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I tried that, and then I tried going back to full screen mode, but it didn't change anything.
That sets the game to windowed mode, which is not what I want. It gives me a smaller bordered window (I believe it is 720p?) and does not scale the rest of my desktop. However the game is unplayable at those resolutions (Even 1080p) regardless unless it is stretched and scaled to fit the screen. If I resize the window to fit my screen the game resolution resizes too, to a weird custom one which is even harder to render and reduces the performance further.
Also, I didn't compare their esthetics, I stated that a game with superior graphics runs fine while this one does not. The quality of the graphics does matter because it is the main strain on performance. You can argue esthetics (or that we shouldn't be arguing esthetics) all you wish but if a "top of the line" game from 2012 does not run as well as a "top of the line" game from 2015 on Ultra for the PC, then the top of the line game from 2012 is optimized like garbage and that probably would explain why it can't run in full screen like a normal application. The annoying thing is that the original DOOM 1 through 3 work just fine on my computer in full screen at whatever resolutions I want to run them.
Yup, first thing I checked was the NVIDIA control panel settings. It was set to auto select (which stated it was using the NVIDIA GPU) but I changed it to always use the GPU regardless, didn't make a difference. If I'm lucky and motion blur is disabled completely (because I'm really ill right now and at 8fps w/ motion blur the way that opening cut scene is being live rendered is literally giving me a headache and making me want to vomit) I get a whopping 9fps. I've watched that stupid looking space shuttle stuttering along that Martian landing pad so many times now trying to troubleshoot it, that if the textures weren't so low res, flat, and plain I could probably have memorized every scratch that thing had.
I realize I keep ♥♥♥♥♥♥♥♥ on this game's graphics, which in my opinion is fair and by no means reflects on how the rest of the game is (though honestly, even if it had amazing graphics, doom 3 wouldn't be the most amazing game out there, just nostalgic and related to a trilogy I enjoyed from my childhood). With that said, if ID didn't cut so many corners and actually made it right, I wouldn't be complaining about it. I am so aggravated that they couldn't get FULL SCREEN right. I've spent hours on this game, and never got past the first cut scene. I have probably spent more time on this modern game at this point trying to get it work than I've spent trying to get 16bit windows games designed for Windows 95, working on a 64bit bit machine from 2010 AND FINISHING SAID GAME.