STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

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Malkus Dec 30, 2016 @ 11:34pm
Crashes on Dantooine in the rebuilt Jedi Enclave..
Hay, my game crashes on Dantooine in the rebuilt Jedi Enclave. I killed every Jedi Master and i am getting ready to go into the endgame portion. I headed back to Dantooine where I'm supposed to meet "the last of the Jedi Counsel". I walk into the rebuilt Jedi Enclave, go through the cutscene with Kreia. When my characters walks into the next room and the next cutsceen begins, the game freezes. What can i do?

My mods:
- (German) The Sith Lords Restored Content Modification (TSLRCM)
- Effixian's New Player Heads Mod - v0.4 (WIP)
- TSL Backdrop Improvements
- Widescreen UI (stretch fix)
- Smaller HUD
- High Quality Stars and Nebulas
- Animated Galaxy Map
- Infinite Buzzing 'Fix'
- Replacement Texture for Lightning on Malachor
- Hide Weapons in Animations
- New Texture of Holocrons in the Telos Secret Academy
- High Quality Ravager Backdrop
- Visas HD Re-Skin
- Improved Peragus Asteroid Fields
- Fix Head Model Clipping
- Fixed Lightsaber Colors (#2)
- Effixian's Zeison Sha/Jal Shey Reskins



Edit:
I know now, why the game crashes. The problem is, that you should see Kreia in the cutscene, but she isn't visible at the meeting point with "the last of the Jedi Counsel".
Last edited by Malkus; Dec 31, 2016 @ 12:34am
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Showing 1-14 of 14 comments
anarcher Dec 31, 2016 @ 1:22am 
You have mod conflicts galore there.
Malkus Dec 31, 2016 @ 6:29am 
The problem is fixed. I installed only for this cutscene the mod "Effixian's PC & Party Mod - v0.3 (WIP)". Kreia got a different look and this fixed it. And then I've uninstalled it again.
Hassat Hunter Dec 31, 2016 @ 2:18pm 
It's - Effixian's New Player Heads Mod - v0.4 (WIP)
Effix Jan 2, 2017 @ 3:34pm 
Sorry, I haven't been online for the last days, thanks Hassat for replying.
I'm glad you tracked down the problem, which I caused. I've taken down the mod now because this is one of the 2 major issues the mod has, which I haven't been able to fix for too long. Sorry for the inconvenience.
Last edited by Effix; Jan 2, 2017 @ 3:35pm
Malkus Jan 4, 2017 @ 5:12am 
Originally posted by Effix:
Sorry, I haven't been online for the last days, thanks Hassat for replying.
I'm glad you tracked down the problem, which I caused. I've taken down the mod now because this is one of the 2 major issues the mod has, which I haven't been able to fix for too long. Sorry for the inconvenience.
Sad, that you do it. It would be nice if you let the mod online. I could fix within a minute the problem. It did not matter to me, because I could play the story as a Twi’lek, which I could not before.
Effix Jan 4, 2017 @ 8:35am 
Interesting, how would you have fixed the problem?

p.s. I have a mod named "TSL Mission Vao Deluxe" on Deadly Stream if you want to play as a Twi'lek.
Malkus Jan 4, 2017 @ 10:39am 
With your mod "Effixian's PC & Party Mod - v0.3 (WIP)" could I solve the above described problem and it was the only problem after I played the game two times again. If you remove your mod because of my problem, it would be nice if you make it back online. I had the problem that Kreia was invisible, but only in a single role. Namely, in the rebuilt enclave. Otherwise everything was as it should be. By the mod, Kreia got a different look, something missing in the role than she was invisible and that fixed the problem.

I have a guess why there is the problem. Something between "The Sith Lords Restored Content Modification (TSLRCM)" and "Effixian's New Player Heads Mod - v0.4 (WIP)" does not work as it should. I think it's the three files that you have renamed in bak-... If you removed the mod, the problem persisted. Only when I deleted the untitled files in bak -..., the problem was fixed.

Probably you know that already, but perhaps it helps you also.
Comically, it is the only problem and that is only in the rebuilt enclave.
I hope you unterstand me :D

Edit:
I needed the mod "Effixian's PC & Party Mod - v0.3 (WIP)" only in the rebuilt enclave. After the cutscene I uninstalled the mod and could play without problems until the end
Last edited by Malkus; Jan 4, 2017 @ 10:46am
Effix Jan 4, 2017 @ 11:57am 
First of all, thank you for the feedback.

