The First Descendant

The First Descendant

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XARK Aug 15, 2024 @ 8:32pm
How does the critical rate actually work in the game?
Could anyone (or even Nexus) better explain this attribute in the game? Because for example, even with more than 100% critical rate on skills, they still don't cause critical hits sometimes? I understand that the critical rate of weapons is a modifier of what each one has, but the skills do not have a clear description in the game about how they work on the characters (in fact, neither of them are clear)

They could add this information together in the primary descriptions of weapons along with DPS and damage, and skills along with the skills' damage and damage modifiers.
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Showing 1-8 of 8 comments
vishuspuss Aug 15, 2024 @ 8:36pm 
its not added to the base.

sooo if you go to your screen and look at an unmodified descendant, there will be a base crit number... lets say 10%

you add another 100% crit from mods it isnt additive its multiplicative so youll only have 20% crit.

some things add to base though, certain skills for example. but they are few and far between.

some guns are better built with crit damage, some are better built with weakpoint damage. it all depends on the base you are multiplying off of
D. Flame Aug 15, 2024 @ 8:37pm 
It works like garbage. Instead of being additive, it is multiplicative.

So say your gun has a base crit chance of 10% and you get +50% crit chance...

How much do you thing you have? 60%? NOPE! You have 15%.

10% + (10% * 50%)
= 10 + 5
= 15%
Last edited by D. Flame; Aug 15, 2024 @ 8:37pm
XARK Aug 15, 2024 @ 8:45pm 
Originally posted by vishuspuss:
its not added to the base.

sooo if you go to your screen and look at an unmodified descendant, there will be a base crit number... lets say 10%

you add another 100% crit from mods it isnt additive its multiplicative so youll only have 20% crit.

some things add to base though, certain skills for example. but they are few and far between.

some guns are better built with crit damage, some are better built with weakpoint damage. it all depends on the base you are multiplying off of

Where can you see this information about descendants? I only found the weapons, but I didn't find the descendants.



Originally posted by D. Flame:
It works like garbage. Instead of being additive, it is multiplicative.

So say your gun has a base crit chance of 10% and you get +50% crit chance...

How much do you thing you have? 60%? NOPE! You have 15%.

10% + (10% * 50%)
= 10 + 5
= 15%

not necessarily haha, but actually how it is described in the game is quite misleading.
In weapons with low criticals it really is rubbish, but in rifles and hand cannons they are very useful.
feline Aug 15, 2024 @ 8:48pm 
real critical rate of skil . just look @ your char and click W . its not over 33% . base is 10 %

so you better stay @ 10 . couz even you rise to 33 % its not much improve on it.
vishuspuss Aug 15, 2024 @ 8:56pm 
Originally posted by XARK:
...snip...

so you can go to your main screen and press W to see your stats. gotta unequip everything to see base i believe?

this website a little bit easier, im havent personally looked to make sure all the numbers are correct, but ive never heard of a complaint

https://tfdtools.com/characters
XARK Aug 15, 2024 @ 8:57pm 
Originally posted by feline:
real critical rate of skil . just look @ your char and click W . its not over 33% . base is 10 %

so you better stay @ 10 . couz even you rise to 33 % its not much improve on it.
Hmm I understand. thanks for the information.
vishuspuss Aug 15, 2024 @ 8:57pm 
Originally posted by XARK:
Originally posted by feline:
real critical rate of skil . just look @ your char and click W . its not over 33% . base is 10 %

so you better stay @ 10 . couz even you rise to 33 % its not much improve on it.
Hmm I understand. thanks for the information.
it really depends on your build. boss nuking lepic, for example, wants as high as crit/drit damage as possible
XARK Aug 15, 2024 @ 9:04pm 
Originally posted by vishuspuss:
Originally posted by XARK:
Hmm I understand. thanks for the information.
it really depends on your build. boss nuking lepic, for example, wants as high as crit/drit damage as possible

yes, but I thought that most of their damage came from critical attributes, but that's not the case from what I see. Thanks for your help, now I understand better how these bonus attributes work in the game
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Date Posted: Aug 15, 2024 @ 8:32pm
Posts: 8