STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

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Gwazi Magnum Jun 10, 2016 @ 10:34pm
Handmaiden can't put on robes
Quick Disclaimer, I'm using mods which I'm suspecting is the issue. If so I'm debating just doing a fresh install with minimal mods (TSLRCM Duo and a Difficulty Enhancer Only).

Anyways, I hit a bug where I've completed all of her sparring, and should be able to make her a jedi. Only step left is for her to put on the robes and talk about her mother. Issue is whenever I ask her to, she'll ask why, then I say "Because it's my ship" and all the sudden the dialogue just ends.

And before you bring IT in here, yes I tried turning it off and on again. :P
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Showing 1-14 of 14 comments
VladImpalador Jun 10, 2016 @ 11:10pm 
Oh, she's just a nudist. Don't worry.
cerberusiv Jun 11, 2016 @ 12:33am 
The correct dialogue response is the one about not sparring in clothes is crippling yourself (I can't remember exactly but it is something like that).
Gwazi Magnum Jun 11, 2016 @ 1:58am 
That one isn't showing anywhere. It's only showing me "It's my ship" or "Never Mind".
cerberusiv Jun 11, 2016 @ 3:00am 
Hmmm. I checked a walkthrough I use occasionally and it didn't cover this in enough detail to be helpful. I will start a new game as I'm curious now.

BTW, what mods are you using?
Gwazi Magnum Jun 11, 2016 @ 10:32am 
MAIN MODS
TSLRCM: See Workshop
M4-78: See Workshop

TSLRCM SIDE MODS
A Darker Peragus 2.0: http://www.moddb.com/mods/the-sith-lords-restored-content-mod-tslrcm/addons/a-darker-peragus
Animated Galaxy Map: http://www.moddb.com/mods/the-sith-lords-restored-content-mod-tslrcm/addons/animated-galaxy-map
Choose Mira or Hanharr: http://www.moddb.com/mods/the-sith-lords-restored-content-mod-tslrcm/addons/choose-mira-or-hanharr
Coruscant - Jedi Temple: http://www.nexusmods.com/kotor2/mods/55/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fkotor2%2Fajax%2Fmodfiles%2F%3Fid%3D55&pUp=1
Coruscant - Jedi Temple Compatibility: http://www.moddb.com/mods/the-sith-lords-restored-content-mod-tslrcm/addons/coruscant-jedi-temple-compatibility-for-m4-78ep
Extended Enclave: http://www.moddb.com/mods/the-sith-lords-restored-content-mod-tslrcm/addons/extended-enclave-tslrcm-add-on
Extended Kreia Party Scene: http://www.moddb.com/mods/the-sith-lords-restored-content-mod-tslrcm/addons/extended-kreia-party-scene-atris-vo
Handmaiden 4 Females - Disciple 4 Males: http://www.moddb.com/mods/the-sith-lords-restored-content-mod-tslrcm/addons/handmaiden-4-females-disciple-4-males-183
Jedi Temple Expansion: http://www.nexusmods.com/kotor2/mods/210/?
Kinrath Egg Bash Crystal Drop: http://www.moddb.com/mods/the-sith-lords-restored-content-mod-tslrcm/addons/kinrath-egg-bash-crystal-drop
Kreia to Dxun, Atton to Onderon: http://www.moddb.com/mods/the-sith-lords-restored-content-mod-tslrcm/addons/kreia-to-dxun-tomb-atton-to-onderon
New Saber Blades: http://www.moddb.com/mods/the-sith-lords-restored-content-mod-tslrcm/addons/new-saber-blades
Peragus Sith Troops to Sith Assassins: http://www.moddb.com/mods/the-sith-lords-restored-content-mod-tslrcm/addons/peragus-sith-troops-to-sith-assassins
Saber Melee Weapon Sounds: http://www.moddb.com/mods/the-sith-lords-restored-content-mod-tslrcm/addons/sabermelee-weapon-sound-mod

OTHER SIDE MODS
Achilles Game Balance Mod: http://www.freewebs.com/achilles01/fixesandtweaksk2.htm
Droid Enhancement: http://www.nexusmods.com/kotor2/mods/427/?
Increased Attributes and Skills: http://www.nexusmods.com/kotor2/mods/264/?
Invisible Headgear: http://www.nexusmods.com/kotor2/mods/153/?
No Darkside Corruption: http://www.nexusmods.com/kotor2/mods/56/?
Realistic Visual Effects: http://deadlystream.com/forum/files/file/735-realistic-visual-effects/

^That's the current Mod List I'll likely have to cut down on.

Note: I didn't just make right now, I made it in advance incase something like this happened. XD
cerberusiv Jun 11, 2016 @ 11:29am 
That is quite a few mods. I'm not sure any of them would affect a dialogue choice though.

