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The screen goes grey for a few seconds, as if it will start, but then it just goes back to the desktop while you have this window that usually pops up whenever you start an id Software game like Return to Castle Wolfenstein, Quake Team Arena and so on.
But I get some odd error message about OpenGL at the end of this little window, here's the whole thing:
QA Timing INIT: 001062ms
D3BFG 1.1400 win-x86 Oct 5 2012 11:38:38
2394 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
4000 MB System Memory
1535 MB Video Memory
Winsock Initialized
Found interface: {5BE65DD6-D82D-4196-A529-1DBBC0915763} Microsoft Virtual WiFi Miniport Adapter #2 - 0.0.0.0 NULL netmask - skipped
Found interface: {A57B8C5F-2358-485A-BEEE-CFD6549D3181} Microsoft Virtual WiFi Miniport Adapter - 0.0.0.0 NULL netmask - skipped
Found interface: {F541512E-31DE-445D-98E4-E73D9F91E525} Realtek PCIe GBE Family Controller - 0.0.0.0 NULL netmask - skipped
Found interface: {CDAC188F-5B31-41BF-828E-2E01A74B3A8C} Intel(R) Centrino(R) Advanced-N 6230 - 192.168.1.3/255.255.255.0
Sys_InitNetworking: adding loopback interface
doom using MMX & SSE for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Loaded resource file _common.resources
Loaded resource file _ordered.resources
Loaded resource file _sound_pc.resources
Loaded resource file _sound_pc_en.resources
Current search path:
C:\Program Files (x86)\Steam\steamapps\common\DOOM 3 BFG Edition/base
C:\Users\Kåre\Saved Games\id Software\DOOM 3 BFG/base
file system initialized.
--------------------------------------
WARNING: Unable to open resource file maps/_startup.resources
----- Initializing Decls -----
------------------------------
Couldn't open journal files
execing default.cfg
couldn't exec D3BFGConfig.cfg
couldn't exec autoexec.cfg
----- R_InitOpenGL -----
Initializing OpenGL subsystem with multisamples:0 stereo:0 fullscreen:1
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
X..WGL_EXT_swap_control_tear not found
display device: 0
DeviceName : \\.\DISPLAY1
DeviceString: Intel(R) HD Graphics Family
StateFlags : 0x5
DeviceID : PCI\VEN_8086&DEV_0116&SUBSYS_FC011179&REV_09
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{9781B7B8-EB40-4C12-9769-472EBF53A696}\0000
DeviceName : \\.\DISPLAY1\Monitor0
DeviceString: Generic PnP Monitor
StateFlags : 0x3
DeviceID : MONITOR\AUO139E\{4d36e96e-e325-11ce-bfc1-08002be10318}\0001
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0001
dmPosition.x : 0
dmPosition.y : 0
dmBitsPerPel : 32
dmPelsWidth : 1600
dmPelsHeight : 900
dmDisplayFlags : 0x0
dmDisplayFrequency: 60
...calling CDS: ok
display device: 0
DeviceName : \\.\DISPLAY1
DeviceString: Intel(R) HD Graphics Family
StateFlags : 0x5
DeviceID : PCI\VEN_8086&DEV_0116&SUBSYS_FC011179&REV_09
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{9781B7B8-EB40-4C12-9769-472EBF53A696}\0000
DeviceName : \\.\DISPLAY1\Monitor0
DeviceString: Generic PnP Monitor
StateFlags : 0x3
DeviceID : MONITOR\AUO139E\{4d36e96e-e325-11ce-bfc1-08002be10318}\0001
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0001
dmPosition.x : 0
dmPosition.y : 0
dmBitsPerPel : 32
dmPelsWidth : 1280
dmPelsHeight : 720
dmDisplayFlags : 0x0
dmDisplayFrequency: 60
...created window @ 0,0 (1280x720)
Initializing OpenGL driver
...creating GL context: failed to create OpenGL 3.2 context
created OpenGL 2.0 context
succeeded
...making context current: succeeded
X..WGL_EXT_swap_control_tear not found
------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
freespace_version: 0.6
0 freespace devices
------------------------------------
OpenGL Version: 3.0
OpenGL Vendor : Intel
OpenGL GLSL : 1.3
...using GL_ARB_multitexture
X..GL_EXT_direct_state_access not found
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_EXT_texture_lod_bias
X..GL_ARB_seamless_cube_map not found
...using GL_ARB_framebuffer_sRGB
...using GL_ARB_vertex_buffer_object
...using GL_ARB_map_buffer_range
...using GL_ARB_vertex_array_object
X..GL_ARB_draw_elements_base_vertex not found
...using GL_ARB_fragment_program
X..GL_ARB_uniform_buffer_object not found
X..GL_EXT_depth_bounds_test not found
X..GL_ARB_sync not found
...using GL_ARB_occlusion_query
X..GL_ARB_timer_query not found
X..GL_EXT_timer_query not found
X..GL_ARB_debug_output not found
--------- Game Map Shutdown ----------
--------------------------------------
0: Speakers (Realtek High Definition Audio)
2 channels, 48000 Hz
Front Left and Front Right
Default Console Device, Multimedia Device, Communications Device, and Game Device
Using device 0
********************
ERROR: GL_ARB_draw_elements_base_vertex not available
********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
Same to me. Right after installation i read the system requirements because i got the failure message from windows right after starting the game. I couldn´t believe it, but my ATI 4850 is much to old for DOOM BFG, seems that this is the reason for the crash.
