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This sort of issue is almost invariably a mod conflict, usually betwen TSLRCM and another mod. Even a minor mod that changes a .2da file that TSLRCM also changes is enough to give an issue.
The TSLRCM compatibility list at Deadlystream mentions a possible conflict with an improved AI mod but says it occurs on Nar Shadaa.
Only way to find out which mod is the problem is to remove them all so you just have the game with TSLRCM installed and continue with a save from before the party confront Kreia. If that works then you can put the other mods back one by one until you find the one that is the problem.