STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

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TSLRCM walkthrough
Wrote my first walkthrough ever, playing KOTOR2 and using the restored content mod as a base. Enjoy.

https://gamefaqs.gamespot.com/pc/920601-star-wars-knights-of-the-old-republic-ii-the-sith-lords/faqs/78050
Last edited by DOUGLAS_MACLEOD; Nov 6, 2019 @ 11:37am
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Showing 1-8 of 8 comments
cerberusiv Nov 7, 2019 @ 9:26am 
I have started to read your walkthrough. It covers the basics well but there are a lot of points it does not mention. I have started writing up some notes on these. If you are interested in reading them then send me a friend invite and we can exchange email addresses so I can send you a copy.

(one example is that you do not mention looting the smugglers compartment in the hold of the Hawk, another is that you can use the persuade skill to get the code to unlock the maintenance computer so you can use the airlock on Peragus from the HK-50 in one piece.)
red255 Nov 7, 2019 @ 11:16am 
i'm not really sure anyone ever gets stuck playing this game, though the restored droid planet might be an issue.

there might be a few fights that deserve a tips and tricks section.

but in general get alot of money, get some fully upgradable weapons (typically light sabers) upgrade them to do lots of damage. win.
DOUGLAS_MACLEOD Nov 7, 2019 @ 9:08pm 
Thanks for the feedback guys, appreciate it. Remember though, I wrote this more to add RCM content and how it fits into the game, so people can know what to expect
Last edited by DOUGLAS_MACLEOD; Nov 7, 2019 @ 11:20pm
Hassat Hunter Nov 12, 2019 @ 4:49am 
Not really reading all of it, just the "what TSLRCM adds", obviously it lacks a lot, but that is to be expected. Few notes;

Handmaiden dialogue isn't explicetely changed, it depends how you resolve your conversation with Atris wheter she sends Handmaiden along or she smuggles herself on. Various cutscenes and dialogues very slightly based on this.

Saedhe; Just restored his unique face (like the leader of the Refugees on NS). Some disagree saying the old face fits better with the voice and perhaps that's why his unique head is unused.

"- Bounty hunters aboard Goto’s yacht: This scene was present in the vanilla
game. However, with the mod, the Zhug brothers will now only have one Duros
present, rather than a trio."
I don't even know what this is refering to.

"- Pause option 2: When you reach the throne room, you’ll now have an
opportunity to loot the room (after killing the enemy soldiers and
Kavar/Vaklu/Talia) before ending the quest."
Nothing really changed here.

"Battle of Citadel Station: Lt. Grenn will now remark on the player’s
choices, depending on whether they finished the fuel quest and the black market
contraband quest."
Already in vanilla. Of course the fuel quest was heavily bugged in vanilla.

"- Mira and Hanharr: While the final duel between them is in the vanilla version,
the dialogue about them between Sion and Kreia was not. There’s now a short
line of dialogue by Kreia about sending Hanharr to finish off Mira."
Prreeeeeetty sure it was. Just improved it a bit with the usual bugfixes.

"The second scene is RCM."
Nah, it's just that there really isn't enough influence in the base game to get Mandalore high up, with the random influence file broken and the few +inf on Onderon being all you got. The extra 2 from recruiting Mandalorians helps unlock content already there.

" HK-47 will now also allow Bao-Dur to repair him, giving him permanent stat bonuses."
Vanilla

"Echani poetry: A new convo option allows you to ask the Handmaiden about
Echani poetry."
Vanilla (I think Aspyr just fixed easter egg mode properly unlocking, might be wrong)
DOUGLAS_MACLEOD Nov 12, 2019 @ 5:38pm 
Hassat, thanks for checking it out. I know you and other modders were by and large very responsible for the mod's production so thank you for going through it.

Handmaiden - Never in my vanilla playthroughs did I see Atris ordering her to board the ship as a spy. Seeing Atris tell her to do so was very new to me.

Saedhe - Regardless of the reasons, the face was changed with the mod.

Bounty hunters - When you first go to Nar Shaddaa and the HK-50s, Hanharr, Twin Suns, and Duros bounty hunters are briefed by Goto's hologram. In the vanilla version the Duros had three bounty hunters aboard for the briefing. In the mod there is only one. Not a huge change but just something I noticed. So that's what I mean.

Pause - I distinctly remember in vanilla being guided along from one battle to another in the throne room and not being able to loot.

Citadel - Again never experienced those convos in vanilla, so hearing Lt Grenn say them was pretty new for me.

Mira vs Hanharr - Again, never remember Kreia talking with Sion about it in vanilla, just another plot hole in the vanilla version to me.

Mandalore - Another fix the mod added, so I'm crediting the mod for those dialogue options.

Bao-Dur's repairs: Not vanilla. https://lparchive.org/Knights-of-the-Old-Republic-II/Update%2030/

Echani poetry - Another fix the mod added.
Hassat Hunter Nov 12, 2019 @ 6:09pm 
* Yes, that is new, but wheter or not it happens depends on your choices.
* Indeed
* Don't think that's intentional, need to check it out 0_o.
* The trigger is a bit finicky, but you were definitely able to loot both before going to the Queen and after.
*
* It was definitely there, barring some cleanup (the animation of Mira rising is really jarring in vanilla IIRC) and 1 missing line.
*
* Ah, yes, it mentioned encountering the HK-50. It's been a while, so yeah, that's on us. Forgetting what we fixed/added. I'm getting too old for this!
* Nah, it's a vanilla addition caused by having the Easter Egg mode enabled. Nothing changed there bar fixing the Main Menu for easter egg mode (since it had a bug). It also enables the "Are you an angel?" thing on Peragus and I think those 3 are all.
DOUGLAS_MACLEOD Nov 12, 2019 @ 6:24pm 
Easter egg mode? Interesting. Is that why my main menu has the Twin Suns dancing around Nihlius, cannoks, and sometimes HK-47 being in there too? I played the xbox version way back when so I wonder if that's a PC exclusive
Hassat Hunter Nov 13, 2019 @ 6:02am 
Well, I am getting old. Easter Egg mode also decides T3-M4's dialogue in the prologue with TSLRCM (so not in vanilla).

And yes, that's why. You wouldn't get that on the console since the menu is buggy and that screen can't appear in vanilla (so it's fixed in TSLRCM swapping it with the unused Atris one).

As for HK-47 is displays the player character when being Dark Side. But when the main PC is swapped (like HK-47 in the factory, Mira on Malachor or the remote) they take the slot instead if you go from the main menu during those sequences instead since they are actively set as main PC at that point.
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Date Posted: Nov 6, 2019 @ 11:37am
Posts: 8