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Mods for the Original DOOM 3 "can" work with the BFG Edition (and it's ports). But they won't work just like that. The BFG Edition has no support for pk4 files, but you can load the files inside the pk4 file as is (by extracting them to their own folder).
Of course not everything will work out of the box even then (game dll support is either not available on some port or require to be ported from scratch to other ports, and there are and some changes to how the GUI elements work), but most of both the file formats and folder stucture between both games is identical, which means that the BFG Edition (and it's ports) can load those files the same way the original DOOM 3 can.
TL;DR: Just use any zip file manager (7zip, winrar etc) to open the pk4 files and extract their content to a folder and then just load that folder to RBDOOM and hope for the best (assuming that this is just a model swap mod, it should run just by doing that)
Yes, nothing changes
Like, I'm not an idiot, but I've definitely had moments. Thank you ^^