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Raportează o problemă de traducere
It is still a balancing issue bug. Just because you did not discover it and cannot accept other people discovered something, there is no need to give a clown. This is not a troll, but something that really is in game. Also I did not rate it, just announced that it is wrong as a bug.
Btw. you still now you can upgrade it up to 10.5%. If you say 10.5% less damage on every attack is nothing, then have it your way.
Yes, incomming damage reduction means damage reduction on attack and outgoing damage reduction means we do less damage. So incomming in beneficial and outgoing negative.
-3% is just the base, you can upgrade it up to 10.5%. So it can make a difference.
People like you is the reason the player level in this game is trash .... they are just clueless .
Thanks, actually to get it checked, I send the information to a content creator who calculates stuff, so I get checked if 10.5% incomming damage reduction is useful or really trash. If I get result, I will post it here.
Also need to keep in mind, that you need 10k def for each new bonus on reduction, which would take a calculation on spending ressources for modules (for example upgrading rather def for another 10k or upgrading a guard-module).
So if the 10.5% is "trash" as claimed, needs calculation, sadly people are fast into handing out clowns, even if it is a real topic about wrong numbers in modules and not a troll.
At some point it doesn't pay out anymore and you need to spend more into def than into damage reduction. At about 50K Def you would need about 80k-100k def next to get the 10% additional damage reduction.
Don't tell me it is cheaper to go from 50k to 80k defense than to put it to 50k defense and get a 10.5% incomming reduction module.
Here is a video, if you want to know the math behind:
https://youtu.be/9icoHau-Uxc?si=7dXwAHH5Z6Uv1nmK