DOOM 3: BFG Edition

DOOM 3: BFG Edition

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Warelieus Aug 5, 2015 @ 11:19am
Scary?
I remeber playing this when it got released, and I also rember being scared ♥♥♥♥♥♥♥♥!
How's it holding up today? Don't remeber anything about the game so was thinking of giving it another go. :)
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Showing 1-15 of 31 comments
whitecrow Aug 5, 2015 @ 3:42pm 
I think it's pretty scary. It has atmosphere and surprises. At the very least, it makes you tense about what's coming up in that next room...
🅱🅾🆁🅶 Aug 5, 2015 @ 5:04pm 
First level maybe but you build a kind of overconfidence when you get more weapon types and the game takes a turn from jumpy to let's kill them all !
Damien Azreal Aug 5, 2015 @ 6:48pm 
It's... well, maintains a solid atmosphere throughout.
And stays true to it's slower paced style. But, the game simply gives you far too much ammo and health to be scary.

There are some cheaper jump scare moments, and a handful of great scripted moments to amp up the theme of Hell taking over.
But, it's hard to be afraid of an evil force... when you're sitting on 300 shotgun shells, 600 machineguns rounds... and hundreds of plasma rounds and rockets.

The "scariest" moments of the game are the few when you are limited on supplies. The few times the game removes all your weapons and knocks you back to being emptied and vulnerable.
But, even those don't last as ammo is almost piled up aroudn the corner.

I love, LOVE Doom 3. But it's not scary. It tried really hard, and I was thrilled to see id Software have the guts to take something like Doom and try to spin it to a new style.
But, if they truly wanted to go the survival horror style... they should've embraced it completely.
It's about as scary as a cupcake. The BFG edition brightens the environments, removes the flashlight mechanic and lathers you in ammunition. The original Doom 3 is much creepier. I remember playing it alone in the dark in college for hours on end and the part where you descend into the reactor to reactivate power to something or other spooked me out. The game did a good job making you feel alone and cut off in a giant scary base where everything is trying to kill you.

I find that the majority of people who trash the game are Half-Life 2 fanboys.
Kiciulek Aug 7, 2015 @ 4:40pm 
@up The orginal Doom 3 was way too dark. @Psych0 (New ress) Doom 3 isn't scary. It has atmospheric gameplay and Imps sometimes suprise you when door is opening.
Last edited by Kiciulek; Aug 7, 2015 @ 4:41pm
Smokedice Aug 9, 2015 @ 5:07pm 
It's mostly just jump scares. They work but get annoying cause I don't like that feeling in my chest. Quake is a better one imo because it doesn't use jump scares all the time just disturbing imagery and creepy enemies.
Kibbster Aug 10, 2015 @ 4:30am 
Funnily enough I just bought both the BFG and Original Steam versions this weekend (Can't be bothered to dig out the old 2004 discs.)
The BFG version has support for 3D which is epic and native widescreen as well as being brightened up (blown out in places) it runs like a dream and comes with Doom and Doom 2 as well.
The original version with mods is better looking, more atmospheric, more tense and much darker than the BFG and has more contrast in the lighting.
Both are great but BFG makes the game feel more action shooter where as the vanilla with mods is a harder more intense experience.
Code Classified Aug 14, 2015 @ 4:55am 
Not scary, after one hour i was so stocked on ammo, that i'm just a super soldier running, and well if something is trying to jump scare me, it will get bullet penetration to the face, only true scary games are games when you cannot fight back at all, having a gun makes it a shooter with spooky aspects, not having a gun makes it a horror game.
Smokedice Aug 14, 2015 @ 5:05am 
Originally posted by Schmack:
Not scary, after one hour i was so stocked on ammo, that i'm just a super soldier running, and well if something is trying to jump scare me, it will get bullet penetration to the face, only true scary games are games when you cannot fight back at all, having a gun makes it a shooter with spooky aspects, not having a gun makes it a horror game.
to the contrary, having a gun, or any weapon of defesnse, keeps the horror game from being a drawn out game of hide and seek horror. Gufight horror is still scary. Remember Dead Space?
Code Classified Aug 14, 2015 @ 5:24am 
Originally posted by Commendatore:
Originally posted by Schmack:
Not scary, after one hour i was so stocked on ammo, that i'm just a super soldier running, and well if something is trying to jump scare me, it will get bullet penetration to the face, only true scary games are games when you cannot fight back at all, having a gun makes it a shooter with spooky aspects, not having a gun makes it a horror game.
to the contrary, having a gun, or any weapon of defesnse, keeps the horror game from being a drawn out game of hide and seek horror. Gufight horror is still scary. Remember Dead Space?

