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Windows 7 Professional
AMD FX Six core @ 3.50GHz
8GB RAM
64bit OS
W7 X64
AMD Six Core 6130
8 gb
Sapphire 7950
Stuck on loading screen.
...using GL_ARB_occlusion_query
X..GL_ARB_timer_query not found
X..GL_EXT_timer_query not found
X..GL_ARB_debug_output not found
--------- Game Map Shutdown ----------
--------------------------------------
0: Speakers (Realtek High Definition Audio)
2 channels, 48000 Hz
Front Left and Front Right
Default Console Device, Multimedia Device, Communications Device, and Game Device
Using device 0
********************
ERROR: GL_ARB_draw_elements_base_vertex not available
********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
QA Timing INIT: 000131ms
D3BFG 1.1400 win-x86 Nov 9 2012 10:38:21
3093 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
4000 MB System Memory
1808 MB Video Memory
Winsock Initialized
Found interface: {D0E6F52D-50F8-4822-9178-19FE5EBC1F90} Microsoft Virtual WiFi Miniport Adapter - 0.0.0.0 NULL netmask - skipped
Found interface: {41F2FA6E-C360-4F1B-A88C-FFB75E8F8F25} 802.11n Wireless LAN Card - 0.0.0.0 NULL netmask - skipped
Found interface: {0A3AD6C9-4959-4A2C-97D6-B59A1FA58D47} Realtek PCIe GBE Family Controller - 192.168.0.4/255.255.255.0
Sys_InitNetworking: adding loopback interface
doom using MMX & SSE for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Loaded resource file _common.resources
Loaded resource file _ordered.resources
Loaded resource file _sound_pc.resources
Loaded resource file _sound_pc_en.resources
Reading resource CRCs...
Current search path:
C:\Program Files (x86)\Steam\steamapps\common\DOOM 3 BFG Edition/base
C:\Users\Murray Carr\Saved Games\id Software\DOOM 3 BFG/base
file system initialized.
--------------------------------------
WARNING: Unable to open resource file maps/_startup.resources
----- Initializing Decls -----
------------------------------
Couldn't open journal files
execing default.cfg
couldn't exec D3BFGConfig.cfg
couldn't exec autoexec.cfg
----- R_InitOpenGL -----
Initializing OpenGL subsystem with multisamples:0 stereo:0 fullscreen:1
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
X..WGL_EXT_swap_control_tear not found
display device: 0
DeviceName : \\.\DISPLAY1
DeviceString: Intel(R) HD Graphics Family
StateFlags : 0x5
DeviceID : PCI\VEN_8086&DEV_0102&SUBSYS_2ABF103C&REV_09
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{57945E23-2970-4344-B83A-3EEEAACDCD26}\0000
DeviceName : \\.\DISPLAY1\Monitor0
DeviceString: Generic PnP Monitor
StateFlags : 0x3
DeviceID : MONITOR\AMW0000\{4d36e96e-e325-11ce-bfc1-08002be10318}\0005
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0005
dmPosition.x : 0
dmPosition.y : 0
dmBitsPerPel : 32
dmPelsWidth : 1440
dmPelsHeight : 900
dmDisplayFlags : 0x0
dmDisplayFrequency: 60
...calling CDS: ok
display device: 0
DeviceName : \\.\DISPLAY1
DeviceString: Intel(R) HD Graphics Family
StateFlags : 0x5
DeviceID : PCI\VEN_8086&DEV_0102&SUBSYS_2ABF103C&REV_09
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{57945E23-2970-4344-B83A-3EEEAACDCD26}\0000
DeviceName : \\.\DISPLAY1\Monitor0
DeviceString: Generic PnP Monitor
StateFlags : 0x3
DeviceID : MONITOR\AMW0000\{4d36e96e-e325-11ce-bfc1-08002be10318}\0005
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0005
dmPosition.x : 0
dmPosition.y : 0
dmBitsPerPel : 32
dmPelsWidth : 1280
dmPelsHeight : 720
dmDisplayFlags : 0x0
dmDisplayFrequency: 60
...created window @ 0,0 (1280x720)
Initializing OpenGL driver
...creating GL context: failed to create OpenGL 3.2 context
created OpenGL 2.0 context
succeeded
...making context current: succeeded
X..WGL_EXT_swap_control_tear not found
------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
freespace_version: 0.6
0 freespace devices
------------------------------------
OpenGL Version: 3.0
OpenGL Vendor : Intel
OpenGL GLSL : 1.3
...using GL_ARB_multitexture
X..GL_EXT_direct_state_access not found
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_EXT_texture_lod_bias
X..GL_ARB_seamless_cube_map not found
...using GL_ARB_framebuffer_sRGB
...using GL_ARB_vertex_buffer_object
...using GL_ARB_map_buffer_range
...using GL_ARB_vertex_array_object
X..GL_ARB_draw_elements_base_vertex not found
...using GL_ARB_fragment_program
X..GL_ARB_uniform_buffer_object not found
X..GL_EXT_depth_bounds_test not found
X..GL_ARB_sync not found
...using GL_ARB_occlusion_query
X..GL_ARB_timer_query not found
X..GL_EXT_timer_query not found
X..GL_ARB_debug_output not found
EDIT: After checking it a few more times to see if it works all the time, it doesn't; sometimes it crashes on loading multiplayer, but it seems to work more often than not, and when it does work it appears to always work when you try singleplayer afterwards. Again, just a temporary fix until we find out about a permanent solution.
