The First Descendant

The First Descendant

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Zepulchure Jul 15, 2024 @ 1:49pm
Fallen Hope, optimal stats?
So I just farmed all the mats needed to fully upgrade my fallen hope. It's for my Freyna general/support build.

Which means toxic armour share red module. Not planning on using python.

My go-to thought for substats is firearm ATK and toxic.

For the other two, I had considered attribute status effect trigger rate, to proc poison from toxic to get its unique effect working reliably by itself outside of skills. (which I already have as gold, including ATK) but not sure if it's worth it?

And either colossus damage, recoil, or more rounds?

For modules.

Toxic enhancement and gunbarrel (need fire rate up to counter gunbarrel negative) and then toxic conductor.

More rounds, accuracy, recoil, fire rate and ATK. ?

I don't think fallen hope is a good weapon to build for either crit or weak point, but more so as a workhorse weapon. But please correct me if I am wrong, I am terrible with numbers 😅

It's starting crit chance is 12%

It's Starting crit damage is 1.7x

It's starting weak point damage is 1.2x

It's starting status effect trigger rate is 4.55%
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jvjd Jul 15, 2024 @ 2:01pm 
Flat damage - firepower ,action/reaction firepower , toxic , toxic mod that give firepower not the one that increases attribute damage , weak point damage and you are done. Any thing else is extra.
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Date Posted: Jul 15, 2024 @ 1:49pm
Posts: 1