Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
And stays true to it's slower paced style. But, the game simply gives you far too much ammo and health to be scary.
There are some cheaper jump scare moments, and a handful of great scripted moments to amp up the theme of Hell taking over.
But, it's hard to be afraid of an evil force... when you're sitting on 300 shotgun shells, 600 machineguns rounds... and hundreds of plasma rounds and rockets.
The "scariest" moments of the game are the few when you are limited on supplies. The few times the game removes all your weapons and knocks you back to being emptied and vulnerable.
But, even those don't last as ammo is almost piled up aroudn the corner.
I love, LOVE Doom 3. But it's not scary. It tried really hard, and I was thrilled to see id Software have the guts to take something like Doom and try to spin it to a new style.
But, if they truly wanted to go the survival horror style... they should've embraced it completely.
I find that the majority of people who trash the game are Half-Life 2 fanboys.
The BFG version has support for 3D which is epic and native widescreen as well as being brightened up (blown out in places) it runs like a dream and comes with Doom and Doom 2 as well.
The original version with mods is better looking, more atmospheric, more tense and much darker than the BFG and has more contrast in the lighting.
Both are great but BFG makes the game feel more action shooter where as the vanilla with mods is a harder more intense experience.
yes i do, first 45 minutes scary, than also, more ammo than needed, no more scaryness just blowing limbs of necromorphs.
EDIT
Looks like you have played dead space but you've forgotten how scary it is.
As a matter of fact i have 19 hours in Dead Space, i have completed it and enjoyed it, no game, where you have means to destroy your enemies can be scary to me, for example i never finished Amnesia, each time i started it after roughly 30 minutes my pants were full, and heart attack wasn't just a thing for old ppl.
Well i hate that hipster thing called pew so pls let's not talk bout that thing, i'm just a type of gamer that can get afraid only if i have no means to defend myself, hiding yes, but i feel more assured when i can blow the head out of the thing that wants to kill me, in any game gun make me feel immortal, that is just who i am, if i know i can destroy it, it cannot scare me.
Now in games like Doom 3, Quake 4, and especially in Dead Space, you are unable to hide from your fears, you gotta go straight into the valley of the shadow of death and face the demons and hope that by your skill your character can survive the game...and you know the horrific fate if you fail...
Okay I get if you think defeating a monster by in a corner and waiting for a long time and getting bored is better compaired to challenging and surviving an overwhelming amount of freaky monsters in an intense fight, but telling people that Amnesia's way is superior is just simply false.