STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

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Question about Atton.
Was he actually suppose to be a rouge or did they just mess up with him?
His special passive (The one that stops him from being knocked out provided he isn't the only one in the party) feels a little too tanky for a rouge and his stats when you first get him are alittle high for a rough, add the rouge ability of higher defense rating and you got a pretty tanky character . I know you can easily beat the game without using the party trinity, so a pure tank is kind of pointless, but still.
Last edited by MonkeyMummyMoney; Feb 16, 2017 @ 12:22am
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Showing 1-15 of 21 comments
Dr.Fumetastic Feb 16, 2017 @ 2:09am 
I believe Scoundrels have rather low Vitality Point gains which is noticable if you actually let him take most of the aggro. But as you've said it matters little since the game is too easy anyway.
Emmental Feb 16, 2017 @ 3:02am 
The extra defense won't help him by mid game as at some point the enemies attack gets so high they can't miss unless they roll a 1. In addition he gets the lowest hp gain and feat progression of any class so his tankiness is questionable in my opinion.
MonkeyMummyMoney Feb 18, 2017 @ 2:45am 
Ahh, So i have him geared the wrong way.
But, you see where I am coming from right?
A lot of his abilities would make more sense on a Tank (Guardian?) than a Scoundrel.

Again, this is a pointless conversation to have, I know. With a certain feat you get from a companion, the consular can end up being pretty hard to actually kill, not impossible. Factoring in how hard hitting force abilties get towards the end, it basically breaks the game.
cerberusiv Feb 18, 2017 @ 3:26am 
Atton is basically there to be useful during the early game (up to leaving Telos) when you don't have much choice of companions. He is a useful ranged weapon fighter at this stage whereas Kreia is force powers/melee and Bao-dur makes up the numbers (melee against shielded enemies). The initial companions give access to the skills you don't get unless you play as a sentinel (in Atton's case security).

After leaving Telos he has a bit part on Nar Shaddaa after which more powerful companions become available. He has more to do if you have TSLRCM installed (and needs levelling up accordingly) but he is never at the top of my list when selecting party members.
Dr.Fumetastic Feb 18, 2017 @ 4:03am 
Originally posted by 1001YellowDaffodils:
A lot of his abilities would make more sense on a Tank (Guardian?) than a Scoundrel.
They are more like a failsafe so he isn't dead constantly early on since you want him positioned behind the enemy which can cause him to take quite some damage.
Last edited by Dr.Fumetastic; Feb 18, 2017 @ 4:03am
MonkeyMummyMoney Feb 18, 2017 @ 11:58pm 
Originally posted by Dr.Fumetastic:
Originally posted by 1001YellowDaffodils:
A lot of his abilities would make more sense on a Tank (Guardian?) than a Scoundrel.
They are more like a failsafe so he isn't dead constantly early on since you want him positioned behind the enemy which can cause him to take quite some damage.
But is there even a point behind using any tactics with him? The game is really, REALLY, easy outside of hard diffiuclty (That could also be really easy. I never play it because it just turns everyone into damage sponges. Not a true hard mode.) I don't think anyone puts any thought into postioning outside of "Keep the Consular out of the fight". I've beat the game 3-4 times already and the first few times I put zero effort into anything, I think i actually had someone still using the mining laser if i remember correctly.
MonkeyMummyMoney Feb 19, 2017 @ 12:01am 
Originally posted by cerberusiv:
Atton is basically there to be useful during the early game (up to leaving Telos) when you don't have much choice of companions. He is a useful ranged weapon fighter at this stage whereas Kreia is force powers/melee and Bao-dur makes up the numbers (melee against shielded enemies). The initial companions give access to the skills you don't get unless you play as a sentinel (in Atton's case security).

After leaving Telos he has a bit part on Nar Shaddaa after which more powerful companions become available. He has more to do if you have TSLRCM installed (and needs levelling up accordingly) but he is never at the top of my list when selecting party members.
I see a reason to have him for stealth, but in terms of utility T3 is a better choice. Although you don't really have access to T3 for most of Telos.

Wow... In light of different perspectives they kind of made him worthless... How does he stack up against the other Scoundrels? Is he at least useful there or is he surpassed by them as well?
cerberusiv Feb 19, 2017 @ 3:02am 
Originally posted by 1001YellowDaffodils:
I see a reason to have him for stealth, but in terms of utility T3 is a better choice. Although you don't really have access to T3 for most of Telos.

Wow... In light of different perspectives they kind of made him worthless... How does he stack up against the other Scoundrels? Is he at least useful there or is he surpassed by them as well?

You don't get any other Scoundrels amongst your companions. Stealth is almost irrelevant in the game (the only time I really use it is for the motion sensor approaching Freedon Nadd's tomb - and I never pick Atton for that party). It is worth taking Atton's stealth to the point where he can make anything requiring stealth skill at the workbench but that is his main use for me after Telos.

