STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

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Bao-Dur influence is annoying
I'm dark side and made him a dark jedi but even so I still loose influence with him doing bad stuff. Kinda stupid I don't have this problem with atton.
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Showing 1-3 of 3 comments
psychotron666420 Nov 22, 2022 @ 6:33am 
That's how Bao dur works, he's a good guy so he likes good stuff. Atton is a murderer so he's okay with murdering people. What you turned them into is irrelevant.

Influence works two ways in this game. It starts at 50 and goes to 100 or 0. Both 100 and 0 are acceptable to make them Jedi, but not 50. If you're dark and you bring a companion to 0 influence, they become the opposite alignment as you and can be made into a Jedi equivalent to if you had full influence.

So if you're dark and you want Bao dur as a jedi, you SHOULD be bringing his influence down to 0 and turn him that way. Otherwise if you do it your way, you have to be schizo and pretend to be good with Bao dur all the time and get the light side points.
cerberusiv Jul 29, 2023 @ 3:18am 
Why are you bothered about influencing Bao-dur after you have already made him a Jedi. You have probably heard his backstory and there isn't much to gain after that.

It isn't really even worth making him a jedi as it messes with his unarmed combat feats. He is best left as a tech and mainly used at the workbench.
Altair1243 Feb 1, 2024 @ 1:24pm 
Originally posted by cerberusiv:
Why are you bothered about influencing Bao-dur after you have already made him a Jedi. You have probably heard his backstory and there isn't much to gain after that.

It isn't really even worth making him a jedi as it messes with his unarmed combat feats. He is best left as a tech and mainly used at the workbench.

On the other hand, it's stupid that he's functionally a sith yet is butt-hurt when you kill someone. Also, it really doesn't matter, because the game isn't that difficult anyways (at least, if you have an idea of what you're doing) and why not make all the party members you can Jedi? It's just cooler RP-wise that way

Having beaten this game in entirety like 10+ times(that's a conservative estimate), only 1 without the TSLRCM, and doing pretty much all content each run I can absolutely guarantee you if you go anywhere close to min-maxing a character (even if it's just yours) you will probably destroy the game on "difficult" which is the max setting

TLDR: Feel free to play around a bit, you would intentionally have to pick largely bad choices, or keep getting different lvl1 feats for no reason in order to lock yourself out of the endgame stuff
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