^^ Update your video driver from Intel's website.
Initializing OpenGL driver
...creating GL context: failed to create OpenGL 3.2 context
That means either driver is old, or your hardware doesn't support OpenGL 3.2; if that's the case (old hardware) - you won't be able to run BFG or Rage or Doom 4 or new Wolfenstein.
Still the game freezes at the loading screen.
It plays the UAC intro video, but when it loads the Mars City map it just hangs there, and when I press ALT+TAB the game crashes. It doesn't like me ALT+TABbing...
I've also tried the BETA drivers with default settings, had the same issue so reverted to the release version of the ATi driver again.
Is this an ATi Only issue or does nVidia users also get the freeze when loading the first map?
*I haven't tried Nyon's method yet, will do that as soon as possible.
http://steamcommunity.com/app/208200/discussions/0/846958724796395601/
Others have reported the new 13.11 beta drivers also seem to work for a number of folks.
Good luck!
QA Timing INIT: 002127ms
D3BFG 1.1400 win-x86 Nov 9 2012 10:38:21
2194 MHz Intel CPU with MMX & SSE & SSE2 & SSE3
1984 MB System Memory
797 MB Video Memory
Winsock Initialized
Found interface: {38A843A2-0F87-42FF-B9F6-0E8555581232} Microsoft Virtual WiFi Miniport Adapter - 0.0.0.0 NULL netmask - skipped
Found interface: {8823330F-CD75-4F2A-816B-C148D8662120} Ralink RT5390 802.11b/g/n WiFi Adapter - 192.168.0.215/255.255.255.0
Found interface: {CB01A221-78A3-4D7B-8B1C-57D5F0DD0F51} Realtek PCIe FE Family Controller - 0.0.0.0 NULL netmask - skipped
Sys_InitNetworking: adding loopback interface
doom using MMX & SSE for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Loaded resource file _common.resources
Loaded resource file _ordered.resources
Loaded resource file _sound_pc.resources
Loaded resource file _sound_pc_en.resources
Reading resource CRCs...
Current search path:
C:\Program Files (x86)\Steam\steamapps\common\DOOM 3 BFG Edition/base
C:\Users\Thee_Ace_Man\Saved Games\id Software\DOOM 3 BFG/base
file system initialized.
