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like for example executor with gold attack on colossus is almost half of the base firearm attack 3.4k vs 7 k . So I put 2 -270% on colossal damage cores makes it 22k . I went from 50 k to 100k per pellet on defiler .But of course it only boosst damage against colossal .
Another one like Piercing light its better to go weak point cause its base is 2 x and that multiplies all the damage chill, firearm, faction .
Personally I've put 3 cores on Voltia, Excava and Restored relic.
Excava gains roughly 60-70% dps from cores and actually outperforms Enduring Legacy on Defiler.
It's still a bad idea to farm Defiler with guns, descendants kill him much faster, but what I'm saying is meta guns don't get as much dps from weapon cores as non-meta guns.
Here for example my Excava has 2 times more elemental damage than physical damage
https://steamcommunity.com/sharedfiles/filedetails/?id=3410559062
Also EL is my favorite weapon.
30-40 is not enough, I need 50% at least.
https://docs.google.com/spreadsheets/d/1VeY2ZDLWBZOiAoGVSkNKOQBKLKQgzr3lAOVO5N_PRYA/edit?usp=sharing
Devs said the aim of this system was to give a bigger buff to poorly performing guns and not make the OP ones even more OP. Most meta guns have more QoL and faction damage slots rather than slots for dps.
Well, compared to descendant skills, all weapons need huge buff, not worst of them.
First core consists of few dozen parameters. I got 250% Colossus. But than i lose Firearm Attack.
Second core Weak point dmg, crit.
Other 3 is complete garbage, but last one useful only in new dungeons.
What a disappointment...
Or if you using it with valby or Hailey , you could go double critc damage
Other cores are not needed
https://youtu.be/kZvQT4r6Vjg?si=D9d4203pXWzMWtc9
After switching to 31% of firearm atk, weapon dps is 1 100 000, that is 82 mln to Defiler with EL only. Still not enough.
You can test wave of light, once in halo mode it shreds...
The max values of a lower tier is the min value of the next tier up.
ex. The max value of a VI is 30%. The minimum value of a VII is 30%
Unfortunately, in team ppl die a lot, so coop experience is awful overall. Will try with that setup.