DOOM 3: BFG Edition

DOOM 3: BFG Edition

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Sixteen60 Mar 18, 2023 @ 1:16pm
About the flashlight
So I'm sure some people, and that especially includes some of you, did complain about the flashlight in BFG Edition since it's mounted to the shoulder which ruins the game's atmosphere. But I'm gonna make some statements. And that is the mounted flashlight is actually what Id software intended to do, but they had to discard the idea for the original DOOM 3 since John Carmack said he didn't want another dynamic render light in the entire scene because it would mess with the frame rate too much at the time. That means the mounted flashlight is actually correct. So in all, it doesn't really matter too much on what version you play. Although we should still consider that the BFG Edition was more for consoles than PC. So if you play DOOM 3 on like your PlayStation, Xbox, or Switch then that's the only option you have.
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Showing 1-8 of 8 comments
MASTAN Mar 18, 2023 @ 1:23pm 
BTW when Doom 3 was initially released standalone flashligth was largely criticized because why can't marine tape flashlight to his gun? And of course mods taping flashlight to the gun instantly appeared.
Sixteen60 Mar 18, 2023 @ 1:27pm 
Originally posted by MASTAN:
BTW when Doom 3 was initially released standalone flashligth was largely criticized because why can't marine tape flashlight to his gun? And of course mods taping flashlight to the gun instantly appeared.
Yes, but I think it seems like a bit of a gag that people complain about various things all the time. I mean, people complained about both flashlights in both versions of DOOM 3. Like how people complain about the Mob Votes in Minecraft.
Zemoco101 Mar 19, 2023 @ 9:13am 
Even ignoring that, you mean to tell me security wouldn't have mounted flashlights on their armor? Especially when a lot of the scientist know about the demons all that stuff and how lethal they are? We already have that hundreds of years before this game came out. Hell, even smartphones have that and although they couldn't have anticipated the tech increases from way back in 2004, it just seems like there are so many solutions to not being able to see.

I guess I can understand the "tension" argument but it just doesn't really feel justified in the narrative if were going for a more grounded tone. If anything it just feels like gimping/handicapping yourself, which ironically makes enemies seem like less of a threat. "I'm so badass that I even give you a head start to attack me before I can fend you off with my gun!"
Axenamed Mar 19, 2023 @ 8:24pm 
They could have removed the flashlight altogether and reduce the number of dark areas. Dead space 1 and 2’s settings are lighter/less dark, but scarier than Doom 3.
Sixteen60 Mar 19, 2023 @ 8:27pm 
Originally posted by Armoryk:
They could have removed the flashlight altogether and reduce the number of dark areas. Dead space 1 and 2’s settings are lighter/less dark, but scarier than Doom 3.
Would the remake be any scarier? (I never played Dead Space before.)
Axenamed Mar 20, 2023 @ 6:04am 
Originally posted by Sixteen60:
Originally posted by Armoryk:
They could have removed the flashlight altogether and reduce the number of dark areas. Dead space 1 and 2’s settings are lighter/less dark, but scarier than Doom 3.
Would the remake be any scarier? (I never played Dead Space before.)

I haven't played dead space’s remake (my PC not strong enough and already I'm playing horror action game). Based on the fact that the remake is more detailed than the original of 2008, it could very possibly be scarier.
Valden21 Mar 20, 2023 @ 12:59pm 
Originally posted by Zemoco101:
Even ignoring that, you mean to tell me security wouldn't have mounted flashlights on their armor? Especially when a lot of the scientist know about the demons all that stuff and how lethal they are? We already have that hundreds of years before this game came out. Hell, even smartphones have that and although they couldn't have anticipated the tech increases from way back in 2004, it just seems like there are so many solutions to not being able to see.

I guess I can understand the "tension" argument but it just doesn't really feel justified in the narrative if were going for a more grounded tone. If anything it just feels like gimping/handicapping yourself, which ironically makes enemies seem like less of a threat. "I'm so badass that I even give you a head start to attack me before I can fend you off with my gun!"
I can think of two possible lore-friendly reasons why UAC security wouldn't have armor-mounted flashlights. The first is that they ordered some, but Mixom, the company subcontracted for their supply needs, screwed up the order and delivered the wrong armor. There's an audio tape of one of the workers complaining about Mixom delivering a load of chainsaws when none were ordered, so we already know stuff like this happens. The second possibility is that they're ordering some, but all orders have to go through Betruger, and he's altering them before they're sent out.
dprog1995 Mar 23, 2023 @ 4:45am 
Flaslight in BFG edition runs out of juice too soon which makes me prefer the flashlight in 3 original.
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Date Posted: Mar 18, 2023 @ 1:16pm
Posts: 8