--------------------------------------
WARNING: Unable to open resource file maps/_startup.resources
----- Initializing Decls -----
------------------------------
Couldn't open journal files
execing default.cfg
couldn't exec D3BFGConfig.cfg
couldn't exec autoexec.cfg
----- R_InitOpenGL -----
Initializing OpenGL subsystem with multisamples:0 stereo:0 fullscreen:1
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
X..WGL_EXT_swap_control_tear not found
display device: 0
DeviceName : \\.\DISPLAY1
DeviceString: Mobile Intel(R) 4 Series Express Chipset Family
StateFlags : 0x5
DeviceID : PCI\VEN_8086&DEV_2A42&SUBSYS_1605103C&REV_07
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{C3607E18-47B1-4E7C-9F9F-5EB89D58F49F}\0000
DeviceName : \\.\DISPLAY1\Monitor0
DeviceString: Generic PnP Monitor
StateFlags : 0x3
DeviceID : MONITOR\SEC4151\{4d36e96e-e325-11ce-bfc1-08002be10318}\0000
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0000
dmPosition.x : 0
dmPosition.y : 0
dmBitsPerPel : 32
dmPelsWidth : 1366
dmPelsHeight : 768
dmDisplayFlags : 0x0
dmDisplayFrequency: 60
...calling CDS: ok
display device: 0
DeviceName : \\.\DISPLAY1
DeviceString: Mobile Intel(R) 4 Series Express Chipset Family
StateFlags : 0x5
DeviceID : PCI\VEN_8086&DEV_2A42&SUBSYS_1605103C&REV_07
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{C3607E18-47B1-4E7C-9F9F-5EB89D58F49F}\0000
DeviceName : \\.\DISPLAY1\Monitor0
DeviceString: Generic PnP Monitor
StateFlags : 0x3
DeviceID : MONITOR\SEC4151\{4d36e96e-e325-11ce-bfc1-08002be10318}\0000
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0000
dmPosition.x : 0
dmPosition.y : 0
dmBitsPerPel : 32
dmPelsWidth : 1280
dmPelsHeight : 720
dmDisplayFlags : 0x0
dmDisplayFrequency: 60
...created window @ 0,0 (1280x720)
Initializing OpenGL driver
...SetPixelFormat failed
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): failed
...releasing DC: failed
...resetting display
...shutting down QGL
...unloading OpenGL DLL
Initializing OpenGL subsystem with multisamples:0 stereo:0 fullscreen:1
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
X..WGL_EXT_swap_control_tear not found
display device: 0
DeviceName : \\.\DISPLAY1
DeviceString: Mobile Intel(R) 4 Series Express Chipset Family
StateFlags : 0x5
DeviceID : PCI\VEN_8086&DEV_2A42&SUBSYS_1605103C&REV_07
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{C3607E18-47B1-4E7C-9F9F-5EB89D58F49F}\0000
DeviceName : \\.\DISPLAY1\Monitor0
DeviceString: Generic PnP Monitor
StateFlags : 0x3
DeviceID : MONITOR\SEC4151\{4d36e96e-e325-11ce-bfc1-08002be10318}\0000
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0000
dmPosition.x : 0
dmPosition.y : 0
dmBitsPerPel : 32
dmPelsWidth : 1366
dmPelsHeight : 768
dmDisplayFlags : 0x0
dmDisplayFrequency: 60
...calling CDS: ok
display device: 0
DeviceName : \\.\DISPLAY1
DeviceString: Mobile Intel(R) 4 Series Express Chipset Family
StateFlags : 0x5
DeviceID : PCI\VEN_8086&DEV_2A42&SUBSYS_1605103C&REV_07
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{C3607E18-47B1-4E7C-9F9F-5EB89D58F49F}\0000
DeviceName : \\.\DISPLAY1\Monitor0
DeviceString: Generic PnP Monitor
StateFlags : 0x3
DeviceID : MONITOR\SEC4151\{4d36e96e-e325-11ce-bfc1-08002be10318}\0000
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0000
dmPosition.x : 0
dmPosition.y : 0
dmBitsPerPel : 32
dmPelsWidth : 1280
dmPelsHeight : 720
dmDisplayFlags : 0x0
dmDisplayFrequency: 60
...created window @ 0,0 (1280x720)
Initializing OpenGL driver
...SetPixelFormat failed
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): failed
...releasing DC: failed
...resetting display
...shutting down QGL
...unloading OpenGL DLL
Unknown command 'vid_restart'
Unable to initialize OpenGL
Shutting down OpenGL subsystem
...shutting down QGL
I'm done with Steam. Period. When you gotta hack stuff just to get it to run it's time to say it's junk. For some reason Steam keeps trying to default to a standard '4x3' mode when my monitor is a '16x9' widescreen. Can't change it and I'm tired of the Microsoft mentality of Steam trying to make stuff needed (video settings, audio settings, etc.) as inaccessible as possible for 'protection'. Just plain tired of Steam. What happened to the 'good old days' of ini files and 'setup utilities' and so on that would allow you to adjust stuff? Steam is just plain garbage and I'm just too sick and tired of having to hunt and hack to try and get stuff to work. Finally, someone (Valve) is even more messed up than Microsoft. But like said, DONE. Outta here.
Your inability to run games has nothing to do with Steam. If you had a game without Steam, installed from CD/DVD, you would have had same issues.
But, we won't miss you. Please don't hit yourself with the door on your way out ;)
For your info, this game will run with 512MB ram and a 6600GT, so he's ram specs has nothing to do with the fact that the game doesn't run....
Infact, most 2013 games will still run with 1GB - 2GB system ram.
Next time when you post something, make sure it's relevant to the issue instead of just trolling on people's system specs....
@gohanssm.aceman I'm not sure if an Intel Mobile Express series 4 is actually supported, but try downloading the latest display drivers and try again?