I would be a bit suspicious of the game balance mod, that kind of mod can change a lot of things. There are a couple of these mods out there and for at least one of them you are supposed to use only one file, not the full mod, with TSLRCM.
Gwazi Magnum Jun 11, 2016 @ 11:45am 
The Game Balance mod was on TSLRCM's list of "Compatible but note", the note being to only use the main file and none of the others. And from my understanding all the main file does is two things.

1. Set's NPC's to be equal or higher level to the PC at all times.
2. Removes a Difficulty Settings negative modifiers, and replaces them with positive modifiers.

It's actually made the game actually challenging. XD
But has also resulted in 1 round kills from HK-50s... Blaster Bolt deflection becomes really useful.

ANYWAYS, I will note even before this bug a few mods were already failing to work. For example Coruscant was called the HK Planet (even though I supposedly patched that), and when I went to it my ship just stayed on the earlier planet.

The Sith Troopers never changed to Assassins, and the Map doesn't seem Animated.

So... Yea, this thread's bug aside there's already enough issues that I should probably restart on a Mod Diet. Still stuck as to what could be causing the robe bug begin with though.

cerberusiv Jun 11, 2016 @ 12:29pm 
That's what I thought you were supposed to do with the game balance mod.

I use a fair few mods myself but the only ones I have that are on your list are workshop TSLRCM and M4-78 and the Sith troopers to assassins. The troopers to assassins works for me so possibly there is a conflict with another of your mods there and that is also causing your Handmaiden issue.
Gwazi Magnum Jun 12, 2016 @ 11:28am 
Well, I'm reinstalling the game now. And when I do I intend to try it with a smaller mod list, made up only of those I found either outright vital or a huge convenience (that should in no logical manner influence stuff like Handmadien).

TSLRCM: See Workshop
M4-78: See Workshop

Extended Enclave: http://www.moddb.com/mods/the-sith-lords-restored-content-mod-tslrcm/addons/extended-enclave-tslrcm-add-on
Extended Kreia Party Scene: http://www.moddb.com/mods/the-sith-lords-restored-content-mod-tslrcm/addons/extended-kreia-party-scene-atris-vo

Achilles Game Balance Mod: http://www.freewebs.com/achilles01/fixesandtweaksk2.htm
Increased Attributes and Skills*: http://www.nexusmods.com/kotor2/mods/264/?
Invisible Headgear: http://www.nexusmods.com/kotor2/mods/153/?
Realistic Visual Effects: http://deadlystream.com/forum/files/file/735-realistic-visual-effects/

*To Clarify why I use this, and then a Game Balance Mod? I'm only using this mod to make all skills class skills. This Mod lets you ignore the Attribute deal completely by just not clicking recomended.
Last edited by Gwazi Magnum; Jun 12, 2016 @ 11:30am
Hassat Hunter Jun 13, 2016 @ 2:10am 
This is not a bug.
If you have no clothes, that's the line you get...

"Well, it doesn't seem to bother you"
"Yeah, well, it's my ship"

Put on some clothes you!
Gwazi Magnum Jun 13, 2016 @ 3:03pm 
I thought for sure I was also doing it with robes on... o.O
I'll have to double check.
Gwazi Magnum Jun 13, 2016 @ 3:06pm 
Oh... Apparently I didn't ever do it with clothes on. :/
Derp...

Thanks for the help! XD

Note: The smaller mod list mentioned above didn't have anything to do with it. Although I did reinstall the game, Steam remembered all the files I added through mods, so all the mods remained.
Last edited by Gwazi Magnum; Jun 13, 2016 @ 3:08pm
ShinDigPig Jun 13, 2016 @ 3:56pm 
Originally posted by Gwazi Magnum:

Note: The smaller mod list mentioned above didn't have anything to do with it. Although I did reinstall the game, Steam remembered all the files I added through mods, so all the mods remained.
Keep that in mind, too. Steam doesn't delete anything but the files Steam put there. If you aren't aware of that while modding it can cause some good hiccups.
(I know this has nothing to do with your problem, just a good thing to know)
Last edited by ShinDigPig; Jun 13, 2016 @ 3:56pm
Gwazi Magnum Jun 13, 2016 @ 4:01pm 
Originally posted by ShinDigPig:
Originally posted by Gwazi Magnum:

Note: The smaller mod list mentioned above didn't have anything to do with it. Although I did reinstall the game, Steam remembered all the files I added through mods, so all the mods remained.
Keep that in mind, too. Steam doesn't delete anything but the files Steam put there. If you aren't aware of that while modding it can cause some good hiccups.
(I know this has nothing to do with your problem, just a good thing to know)

Yea, I'm running into that problem now that I want to cut down to a smaller mod list. Cause although the handmaiden thing was my bad, there were already signs of other mods failing, and it'd be best to clear out all the 'nice but not needed at all' mods ahead of time. :/
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Date Posted: Jun 10, 2016 @ 10:34pm
Posts: 14