The First Descendant

The First Descendant

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6% drops
For real guys patch thoses drops, if you are not lucky you cant even get thoses 6%.

80 try for Gley ult code.
More than 30 try for Gley ult stabilizer.

While my friend just one shot those's item's.

This make no sense.
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Showing 1-15 of 25 comments
paulmalmsteen Jul 12, 2024 @ 4:15pm 
It makes perfect sense if your goal is to get people to buy descendants instead of farming them.
Nebiros Jul 12, 2024 @ 4:15pm 
well unlucky i guess

i got the 6% twice in a row and i aimed for the 10%
Wolfsbane Jul 12, 2024 @ 4:16pm 
My friend win the loto and not me... :'( Why i'm so unlucky....!
Kashra Fall Jul 12, 2024 @ 4:16pm 
Originally posted by ЯF™ | Ayrton:
For real guys patch thoses drops, if you are not lucky you cant even get thoses 6%.

80 try for Gley ult code.
More than 30 try for Gley ult stabilizer.

While my friend just one shot those's item's.

This make no sense.

You just said why it makes sense though. "Luck." or in this game's case, RNG. You just rolled a bad number, it happens. Welcome to looters!
SapphireSouls Jul 12, 2024 @ 4:18pm 
Originally posted by Kashra Fall:
You just said why it makes sense though. "Luck." or in this game's case, RNG. You just rolled a bad number, it happens. Welcome to looters!
For 80 attempts at a 6% drop, the probability of missing that 6% drop all 80 times is 0.71%
There is a 99.29% probability of having obtained the item by now.

I'm sitting at half of that, 40 attempts on a 6% drop and it just feels downright incorrect. The sheer amount of complaints about 20-25% drops and 20+ attempts on those really paints a picture. Something ain't right.
Kashra Fall Jul 12, 2024 @ 4:21pm 
Originally posted by SapphireSouls:
Originally posted by Kashra Fall:
You just said why it makes sense though. "Luck." or in this game's case, RNG. You just rolled a bad number, it happens. Welcome to looters!
For 80 attempts at a 6% drop, the probability of missing that 6% drop all 80 times is 0.71%
There is a 99.29% probability of having obtained the item by now.

I'm sitting at half of that, 40 attempts on a 6% drop and it just feels downright incorrect. The sheer amount of complaints about 20-25% drops and 20+ attempts on those really paints a picture. Something ain't right.

You're sitting at a 94% chance to not get what you want. The devs even said it themselves in their news report on the patch notes. "Drop rates are what they are." So you can fix it into your head that the probabiltiy moves into your favor if you like to, but it doesn't. Everytime you go for a 6% drop, you have a 94% chance not to get it. Everytime you go for a 3% drop, you have a 97% chance not to get it. RNG sucks, I know, but it is what it is.
SapphireSouls Jul 12, 2024 @ 4:26pm 
Originally posted by Kashra Fall:
You're sitting at a 94% chance to not get what you want. The devs even said it themselves in their news report on the patch notes. "Drop rates are what they are." So you can fix it into your head that the probabiltiy moves into your favor if you like to, but it doesn't. Everytime you go for a 6% drop, you have a 94% chance not to get it. Everytime you go for a 3% drop, you have a 97% chance not to get it. RNG sucks, I know, but it is what it is.
This does not change how probabilities work. If you keep flipping a coin, the chances of you landing on the same side every single time mathematically goes down with each extra flip.

If you could flip the same side of a 50/50 coin 100 times you'd be a very lucky person.
Is it possible? Yes, obviously, but highly unlikely. That's the point I'm making here. It's extremely unlikely for someone to be this level of unlucky, and there's a lotta people complaining about being this unlucky.

Math doesn't lie, for this person to have done 80 attempts they're sitting under a 1% chance of being this level of unlucky. You can apply that to every complaint from people about their 20-30 runs on 20-25% drops and see that there's an abnormal amount of 'extremely unlucky' people.
Last edited by SapphireSouls; Jul 12, 2024 @ 4:29pm
Kashra Fall Jul 12, 2024 @ 4:29pm 
Originally posted by SapphireSouls:
Originally posted by Kashra Fall:
You're sitting at a 94% chance to not get what you want. The devs even said it themselves in their news report on the patch notes. "Drop rates are what they are." So you can fix it into your head that the probabiltiy moves into your favor if you like to, but it doesn't. Everytime you go for a 6% drop, you have a 94% chance not to get it. Everytime you go for a 3% drop, you have a 97% chance not to get it. RNG sucks, I know, but it is what it is.
This does not change how probabilities work. If you keep flipping a coin, the chances of you landing on the same side every single time mathematically goes down with each extra flip.

If you could flip the same side of a 50/50 coin 100 times you'd be a very lucky person.

Math doesn't lie, for this person to have done 80 attempts they're sitting under a 1% chance of being this level of unlucky. You can apply that to every complaint from people about their 20-30 runs on 20-25% drops and see that there's an abnormal amount of 'extremely unlucky' people.

