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Just kidding.
What kind of build do you use for your characters?
We need a little more information.
Beyond that, yeah we need more information.
The first two rooms ( and an optional third room) are gun crazy, the final two rooms are loaded with Gand who rarely use blasters. and sorry to spoil you here, but the section after the Jek Jek Tar is even more loaded with Melee fighters. hope you have decent stealth.
Yeah, the Force will be your main weapon and tool in this fight. if you have a gas mask use it, otherwise use the power that Kreia taught you, but the mask will save FP for your powers. Speaking of which, you'll want to use and AoE ones you have, or any buffs like speed and armor, heal can save you in a pinch but if your armor (the stuff you wear not the force move) is good enough this won't be a huge deal. You can ofc turn down the the level in options, which kind of feels like cheating. This game is really easy to most people but on both kotors I had to play on easy for a while till I got better after a couple of playthroughs so don't feel like its cheating (since the gameplay isn't exactly what the series is known for anyways)
Can't help you there unless I'm back seat gaming, if you can't load an earlier save then I'm sorry
Most of this is what can make or break you on this part. The best thing to usually do is to pump up your character (Force Powers, Stims, etc.) before you enter where any enemies are and let them come to you and take them down with a mix of lighstaber and force powers (force wave is good for knocking them back and stunning them while force lightning is good for taking health down).
To add on to that, if you don't have a lightsaber it is actually rather easy to get one
http://steamcommunity.com/sharedfiles/filedetails/?id=492906469
If you don't though melee weapons will do better for this fight tha ranged (as is the case with almost all fights)
Excellent tactic. I've never needed it but a smart idea.
You really need to have a force power that will immobilise groups of enemies (stasis field or insanity). Then just use that, cut a few down then use the force power again. The energy resistance power is useful here too.
If you don't have an immobilising force power either get into the bar as above or into a corner and take out everyone who comes at you then wait to heal up before moving through the rest of the room.
Aggroing pods as you can handle them is valid, too. Pull singular groups and it'll take longer to clear the room, but it'll be significantly easier than cutting through the mob.