I removed the mod because of that issue and another one (Peragus maintenance officer crash). For you Kreia went invisible, someone else (metalfenix) reported crashing at that cutscene on 2 different playthroughs. Like you, he found a way to continue playing but that is not something I can expect from people.

I don't understand a few things you write:

"something missing in the role than she was invisible and that fixed the problem."

What fixed the problem?

"I have a guess why there is the problem. Something between "The Sith Lords Restored Content Modification (TSLRCM)" and "Effixian's New Player Heads Mod - v0.4 (WIP)" does not work as it should. I think it's the three files that you have renamed in bak-... If you removed the mod, the problem persisted. Only when I deleted the untitled files in bak -..., the problem was fixed."

Sorry, I only understand some of this, can you try to explain it in another way?
I could be mistaken but I think the problem was there before that. I had not changed the "PC & Party Mod - v0.3 (WIP)" when I updated the "New Player Heads Mod" to 0.4. I wanted to see if my changes fixed anything first before making the same changes to the other mod.
The TSLRCM steps told people to make backups of the 3 .2da by renaming them, are you saying that those renamed files were causing issues? I assumed the game would ignore them because they do not have the correct filenames.

I also think that the problems are in those .2da files, most of the rest of the files are textures and portraits. I tried to find the problem by checking the files at least twice, which is a pain because 3 files x 2 (default game + tslrcm) x 2 mods = 12 files.

And then there's this crash on Peragus that many people reported and that I couldn't recreate, they reported the same issue with both mods and even when playing with default heads. It is still a mystery, I assume I messed up somewhere in the 2da files but I still don't have a clue.

I also hope these mods can come back one day, but I had to make them unavailable because too many were having issues with them.
Malkus Jan 4, 2017 @ 12:59pm 
Originally posted by Effix:
"something missing in the role than she was invisible and that fixed the problem."

What fixed the problem?
Your mod "Effixian's PC & Party Mod - v0.3 (WIP)" fixed the problem. Kreia got a appearence. Which was missing in the cutscene. The missing appearence (invisible Kreia) was the reason for the crash.

I think that the problems are the three files bak-heads.2da, bak-appearence.2da and the other file in the TSLRCM folder. I think you know which other file I mean. I forgot the name. When you removed your mod from steam, the problem was still there. Because the three files (bak-heads.2da and the other two) was still in the folder. I deleted them. The problem has been solved. So the files were the problem.

I dont' have problems on Peragus, why? I was everywhere. I have done everything. At the terminals everything done. But no problems. I had a character as Twilek (with your mod) and a charakter with the default head (without your mod). I've played the game two times dark and light side. I don't understand why I don't have all the problems. I had only the problem in the rebuilt enclave. But that was no problem because of the other mod.
Effix Jan 4, 2017 @ 1:59pm 
Again, vielen dank.

It appears that the Kreia from "Effixian's PC & Party Mod - v0.3 (WIP)" is ok. I will compare things with the other mod.

I'm still not sure about the backed up files... for now I'll take your word for it. It would be awesome if telling people not to back up those file by renaming them would fix things.

Peragus... yes, I have the same problem, I can not recreate the problem, it's very frustrating. I replayed it and didn't skip through any of the holo logs.
Malkus Jan 4, 2017 @ 11:55pm 
Where can I read more about the problem on Peragus? It interests me, which problems I don't have. There must be a reason why I don't have the problem on Peragus... maybe my other mods are the reason. I can not explain it differently.
Last edited by Malkus; Jan 4, 2017 @ 11:56pm
Effix Jan 5, 2017 @ 3:14pm 
Well.. you can't read the original reports since I removed the mods. People crashed while watching the holo logs of the Peragus Maintenance Officer (the guy with goggles on his forehead).
Malkus Jan 6, 2017 @ 1:15am 
Okey, thanks. I was able to finish the mission with the voice recognition.
Hassat Hunter Jan 6, 2017 @ 3:01pm 
Originally posted by Effix:
It appears that the Kreia from "Effixian's PC & Party Mod - v0.3 (WIP)" is ok. I will compare things with the other mod.
610DAN uses a Stuntmodule Kreia. That's probably your cause, if you're overwriting that one. Still not sure on goggle-guy.
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Date Posted: Dec 30, 2016 @ 11:34pm
Posts: 14