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I tried to figure out why that is, and found this:
https://steamcommunity.com/app/2078040/discussions/0/4513254562063658379/
which lists a couple of even more bugs I noticed.
There are bugs I haven't mentioned that others did that I left out of course.
but it seems that something is either preventing the Trigger Area from appearing or it isn't registered or it moved elsewhere. I think it simply doesn't appear because a flag doesn't get set (namely that you picked up every item)
And the reason for this is likely because the compiled game uses a variable to determine which event sequence the player is in, and they inserted the event that lets you choose which option / route Story 1 takes to proceed.
So, possibility 1 would be: The game's event number variable is now a number too large for this event to trigger, simply because of the choice event.
Possibility 2 would be: The choice event uses the same area trigger as the final cutscene, and it is removed upon use. Because of that you cannot trigger the final cutscene. It could be a Trigger Box overwrite issue.
Anyway, it should be easy to fix regardless.
---
Its possible the Area Trigger box got moved to some unknown location. Ghost Photo 13 is a bit buggy. When you load a savegame, its Ghost photo event trigger is moved into the wall. Because of that taking a photo of the TV doesn't let you get the ghost photo, but taking it from the wall behind it does let you obtain it. However, reload again and again and at some point you cannot reach it anymore at all.
So basically upon loading a savegame, the trigger box is being moved.
Something similar might be happening with the Final Cutscene trigger area, which should be on Floor 3 (caused by a player entering it) new building, but it might be on Floor 4 or 2 instead or maybe somewhere else entirely.
The problem is that the game dynamically loads and unloads areas, so if you leave the new building, I doubt you can find the trigger box at all. The police man for example simply despawns and spawns in new building 2.
Edit: Just saying, but I tried using the form on their website to report bugs (including sharing my email so they can reply, etc.) but I received no replies. I have no clue what they're doing basically.
That's my point.
But in order to fix it, the developers need to want to do it and care about those of us who paid for the game and don't want it to be bugged like that. We want to have fun and not stress ourselves out, looking for where the trigger point went, as you said.
By the way, another point where they destroyed the game is in regards to what puts you on the path to one ending or another. What indicates the path is no longer getting a specific ending, but in some cases, just a small, super-hidden item that no one can see.
If the cutscene trigger hitbox is moving, it's not the players' fault. And as you said, and I know it well, it's not difficult to fix. And the worst part is that it was working before the patch. Another reason why it's not difficult to fix.
All we want is for it to simply happen after we get all the necessary items, are on the correct route, and pass through the point where the scene was always triggered. It doesn't hurt to fix it, but it takes willpower and the will to do it. I'm not saying they don't care, because they've already made enough money with the game, but it does give that impression. Consumers are being harmed by this. I paid for a game, and it was all bugged, where I could follow both endings at the same time, just by going back and not picking up a certain item, and also with an ending where the trigger for the final scene simply disappeared and wouldn't start. It became impossible to get all the achievements, like that. And I, for example, like to complete 100% of games, because that's why I bought them, to have fun and challenge myself.
Please, I have a request, and if anyone can get it to the game's devs, I would be very grateful: just make one last effort to fix the bugs that still exist in the game and those created by the last patch, 4.0. This will make the game excellent and people will stop complaining. Because the way it is, I feel cheated. And I couldn't even ask for a refund (that's not the case), because it's been a long time since I bought it. But I don't want my money back; I want the game that I bought, working perfectly, as promised.