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Another location is in Echo Swamp. Environment Contamination Zone at Abandoned Zone. Used to be more active, but not so much nowadays. At least in my region, as this game seem that put people of similar culture, together.
If you can keep up with the run and gun, in special when there are big AoE Bunnies, is a good location to get modules as well, as a chance to red ones (transcendent).
But might eventually became tiresome.
Sterile Land have two popular locations:
Anticipated Ambush Point at Rockfall. Short, can give you reds. Even if you can't keep up with AoE farmers, you can still be there reseting the mission and once every 3 runs, go get the loot.
Kuiper Refinery at Repository. Forget about ending the mission, just kill the mobs that spawn around the circular area. You can use Luna at the center, or go around with Valby and Bunny, or just any descendant, really. Even AoE Ajax.
I just feel that there is too much, for too little there. But it's an option when you can't or won't do the others.
White-night Gulsh, Fortress Outskirt is my favorite. You trigger all 4 location and just go around killing everyone. You can get around 150k per run, if you don't miss the drops. Need to be smart there.
If you can solo it, is for the best.
Now for a multiplayer one, Sterile Land, Block Kuiper Mining. It's an Special Operation, and you can use the console at Albion (yellow globe). Best XP and gold of all the above, with a change to find Mark of Arrests.
The catch, you need at least a good player to go through all the waves. Some people might leave soon, because whatever the reason, or cause they are being too proud about specific descendants/weapons that someone might be using.
It doesn't, if anything, it's like a 6-10% increase in your gold pickups, so it stacks well with the booster. Either way, more is more. Also, it's recommended to do it in a team, because more people= more spawns (Apparently.) and faster clear rates. I personally don't do it because it bores the ever living heck out of my. I'd rather rot my brain with ambush in sterile lands. 40-50k every 23-28 seconds. You just have to listen to sharen, over and over and over.
Now why 4 ppl doesn't spawn more mobs and also gives less gold - No clue , but that how they made it
But you can squeeze some good information from it, if you rationalize it.
About the boss second phase, I'm not 100% sure, but I think might increase the spawn. If not, that is a good way to make the boss invulnerable to the the Clean up. Unless some dbag player start to attack him.
Some thing that people might like to do, is to bring him to almost defeat, and finish him before the mission fail.
It's not a bad thing, cause there is good loot from it, the small issue is to wait for another minute.
Seems like you are completing the mission , the idea is to run the full length of 2 1/2 minutes and fail the mission
https://steamcommunity.com/sharedfiles/filedetails/?id=3310612532
Shoot the power units, maybe also remove the first health bar of the boss (optional) but dont touch his balls. Then use Valby's 3 in the outer circle of the Outpost until the time runs out, let the mission fail, repeat.
Ofc most enemies spawn if you have a full squad.
*well it took me too long to write this ig
its call Valby fleet . and only that.