I mean, you do you. I don't play a looter to do math. I know what probabilities are and I know what drop rates are. I disregard BOTH when playing a looter. Why? Because it is NEVER in your favor. You farm until you get what you want, other wise, you submit yourself into thinking the system is "Rigged" when infact, it normally isn't. I say normally, because it has happened before.
SapphireSouls Jul 12, 2024 @ 4:31pm 
Originally posted by Kashra Fall:
I mean, you do you. I don't play a looter to do math. I know what probabilities are and I know what drop rates are. I disregard BOTH when playing a looter. Why? Because it is NEVER in your favor. You farm until you get what you want, other wise, you submit yourself into thinking the system is "Rigged" when infact, it normally isn't. I say normally, because it has happened before.
The point I'm making is that the sheer number of people talking about this suggests something is amiss, the sheer number of people hitting probabilities in the level of ridiculousness. It's Nexon, after all. They can state otherwise but I'd trust their word about as far as I could throw their office building.
Last edited by SapphireSouls; Jul 12, 2024 @ 4:32pm
Kashra Fall Jul 12, 2024 @ 4:34pm 
Originally posted by SapphireSouls:
Originally posted by Kashra Fall:
I mean, you do you. I don't play a looter to do math. I know what probabilities are and I know what drop rates are. I disregard BOTH when playing a looter. Why? Because it is NEVER in your favor. You farm until you get what you want, other wise, you submit yourself into thinking the system is "Rigged" when infact, it normally isn't. I say normally, because it has happened before.
The point I'm making is that the sheer number of people talking about this suggests something is amiss. It's Nexon, after all. They can state otherwise but I'd trust their word about as far as I could throw their office building.

You also have to take into consideration that OP is likely exaggerating a little bit.

For me, for instance.

I went after a 3% drop chance mod the other day.

Ran the mission 36 times on normal, 1 time on hard, no drop.

Then I ran an outpost 17 times on hard (5% chance.) and it finally dropped.

No where in my probabilities was I anywhere close to getting what I wanted, as the two modes differed from one another, but the drop tables also differed, so it made it easier doing the outpost (Which I should of done from the start.)

Adversely, when I went for valby (38% drop.) I got her pieces each time in 1-2 times, where as my friend took 14 tries for the stabilizer. It just is what it is. Shut your brain off and farm, that's what looters are for.
76561197988918266 Jul 12, 2024 @ 4:38pm 
I actually randomed gley ult code on first try.
Last edited by 76561197988918266; Jul 12, 2024 @ 4:38pm
Toucan Jul 12, 2024 @ 4:40pm 
Originally posted by SapphireSouls:
Originally posted by Kashra Fall:
You're sitting at a 94% chance to not get what you want. The devs even said it themselves in their news report on the patch notes. "Drop rates are what they are." So you can fix it into your head that the probabiltiy moves into your favor if you like to, but it doesn't. Everytime you go for a 6% drop, you have a 94% chance not to get it. Everytime you go for a 3% drop, you have a 97% chance not to get it. RNG sucks, I know, but it is what it is.
This does not change how probabilities work. If you keep flipping a coin, the chances of you landing on the same side every single time mathematically goes down with each extra flip.

If you could flip the same side of a 50/50 coin 100 times you'd be a very lucky person.
Is it possible? Yes, obviously, but highly unlikely. That's the point I'm making here. It's extremely unlikely for someone to be this level of unlucky, and there's a lotta people complaining about being this unlucky.

Math doesn't lie, for this person to have done 80 attempts they're sitting under a 1% chance of being this level of unlucky. You can apply that to every complaint from people about their 20-30 runs on 20-25% drops and see that there's an abnormal amount of 'extremely unlucky' people.
You’re assuming they actually did it 80 times (they probably didn’t). And 1% isn’t even that low of a chance. Out of millions of players attempting that drop 80 times 10s of thousands won’t get it (the 1%).

On these discussion boards you see dozens of posts of people complaining about bad luck for a single/couple drops. Taking only a couple peoples info and trying to draw larger conclusions from it just isn’t accurate when there are millions of players not complaining because they got that 20% or 3% drop in their first couple tries.

Personally I’ve gotten lucky and gotten two ultimate bunny 3% drops in less than 2 attempts each while I’ve failed a 6% and 20%/30% drop a dozen times each. That’s just rng.
Last edited by Toucan; Jul 12, 2024 @ 4:42pm
ЯF™ | Ayrton Jul 13, 2024 @ 4:16am 
I can actually refresh the stats, 70 try for the inform 92, still not get the Gley item.

Love this game.

Think gonna go back to Warframe for real.
Galroche Jul 13, 2024 @ 4:22am 
gotta make that cash shop work !
i guess they couldn't take all the feature from warframe, had to remove those that would help people grind
Pitty Jul 13, 2024 @ 4:29am 
again chance is per run -.-" it wont increase if you run it more often... why dont people dont get it
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Date Posted: Jul 12, 2024 @ 4:14pm
Posts: 25