Assassin's Creed® III

Assassin's Creed® III

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Masatoshino Feb 15, 2017 @ 5:50pm
Camera and rendering issues [Nvidia GeForce GTX 1050 Ti]
Hi, I've seen plenty of discussions on how to fix these issues, but none of them have seemed to work at all.

I have an i3-3220 with nVidia GeForce GTX 1050 Ti and 12 GB of RAM on Windows 7, I should have more than enough to run the game properly, right?

Wrong. The camera starts shaking uncontrollably when aiming at certain places, such as the sky or parts or foliage in the woods, and at times when I walk forward, the character will move to the left. The hair of the characters will not render properly, and upon seeing the spirit where the Animus is located where she describes the towers, she's seen as a mess of black polygons that don't render properly.

I've tried verifying the game cache, and it always fail with one file, but that seems to be normal due to encryption stuff. I've updated and reinstalled the GPU drivers, and it only works for a few seconds before going back to that nigh-unplayable mess. I used the nVidia Control Panel (although to be fair, the settings given were for Unity).

This is strange, because I changed the GPU card recently, and my computer previously had 4 GB of RAM, a GeForce GT 640 2GB, but it still worked pretty well, with a few slowdowns in normal settings. I should be able to play the game at the highest settings, but not even low settings work without the mess showing up. What could I do to fix this? What do I need to post in order to get a better diagnosis? Any help will be greatly appreciated.
Last edited by Masatoshino; Feb 27, 2017 @ 7:39pm
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Showing 1-10 of 10 comments
meep_meep Feb 27, 2017 @ 7:37am 
I've actually had this problem with both AC3 and AC4, so I think it's actually a bug with the AnvilNext engine. I found that installing the game on an SSD reduced the issues significantly.
agileFlow Mar 2, 2017 @ 4:34am 
Having the same issue
Stoltverd Mar 5, 2017 @ 6:56pm 
Post your DxDiag
However, you would be better asking Ubi directly.
Masatoshino Mar 11, 2017 @ 6:36am 
The full DxDiag file? What exactly should I be posting here? And I will try Ubisoft if you guys can't find a solution.
Stoltverd Mar 11, 2017 @ 8:07am 
Ubi should be your first stop mate. Specially since they are so slow to answer.
Google how to get your DxDiag. I'm not your mother. I'm willing to help, but if I tell you everything you would be weaker.
Masatoshino Mar 11, 2017 @ 10:01am 
No, no, I have the DxDiag information in here. I will try Ubisoft first, and I'll report results, whether there are or not.
ancalimon Mar 17, 2017 @ 3:15am 
On my old PC this bug happened two times and stopped happening the third time. As a side effect, after this bug happened, the game started running at 60fps minimum whereas it ran at 30fps before that. I am hoping that I get this bug again on my new PC
Christian Mar 27, 2017 @ 11:58am 
I get this bug every once in a while. ALT+F4 out of the game and restart. Fixed it whenever it happened.
Cryiox Jun 27, 2017 @ 8:44pm 
Ah, the pleasure of reading about Nvidia's crappy drivers. Seems AC3 is mostly affected especially on Pascal GPUs, close to perfect on Maxwell and a bit iffy on Kepler. I'm playing with a 560 Ti and the game is a fine as it ever was.

Back in 2015, some Nvidia drivers broke the water rendering in Rogue. Fun times those were.
meep_meep Jun 28, 2017 @ 5:49pm 
Originally posted by Cryiox:
Ah, the pleasure of reading about Nvidia's crappy drivers. Seems AC3 is mostly affected especially on Pascal GPUs, close to perfect on Maxwell and a bit iffy on Kepler. I'm playing with a 560 Ti and the game is a fine as it ever was.

Back in 2015, some Nvidia drivers broke the water rendering in Rogue. Fun times those were.

I have a 970 and I found it didn't happen *much* but it did happen a bit.
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Date Posted: Feb 15, 2017 @ 5:50pm
Posts: 10