DOOM 3: BFG Edition

DOOM 3: BFG Edition

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Doom 3 is a Half Life ripoff?
I'm old, but I'm not so old that I grew up with Half Life. In fact, Doom 3 was my first horror shooter and I loved the hell out of it. Never liked the fast paced Doom 1 and 2, but 3 was just awesome. Fast forward a decade and I played the remaster of Half Life called Black Mesa, and got the same awesome vibes as Doom 3. Now I know why.

All hell breaks loose in a science facility because you opened portals to another dimension? Check. Protagonist can carry half a dozen weapons at the same time? Check. Zombies? Check. Doglike creatures that charge at you? Check. BFG/Gluon gun? Check. Health bar and armor rating as separate values? Check. I dont know how ID software got away with it back in 2004. But I am glad they did. Both are gems in their own right. One focuses on horror, dimly lit hallways and gore, the other on platforming and solving the occasional easy puzzle and more of an active combat between the military and the foes, while in Doom 3 the combat is largely over. Both have cool stories, although I prefer the one in Doom 3 a bit more since you are told pretty much everything you need to know while Half Life makes you browse the wiki to find out exactly what happened.

Anyone else played both games and realized the sheer amount of parallels? Or was this a common formula at the time during the early 2000s?
Last edited by Silver; Apr 17 @ 11:35pm
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Showing 1-15 of 15 comments
chakkman Apr 17 @ 11:47pm 
And Half-Life was a System Shock ripoff?

You know, we could spin this endlessly, when you say that game XY, which has nothing do with game AB, was a ripoff.
Chillin Apr 18 @ 12:36am 
Originally posted by chakkman:
And Half-Life was a System Shock ripoff?

You know, we could spin this endlessly, when you say that game XY, which has nothing do with game AB, was a ripoff.

dont forget deus X
Every fps after Half-Life was a Half-Life ripoff. It really set a trend of narrative driven linear fps that killed boomer shooters for 2 decades.
inkus Apr 20 @ 7:38am 
And every fps after DOOM is a DOOM clone. LOL
slider86 Apr 20 @ 7:57am 
Probably is although Half Life turned out better.
xX_Lol6_Xx Apr 20 @ 10:55pm 
To be fair, Doom's franchise started a lot earlier than Half Life, and if you think about the premise of high tech instalations being invaded by unknown forces (Demons and Aliens respectively), and the protagonist eventually traveling to an alternate world (Hell and Xen respectively) to slay the mastermind (no pun intended) behind the invasion, only to return to earth and fight even more hostile forces to save humanity (More demons and Combine respectively), we could say HL is at the very least inspired by Doom, but Valve executed the idea in a way that stands out as it's own.
Last edited by xX_Lol6_Xx; Apr 20 @ 10:55pm
GamerXT Apr 21 @ 6:10am 
Originally posted by Silver:
Anyone else played both games and realized the sheer amount of parallels? Or was this a common formula at the time during the early 2000s?
They simply show the demon invasion when it began, unlike the classic Doom games where it's later on. So is difficult not to seem like it's copying. And Half life was inspired by Doom, so it balances out, even if they where copying.

As for using separate armour, that was already a thing in Quake, which came before HL.
The Number Apr 21 @ 3:14pm 
Literally every single game is just a ripoff of Zork.
Firaveus- Apr 21 @ 4:48pm 
Originally posted by The Number:
Literally every single game is just a ripoff of Zork.
I loved that game ! ( Man im old )
Last edited by Firaveus-; Apr 21 @ 4:48pm
GamerXT Apr 21 @ 6:59pm 
Edit

Also Doom uses separate armour, was thinking it replaced health for a moment. Like nothing about Doom 3's armour system is copied from Half Life.
Originally posted by xX_Lol6_Xx:
To be fair, Doom's franchise started a lot earlier than Half Life, and if you think about the premise of high tech instalations being invaded by unknown forces (Demons and Aliens respectively), and the protagonist eventually traveling to an alternate world (Hell and Xen respectively) to slay the mastermind (no pun intended) behind the invasion, only to return to earth and fight even more hostile forces to save humanity (More demons and Combine respectively), we could say HL is at the very least inspired by Doom, but Valve executed the idea in a way that stands out as it's own.
This
Unseen Apr 26 @ 7:58am 
Originally posted by chakkman:
And Half-Life was a System Shock ripoff?

You know, we could spin this endlessly, when you say that game XY, which has nothing do with game AB, was a ripoff.


Huh HL is a rip off of system shock? They are not even closely related. SS is in the future and its about a crazed AI. HL was about temporal warps, omnipotent god dudes (gman), and science. SS is about future tech and AI, I don't remember any AI being a character or a threat in HL1. HL1 was in the near future but not to the point they had crazed AI and space stations. How can you compare any game to HL or SS? They are both completely different in everyway. Even different game genres...
Chillin Apr 26 @ 6:16pm 
Originally posted by Firaveus-:
Originally posted by The Number:
Literally every single game is just a ripoff of Zork.
I loved that game ! ( Man im old )

for me it was zork nemesis
Originally posted by Chillin:
Originally posted by Firaveus-:
I loved that game ! ( Man im old )

for me it was zork nemesis
That one reminds me of Myst in ways.
Originally posted by Firaveus-:
Originally posted by Chillin:

for me it was zork nemesis
That one reminds me of Myst in ways.

This thread is now a Zork thread. But as a closing remark about Doom, I do think it would have been much more successful if there were a Gru.
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