DOOM 3: BFG Edition

DOOM 3: BFG Edition

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game locked at 60 fps
I have it set to 240hz and V-sync is disabled. When im in the menus i get 240 fps when i unpause it drops to 60fps.
:steamfacepalm:
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Showing 1-9 of 9 comments
Arts Of The Ging Aug 6, 2023 @ 3:06pm 
SOLUTION:

go to

C:\Users\<username>\Saved Games\id Software\DOOM 3 BFG\base

and make a copy of the file "D3BFGConfig" and rename the copy "autoexec", then open autoexec, delete the contents and add this line "set com_engineHz "144"" with the number being whatever fps you want. Then save.

(I found the solution on youtube)
https://www.youtube.com/watch?v=ElSDstQMU9M
MASTAN Aug 6, 2023 @ 4:16pm 
Even though Doom 3 BFG added all kinds of monitor frequencies in the latest update devs still didn't fix chaingun firing rate. At 144 fps and 165 fps it fires extremely slow.
Last edited by MASTAN; Aug 6, 2023 @ 4:16pm
Rod Oct 26, 2023 @ 4:43pm 
Search doom3 pcgamingwiki
Krushak Oct 28, 2023 @ 2:58am 
Originally posted by MASTAN:
Even though Doom 3 BFG added all kinds of monitor frequencies in the latest update devs still didn't fix chaingun firing rate. At 144 fps and 165 fps it fires extremely slow.

That's because that's how it was suppose to be. This game is like 20 years old and you expect it to be at 200+ frames and perfect.
Krushak Oct 28, 2023 @ 2:58am 
Originally posted by KEZ:
I have it set to 240hz and V-sync is disabled. When im in the menus i get 240 fps when i unpause it drops to 60fps.
:steamfacepalm:

The game is 20 years old, the game runs natively at 60 frames. Having more frames doesn't make it better lol. It's still going to look like 60 frames.
MASTAN Oct 28, 2023 @ 3:13am 
Originally posted by Krushak:
Originally posted by MASTAN:
Even though Doom 3 BFG added all kinds of monitor frequencies in the latest update devs still didn't fix chaingun firing rate. At 144 fps and 165 fps it fires extremely slow.

That's because that's how it was suppose to be. This game is like 20 years old and you expect it to be at 200+ frames and perfect.
"Supposed to be"? Recently they modified sources and added all monitor frequencies and at the same time didn't fix this firing rate making all those additional frequencies broken.
What I expected was a fix for that. Maybe leave animation tied to the frame rate but fix the actual firing rate. Machinegun doesn't have this problem after all, only chaingun. Just copy its code or something.
MASTAN Oct 28, 2023 @ 3:20am 
Originally posted by Krushak:
Originally posted by KEZ:
I have it set to 240hz and V-sync is disabled. When im in the menus i get 240 fps when i unpause it drops to 60fps.
:steamfacepalm:

The game is 20 years old, the game runs natively at 60 frames. Having more frames doesn't make it better lol. It's still going to look like 60 frames.
D3BFG has also 120 fps native support.
Having more fps makes gameplay better. Get 144+ Hz monitor and try playing a few 3D shooters at 60 and 144+ fps.
Arts Of The Ging Oct 28, 2023 @ 7:04am 
Originally posted by Krushak:
Originally posted by KEZ:
I have it set to 240hz and V-sync is disabled. When im in the menus i get 240 fps when i unpause it drops to 60fps.
:steamfacepalm:

The game is 20 years old, the game runs natively at 60 frames. Having more frames doesn't make it better lol. It's still going to look like 60 frames.
I got it to run at a higher fps, I can confirm that it was better and didn't still "look like 60 frames"
Kostas Nov 17, 2024 @ 1:42pm 
I can confirm it works!! :steamthumbsup:

Just don't be a dumbass like me and paste "set com_engineHz "144"" with all the quotes in the file.

Just paste
set com_engineHz "144"
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