played the MMO since pre-order. I think it's fun, it just messes with all the lore. I've actually been a subscriber up until the realease of ESO (Elder Scrolls Online). Though I quickly re-subed on TOR after playing ESO for a week. Lol
But yeah, KOTOR2 was a leadup to KOTOR3, which never came... :(
one of the best and worst games of my list
But the entire last segment was cut out, along with a huge amount of scripts and stories elsewhere in the game (some of which are restored with the tslrp).. due to time-constraints. (Apparently the game was rushed to come out before christmas). And obviously the last segment was... horrible, and broke pretty much with everything leading up to that point.
You can listen to some of the voice-acting they've recorded for some of those ending segments, though, if you extract the sound resource files from the retail build (google it?). None of it was connected to any scripts, so the tslrp folks never touched it. But I'll admit that I didn't really get any peace of mind about the ending to that story before I listened to those files. It sets the tone, and you kind of understand where they were going with this.
...so one interpretation after listening to those nonsensical, unrelated bits of dialogue, is that the ending - however badly botched it was - isn't really the reveal in the story, more than just filling out what has already been explained. They're missing the alternative where you actually choose to heal the rift in the force, only having that Episode 1 style horror left. And all of the dialogue with each of the companions have been cut down to a tiny amount of what obviously was there..
But that instead of an ending missing outside of that, that there's just segments with exposition confirming or explaining the causes of what you've already decided. That you've really seen and have been able to choose before you get to Malachor V. So it's a shame it's not there. But then again, if it had been polished with just one path.. instead of just obviously rushed, I had been annoyed about how badly written it had been, instead of curious about what they were really planning.. so.. I don't know.
Other than that - all speculation about LucasArts. But I'm guessing there was a wish here, other than to rush things, to also get one ending, leading to some next game or something like that. So perhaps that was the real reason why the last 10 minutes (that everyone remembers) were so healf-hearted, and doesn't match the writing for the 20 hours leading up to that point...
and people are saying their is no ending? wtf
yes their is
you kill dat old lady sith lord chick
then ebon hawk falls,
and big force explosion
my question is Can someone Explain it HOLY MOLY
The destruction and death caused on Malachor V during the mandalorian campaign, that is referenced several times in the game. During that event, something - it is implied that this is you, either directly (if you're a darksider) or indirectly (for lightsiders) - caused a wound in the force that can't be healed by simply being forgotten, and the guilty parties moving on, and the dead are buried, etc.
That event ties all the main characters in the story together. And the nature of the tear in the force. And whether it is symbolic - and Malachor V is just a dead planet like any other. And whether the tear is really you and your companions, as you are all connected to the force, subconsciously repeating the mistakes that led to the death at Malachor V in the first place.
Or if the nature of the force caused the deaths occuring at Malachor V to literally create a tear in the force, and that the Exile is just exceptionally good at channeling the will of the force. That he is acting as conduit, naturally rising to meet the new Sith threat. And that this is the reason why you're discovered in the first place. Etc.
This is the central theme of the game, and that isn't resolved during the ending. You're only given hints to it, and - could be possible I'm dreaming this up, but given the writing earlier, and what Obsidian has done before - there were likely a way here to decide half-way through the game which type of resolution you would want to see. And then getting an ending that reflected that.
I.e., if you saw yourself as a sacrifice, the game would allow that. If you thought you deserved to be punished, the game would allow that as well. If you saw an option to heal the tear, it would allow it. If you wanted to leave everything behind, there'd be an ending to that. If you wanted to sever your link to the force, perhaps they'd allow you to truly do it if you chose it of your own will (rather than recoiling from the horror of the war, like you did originally).
But none of that ended up in the game, obviously.
buts thats cool too LOL
thanks