STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

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Can you progress the story on Citadel Station without A) working for Lorso, or B) Lying to her?
I'm trying to figure out if there is any way to get off the station and continue the story without either completing the Czerka Quests (I'm not going darkside), or lying to Lorso to get into her mainframe (not very lightside, really).

I'm just about ready to give up on this game - which is a pity, since I enjoyed the previous KOTOR a great deal, and have already spent crazy hours trying to progress off Citadel. It seems really silly to lock the rest of the game behind a "you must tell a lie" railroad.

Anyone have any alternate course?
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Showing 1-15 of 29 comments
LukanGamer May 4, 2021 @ 8:25pm 
Lol
Kashui_32 May 4, 2021 @ 11:48pm 
For light side players, you work for Chodo Habat and the Ithorians. He calls you first at the beginning of Telos.
hobbit-lass May 5, 2021 @ 6:38am 
Originally posted by King:
For light side players, you work for Chodo Habat and the Ithorians. He calls you first at the beginning of Telos.

Yes, I've been following that questline for hours. And it's gotten me to a literal "Press LIE to progress point" which seems super lame for the light side quest to do....
Kashui_32 May 5, 2021 @ 9:31am 
Originally posted by hobbit-lass:
Originally posted by King:
For light side players, you work for Chodo Habat and the Ithorians. He calls you first at the beginning of Telos.

Yes, I've been following that questline for hours. And it's gotten me to a literal "Press LIE to progress point" which seems super lame for the light side quest to do....

There is most likely a different path, I remember having to use the czerka droid to plant or steal information. And lying in a light side quest probably will not have you accumulate dark side points...
hobbit-lass May 5, 2021 @ 10:08am 
I really don't care about the points so much. It's a dark side action.

But, thanks anyway.
Ragnarök May 5, 2021 @ 5:20pm 
There's nothing Dark side about lying to corpo scum. The Force doesn't care about such things.
cerberusiv May 5, 2021 @ 6:51pm 
The droid (C whatever) has been specifically programmed to be able to lie by the Ithorians. That should tell you that it is OK to lie to Lorso. Misleading the not nice people at Czerka in order to save the restoration of Telos is overall, a light side action/outcome.

This game is very much NOT like the rest of the Star Wars universe where light and dark are simple choices. Here they blur into each other and the outcomes of your decisions are not always obvious. If you want absolute, clear cut light/dark choices and paths then this is not the game for you,

I'm pretty sure there are no dark side points for lying to Lorso so in the game it is not considered a dark side action.
LukanGamer May 5, 2021 @ 7:31pm 
She can't understand the obvious and or she just doesn't want to lie.

Or trolling or the like as why that would be a quiting a entire game reason >_> is very LoL, more so since even Kotor 1 which she claims to love had way harder choices then that, though Kotor 2 is more quality, with grey and a big part of it.
A simple justified lie through a droid is nothing, in fact it semi good since it frees another from a bad person and gives him more freedom/life capability... which spoiler he takes advantage of.

Nothing related to DS/LS or facts or anything.


Leia should have said everything instant on capture likely never even tried to be sneaky etc..., I mean how dare she!

Or better one

Obi Wan 100% should have said o yes storm troopers these are the droids you looking for, here the information on everything we toke O and we jedi sorry. (and he even Used the Force ... not just lied lol).
etc...
Last edited by LukanGamer; May 5, 2021 @ 7:35pm
Ragnarök May 5, 2021 @ 8:47pm 
Originally posted by cerberusiv:
This game is very much NOT like the rest of the Star Wars universe where light and dark are simple choices.

It's actually identical in this regard. The issue is that people fundamentally do not understand what the Force is and what it actually wants, insofar that an energy field generated by the collective of life can want anything, or if that ascribes too much agency, then what the effect of its existence is.

Preservation and continuation of the collective of life, because its own existence relies upon it. It cares not at all how many Jedi, Sith or corpos have to be manipulated to ensure that life continues to expand rather than contract.

"These aren't the droids you're looking for." - A perfect example of the Force not caring when personal agency is forcibly stripped from useful idiots at the hands of the righteous.
Last edited by Ragnarök; May 5, 2021 @ 8:49pm
cerberusiv May 6, 2021 @ 2:46am 
Originally posted by Ragnarök:
Originally posted by cerberusiv:
This game is very much NOT like the rest of the Star Wars universe where light and dark are simple choices.

It's actually identical in this regard. The issue is that people fundamentally do not understand what the Force is and what it actually wants, insofar that an energy field generated by the collective of life can want anything, or if that ascribes too much agency, then what the effect of its existence is.