Unbelievable, this is the first time that i´m totaly running out of GPU-Power. And we are not talking about a new game with brand new engine.
Unfortunately with my imac i have no possibility (below 500 EUR) to upgrade the GPU.
If i even could play DOOM I and II (main reason i bought the edition)! But it seems that i have access after starting DOOM3.
If you have Catalyst running in your system tray, right click on it. The number to use will be the number of your active card on the list.
I don't understand this fully but I'm using Virtu MVP to get the most out of my Intel HD Graphics 4000 (as well as my discrete card) so for some reason the first 3 all read "Intel HD 4000" and then my active, discrete card is number 4.
1. Check to see that your system can indeed run your game- The website "Can You RUN It?" can be particularly helpful for those of you with older systems or older hardware. Not only can you choose the specific game you want to check compatibility with from the dropdown menu (Doom BFG Edition included), but after running a brief test it can give you an immediate assessment of how well your system can run a certain game, along with a detailed analysis of how well individual system components such as memory, video card, and CPU are compatible with running the chosen game. This is an excellent way to troubleshoot weaknesses in your system, as the website will point out potential problems if a system component does not reach minimum requirements for running your game. the website can be found at:
http://www.systemrequirementslab.com/cyri
2. Verify integrity of game cache- You would be surprised how many Steam game issues disappear after you have ran this, which I can attest to. In your Steam library, right-click on the game you are having issues with and choose "properties". From the window that pops up, choose the tab labeled "Local Files", and then choose "Verify integrity of game cache". What this does in effect is scan your game files for corrupted files, errors, or even missing files. It will fix errors and restore missing or corrupted files for any integrity errors it detects.
3. Update to the latest video driver- This is self explanatory, but some of you may not have known you can begin this process from within Steam itself. When in Steam simply click on "Steam" at the upper-left of the screen and then choose "Update to latest video driver" to have Steam point you in the right direction. NOTE: You may find it useful to do a "clean install" if you are given the option to when installing your video driver. Temporary screen black-out is normal while installing video drivers, especially for NVidia.
4. Run Windows Update/Update DirectX- There are numerous files (and drivers) that Windows Update installs that may seem like useless system files, but end up being integral to the stability of any games you play. Of particular import are driver updates for your hardware, DirectX updates, and even video drivers, though I recommend you use the graphic drivers your video card manufacturer provides over those provided by Microsoft. For more specific information on DirectX and where to download the latest iterations, you may find the following Steam link helpful:
https://support.steampowered.com/kb_article.php?ref=1510-QIJN-6861
5. Update sound drivers, Microsoft PhysX, and Microsoft C++ files- Microsoft Windows Update typically keeps these up to date, but the following Steam support link is very helpful for finding and installing these for yourself, if you like to be thorough:
https://support.steampowered.com/kb_article.php?ref=6416-EYDH-0477
I hope this checklist can be of use to those who are still experiencing problems running Doom 3 BFG, or even any other games you may currently be having issues with. For some of you you may find that some issues you may be currently experiencing in running a game do indeed disappear. At the very least if you have gone through the above checklist, you have narrowed your troubleshooting down to inadequate drivers or hardware, or most likely, a game in need of serious patching. Good luck!
ERROR: GL_ARB_draw_elements_base_vertex not available
I recall seeing elsewhere that this particular error message was usually indicative of an older video card being unable to run certain (newer) features within a specific game. You may want to run a game compatabilty test to see if there is a specific component in your hardware that is inadequate for meeting Doom 3 BFG's minimum system requirements. Go to http://www.systemrequirementslab.com/cyri and choose Doom 3 BFG from the drop down menu. Good luck to you.