I think of him as the narrator holding the story together and keeping it moving since his dialogue does that function.
Dr.Fumetastic Feb 19, 2017 @ 3:08am 
Originally posted by 1001YellowDaffodils:
<snip>"tactics lul"
I personally find him useful up to the end of Telos( which is arguably the hardest part of the game) plus maybe a level or two more when his sneak attack damage can carry fights if you position him properly but as you've said it hardly matters since the game is too easy overall.
MonkeyMummyMoney Feb 20, 2017 @ 4:53am 
Originally posted by cerberusiv:
Originally posted by 1001YellowDaffodils:
I see a reason to have him for stealth, but in terms of utility T3 is a better choice. Although you don't really have access to T3 for most of Telos.

Wow... In light of different perspectives they kind of made him worthless... How does he stack up against the other Scoundrels? Is he at least useful there or is he surpassed by them as well?

You don't get any other Scoundrels amongst your companions. Stealth is almost irrelevant in the game (the only time I really use it is for the motion sensor approaching Freedon Nadd's tomb - and I never pick Atton for that party). It is worth taking Atton's stealth to the point where he can make anything requiring stealth skill at the workbench but that is his main use for me after Telos.

I think of him as the narrator holding the story together and keeping it moving since his dialogue does that function.
I thought Mira was a Scoundrel?
Dr.Fumetastic Feb 20, 2017 @ 5:02am 
Originally posted by 1001YellowDaffodils:
I thought Mira was a Scoundrel?
Mira is a Scout like Hanharr.
loricutie Feb 22, 2017 @ 3:17pm 
Personally, I feel Atton serves as T3, Disciple, and Brianna's foil. If you haven't played as a male before, Brianna is the Handmaiden's real name. With a female lead, he doubles as the secondary love interest. I also don't think the game is as easy as you all claim, and I've beaten it an untold number of times. More to the point, Atton's skillset after reawakening his latent Force connection makes him far more dangerous. As a dual-type Scoundrel/Sentinel, his dexterity is far greater than most other classes, making him your best sharpshooter or a candidate for Finesse.
MonkeyMummyMoney Feb 23, 2017 @ 9:12am 
Originally posted by Dr.Fumetastic:
Originally posted by 1001YellowDaffodils:
I thought Mira was a Scoundrel?
Mira is a Scout like Hanharr.
But wound't a scout techincally be a Scoundrel/rouge? Generally speaking, that's what they are in most other old school rpgs...

I know Hanhaar is suppose to be raw damage guy. If lucus hadn't lost his sense, he would of also been the first dark jedi wookie in canon. I don't really like Hanhaar all that much though, even when i play an evil playthrough, I typically leave his recruitment to a flip of a literal coin. He's just too 1-D, doesn't have too much depth. I think the only reason he was put in the game was because they needed a dark option inplace of mira and Zaalbar was in the first one, so they felt another wookie was expected.
MonkeyMummyMoney Feb 23, 2017 @ 9:16am 
Originally posted by loricutie:
Personally, I feel Atton serves as T3, Disciple, and Brianna's foil. If you haven't played as a male before, Brianna is the Handmaiden's real name. With a female lead, he doubles as the secondary love interest. I also don't think the game is as easy as you all claim, and I've beaten it an untold number of times. More to the point, Atton's skillset after reawakening his latent Force connection makes him far more dangerous. As a dual-type Scoundrel/Sentinel, his dexterity is far greater than most other classes, making him your best sharpshooter or a candidate for Finesse.
I typically roll HK for a sharp-shooter, even if I'm not playing an evil play-through.
Not because he's inherently better than anyone else, but because he's Iconic for a reason. lol

Although i have found myself liking G0-t0 more with each play through... Sure, he can't use rifles, but then again dual blasters are better in nearly every way later in the game and since Heavy weapons are few and far between, they kind of win out the arms race.

Speaking of which, it would be cool to see him make a return in the new movies. Likely wont happen, If i recall correctly he offically dies in the mmo, but still... At the very least it'd be nice to a HK droid, even if it's just for a moment on a Jawa salvager.
Last edited by MonkeyMummyMoney; Feb 23, 2017 @ 9:19am
Dr.Fumetastic Feb 23, 2017 @ 9:24am 
Originally posted by 1001YellowDaffodils:
Originally posted by Dr.Fumetastic:
Mira is a Scout like Hanharr.
But wound't a scout techincally be a Scoundrel/rouge? Generally speaking, that's what they are in most other old school rpgs...
Dude, they are two different classes with different strenghts and weaknesses. Deal with it.
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Date Posted: Feb 16, 2017 @ 12:21am
Posts: 21