DOOM 3: BFG Edition

DOOM 3: BFG Edition

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Ls_K 2012 年 11 月 26 日 上午 11:52
Update 26.11.12 (?)
Dont know about you guys but the game just updated (5.2mb),
it did affect all of the Doom3 Files (maps,string,exe), not the Doom/II Files.

Anyone knows more?
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Sgt Jigglebelly 2012 年 11 月 26 日 下午 12:03 
I see it added FOV and flashlight shadow options in the Doom 3 menus, but not the i'm crashing just seconds after opening these menus...

anyone else experiencing this? or noticing any other changes from the update?
calpol 2012 年 11 月 26 日 下午 12:41 
No, sorry... You also missed the [] in system options. I have no idea what that does, the textures are still worse than the original
最後修改者:calpol; 2012 年 11 月 26 日 下午 12:41
Ls_K 2012 年 11 月 26 日 下午 1:08 
So here are the official Patch Notes:


NEW FEATURES

All projectiles cast shadows
Texture LOD bias added to menu options
Added option to force v-sync (instead of “smart v-sync”)
Adjusted default brightness value
Shadow casting projectiles added to menu options
Allow setting anti-aliasing up to 16x on Nvidia hardware. AMD/Intel cap is at 8x
Adjusted range of vertical sensitivity (allows you to lower sensitivity further than original implementation)
Added option to disable checkpoints
Allow left/right to enter resolution menu
Variable FOV settings options were added into the main menu
Added controller bind options
Added additional anti-cheat measures


BUG FIXES

Fixed blood splatter effects break after reloading save game
Fixed broken view nodal code that allowed players to see through the world by backing into a wall and looking up
Fixed weapon impact effects break after using the artifact (heart)
Fixed leaderboards to work across languages
Huntrayer 2012 年 11 月 26 日 下午 1:25 
What does Texture LOD bias do?
Lord Of Dorkness 2012 年 11 月 26 日 下午 1:52 
The game is working for me, but the flashlight shadows are wierd.

http://steamcommunity.com/sharedfiles/filedetails/?id=110288121

ID, that is not how light or darkness works...

*Edit.* On seond look the effect isn't clear in a screenshot, but in my game shadows "cling" to the backs of objects.

Not much point and when you do see it, it looks wierd.
最後修改者:Lord Of Dorkness; 2012 年 11 月 26 日 下午 1:55
Dude_Revolution 2012 年 11 月 26 日 下午 2:17 
Just updated... now the game is running like crap. Worst graphic and framerate... Antialiasing doesn't work now... really disappointed.
In my option menu i don't have lod bias and my v-sync still is smart.
最後修改者:Dude_Revolution; 2012 年 11 月 26 日 下午 2:19
KassieBunny 2012 年 11 月 26 日 下午 2:18 
Anyone figure out what Texture LOD Bias actually does and what direction we should put it?
Dude_Revolution 2012 年 11 月 26 日 下午 2:51 
As you can see Antialiasing doesn't work after the update... Why devs still releasing updates without testing them????????????


http://steamcommunity.com/sharedfiles/filedetails/?id=110296132
最後修改者:Dude_Revolution; 2012 年 11 月 26 日 下午 2:52
Huntrayer 2012 年 11 月 26 日 下午 2:55 
I hope they fix this soon..
Arkist Guardian 2012 年 11 月 26 日 下午 3:44 
thought I was the only one. The Antialiasing does not work for me too. Got it set on 16x and was like nothing. Game restart to apply changes and it does not look any different :|
neunkornett0140 2012 年 11 月 26 日 下午 3:51 
The LoD slider must be lowered (moved to left) in order to increase texture detail + clarity on certain angles and distances (AF), however this increases jagged edges regardless of the chosen antialiasing level..

so: low texture LoD = sharp(er) textures - more jaggies

higher texture LoD = blurry textures - less jaggies
最後修改者:neunkornett0140; 2012 年 11 月 26 日 下午 3:59
Fearful Light 2012 年 11 月 26 日 下午 6:22 
I too am having crashes every time I open the options menu. It doesn't matter if I've loaded a save or not as it will simply crash either way. Of course this only started occurring after the patch today.
calpol 2012 年 11 月 27 日 上午 1:06 
@(d20)Iameviland1337 : That's how this game has always done it... I noticed it back when I was able to use shadows for the first time on the original game
Kuehnau 2012 年 11 月 27 日 上午 1:46 
引用自 Dude_Revolution
Just updated... now the game is running like crap. Worst graphic and framerate... Antialiasing doesn't work now... really disappointed.
In my option menu i don't have lod bias and my v-sync still is smart.

I am really wondering what kind of hardware some of you guys are running or attempting to run Doom 3 BFG on. I have a 2.6GHZ Core 2 Duo, 2GBs of ram and a Geforce 8500 GPU, not only is the game running super smooth, but I basically have it cranked up as high as I can that the game actually allows for.

I've seen a few people complain about performance and I just haven't had that issue and since my hardware is kind of old to begin with, I am left wondering what you guys are doing wrong.
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張貼日期: 2012 年 11 月 26 日 上午 11:52
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