yes i do, first 45 minutes scary, than also, more ammo than needed, no more scaryness just blowing limbs of necromorphs.
Smokedice Aug 14, 2015 @ 5:25am 
Originally posted by Schmack:
Originally posted by Commendatore:
to the contrary, having a gun, or any weapon of defesnse, keeps the horror game from being a drawn out game of hide and seek horror. Gufight horror is still scary. Remember Dead Space?

yes i do, first 45 minutes scary, than also, more ammo than needed, no more scaryness just blowing limbs of necromorphs.
you haven't played Dead Space. It's scary for hours and you're almost always scraping for ammo.
EDIT
Looks like you have played dead space but you've forgotten how scary it is.
Last edited by Smokedice; Aug 14, 2015 @ 5:27am
Code Classified Aug 14, 2015 @ 5:27am 
Originally posted by Commendatore:
Originally posted by Schmack:

yes i do, first 45 minutes scary, than also, more ammo than needed, no more scaryness just blowing limbs of necromorphs.
you haven't played Dead Space. It's scary for hours and you're almost always scraping for ammo.

As a matter of fact i have 19 hours in Dead Space, i have completed it and enjoyed it, no game, where you have means to destroy your enemies can be scary to me, for example i never finished Amnesia, each time i started it after roughly 30 minutes my pants were full, and heart attack wasn't just a thing for old ppl.
Smokedice Aug 14, 2015 @ 5:29am 
Edit: Looks like you do have Dead Space, you've just forgotten how scary it is. Amnesia was a breeze, all you had to do was go hide in a closet and the monster magically disappears. Only Pewdiebaiters think amnesia is the scariest thing ever.
Code Classified Aug 14, 2015 @ 5:31am 
Originally posted by Commendatore:
Edit: Looks like you do have Dead Space, you've just forgotten how scary it is. Amnesia was a breeze, all you had to do was go hide in a closet and the monster magically disappears. Only Pewdiebaiters think amnesia is the scariest thing ever.

Well i hate that hipster thing called pew so pls let's not talk bout that thing, i'm just a type of gamer that can get afraid only if i have no means to defend myself, hiding yes, but i feel more assured when i can blow the head out of the thing that wants to kill me, in any game gun make me feel immortal, that is just who i am, if i know i can destroy it, it cannot scare me.
Smokedice Aug 14, 2015 @ 5:38am 
Originally posted by Schmack:
Originally posted by Commendatore:
Edit: Looks like you do have Dead Space, you've just forgotten how scary it is. Amnesia was a breeze, all you had to do was go hide in a closet and the monster magically disappears. Only Pewdiebaiters think amnesia is the scariest thing ever.

Well i hate that hipster thing called pew so pls let's not talk bout that thing, i'm just a type of gamer that can get afraid only if i have no means to defend myself, hiding yes, but i feel more assured when i can blow the head out of the thing that wants to kill me, in any game gun make me feel immortal, that is just who i am, if i know i can destroy it, it cannot scare me.
The reason why Amnesia's way of dealing with tne monster is not scary compaired to fighting the monster in combat is its the same in every freakin encounter. turn around and hide in a room and hope it doesn't find you while you fart away the time.

Now in games like Doom 3, Quake 4, and especially in Dead Space, you are unable to hide from your fears, you gotta go straight into the valley of the shadow of death and face the demons and hope that by your skill your character can survive the game...and you know the horrific fate if you fail...

Okay I get if you think defeating a monster by in a corner and waiting for a long time and getting bored is better compaired to challenging and surviving an overwhelming amount of freaky monsters in an intense fight, but telling people that Amnesia's way is superior is just simply false.
Last edited by Smokedice; Aug 14, 2015 @ 5:39am
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Date Posted: Aug 5, 2015 @ 11:19am
Posts: 31