Preservation and continuation of the collective of life, because its own existence relies upon it. It cares not at all how many Jedi, Sith or corpos have to be manipulated to ensure that life continues to expand rather than contract.

"These aren't the droids you're looking for." - A perfect example of the Force not caring when personal agency is forcibly stripped from useful idiots at the hands of the righteous.

You are quite right. However seeing that depends on the players awareness of the layers of meaning and consequence of choices in these games. Kotor 2 is simply much more about this than anything else Star Wars. The fact that the OP is talking simply about the yes/no choice of lying or not lying suggests they are not seeing the deeper issues around choices. So that is what my response addressed.
hobbit-lass May 8, 2021 @ 5:54am 
You're not giving the player complex moral choices, when you give them literally one option to progress. I grant you that lying can at times feel like a lesser of two evils, given a dire enough situation, and the presence of even worse choices. No doubt. That's hardly the case here. From a game perspective, the blatant railroading itself (especially after a very un-directed section of the game) is pretty annoying. The game didn't say, "here are two grey choices, pick which one's better". It said "we're informing you that this immoral action is fine here because we say so - deal with it". That's not complexity.

Originally posted by LukanGamer:
Leia should have said everything instant on capture likely never even tried to be sneaky etc..., I mean how dare she!
etc...

Er, thinking lying is wrong doesn't mean that you're required to be open with information ? Not stating a direct untruth, and stating everything regardless of whether harm will come of it, are two entirely unrelated things.

Originally posted by LukanGamer:
... or she just doesn't want to lie.

That's simply it. A game's simply not worth committing a sin for. There's not even a "lesser evil" justification in the game world, let alone one for me as player. Also, I'm not a moral relativist. The "niceness" or lack thereof of individuals, has 0 to do with the rightness or wrongness of untruth.

Originally posted by cerberusiv:
The fact that the OP is talking simply about the yes/no choice of lying or not lying suggests they are not seeing the deeper issues around choices.

Having principles means that I'm oblivious to the broad effects of the game's choices? Well, firstly, I don't think you need to be so insulting. Secondly, part of the objection was the actual lack of any choice there whatsoever. Finally, no. Belief that means to do not necessarily justify ends, does not mean you're oblivious about anything. It means you hold one very well established moral philosophy, rather than a younger (and in my belief faulty) philosophy. You can disagree with me, but it's incorrect to attribute my position to cluelessness.
Nice troll post
cerberusiv May 8, 2021 @ 6:39pm 
Originally posted by hobbit-lass:
Originally posted by cerberusiv:
The fact that the OP is talking simply about the yes/no choice of lying or not lying suggests they are not seeing the deeper issues around choices.

Having principles means that I'm oblivious to the broad effects of the game's choices? Well, firstly, I don't think you need to be so insulting. Secondly, part of the objection was the actual lack of any choice there whatsoever. Finally, no. Belief that means to do not necessarily justify ends, does not mean you're oblivious about anything. It means you hold one very well established moral philosophy, rather than a younger (and in my belief faulty) philosophy. You can disagree with me, but it's incorrect to attribute my position to cluelessness.

My apologies, I was rather thinking that your approach was not aligned with what the game sets out to do. The whole game is based on the premise that every moral choice is shades of grey and nothing is black or white. The main character made what he thought was a black/white choice at Malachor and is haunted by the consequences. At one level the game is about his path to redemption through the minefield of his doubts and uncertainties. So many choices in the game are not clear cut.

If you are not comfortable with that, then this game may not be for you. There are several points where you may be forced to make a moral choice or take an action that you do not like.

My post was very poorly worded,no insult intended. Again, apologies. Hopefully I have made myself clearer now.
Dethlane May 9, 2021 @ 1:15am 
Only if you either find and use a save where this part is done or use kotor savegame editor to modify this quest's stage in your save.
hobbit-lass May 12, 2021 @ 10:37am 
Originally posted by cerberusiv:
Originally posted by hobbit-lass:

My apologies, I was rather thinking that your approach was not aligned with what the game sets out to do. The whole game is based on the premise that every moral choice is shades of grey and nothing is black or white. The main character made what he thought was a black/white choice at Malachor and is haunted by the consequences. At one level the game is about his path to redemption through the minefield of his doubts and uncertainties. So many choices in the game are not clear cut.

If you are not comfortable with that, then this game may not be for you. There are several points where you may be forced to make a moral choice or take an action that you do not like.

My post was very poorly worded,no insult intended. Again, apologies. Hopefully I have made myself clearer now.

Thanks, Cerberusiv. I appreciate that. And thanks also for the info about the game. I think you're right, it probably just isn't for me.
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Date Posted: May 4, 2021 @ 7:53pm
Posts: 29