The First Descendant

The First Descendant

Statistiken ansehen:
Fix outposts so Sharen's stealth runs aren't ruined when newbies join
Came here to rant after the umpteenth time of this happening. YES I know I can run outpost infiltrations solo by going into private mode as Sharen... BUT I SHOULDN'T NEED TO.

Worst part about doing outpost infiltrations: You're Sharen and vibing with 2 or 3 people on an outpost. Everyone there knows how Sharen farming works. Then a 4th person comes into the map and ruins it for everyone there by going in blasting. EVERY. SINGLE. TIME.

The only solution is to go in private mode and do these missions solo.... This is supposed to be a co-op game, and a significant amount of time is spent farming outposts, and SOME materials things you can ONLY get from outposts from stealth runs.

Some ideas. PLEASE Nexon fix it somehow so that:
1) Newbies actually are taught in-game how the Sharen infiltration works. Maybe a tutorial or something. I'm guessing like 90-95% of the playerbase DOES NOT KNOW they have to wait for Sharen to finish infiltration before they go in and ruin it.

2) People hanging outside waiting for Sharen to finish hacking the consoles can see the terminal hacking progress BEFORE they go in and start blastin'. I dunno maybe make the mission radius slightly larger so that if you're hanging outside starting at one of the outpost walls (while waiting for Sharen), you've already joined the mission and can see the progress?

3) Have some sort of message to players saying they ♥♥♥♥♥♥ up the stealth mission IF Sharen is there. I already have a full time job, it's not my job to teach every single newbie how the infiltration mission is supposed to be run.

4) Make it harder for someone to get spotted and ruin the infiltration if they're just standing around outside waiting for Sharen to finish hacking the terminals.

5) Get rid of this Sharen stealth mechanic to farm these amorphs altogether. Would be a shame to get rid of it because they're fun to do with people WHEN PEOPLE KNOW HOW IT WORKS, but C'MON man, that only happens like 30% of the time.

Would rather do outposts WITH people than solo in private mode. Private mode is friggen' boring.
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Beiträge 3145 von 56
Mistfox 10. Sep. 2024 um 22:27 
Ursprünglich geschrieben von Агроквадробер:
That's why i did all of my ~500 outposts solo
I switch when I see someone acting like a madman. No point arguing and the person might not even speak English.
Ursprünglich geschrieben von Mistfox:
Ursprünglich geschrieben von Somnophiliac:
I play mage Viessa, technically its better for me to ruin it for you and just spam my skills over and over, as its faster and the amount of times i can complete it closes the gap on the %, alot of players have also come to this conclusion, the game encourages the player to be selfish.
Er... just to point out, some of the AMPs you CANNOT get just blasting the place. You needed a Sharon to get the Ulti AMPs which is why when someone screws a group over, NONE of them will get an Ulti dropping AMP. They changed it recently but before that, doing what you did will just ensure that nobody got anything.

And to further point it out, 2x25% is not 25%. Letting Sharon do her thing raises your drop odds for those linked double drop to 43.8%. It makes a drop almost a 50/50 chance rather than 1 in 4. To get a 75% chance of getting one drop, you can run it 5 times without Sharon or 2 times with her. She cuts your farming time down by more than half.
I wont ever play or build another Descendant as Viessa is the only one I like, and as I already have her Ult theres no reason for me to grind the rarer drops in say the desert, instead I blast thru the outpost for gun parts. Incredibly selfish playstyle but its a min maxers playstyle. Nexon needs to address the loot system properly to solve this issue, the playerbase is forced to clash in almost every mission or outpost.
Ursprünglich geschrieben von Player Zer01:

then use the ♥♥♥♥♥♥♥ chat in albion you bell end!! thats whats its there for! make a group of people that want to farm with a sharon and then go to private BOOM YOURE DOING MULTIPLAYER!!

Your big brain solution is to spam the Albion chat that you're looking for a specific amorph out of the 150+ where there is 20-50 people on it maximum? How long do you think that's going to take with the chat pool is so small? And we're not talking Gluttony here where a premade is useful, just one ♥♥♥♥♥♥♥ outpost. Super efficient use of time doing that, great suggestion. Thumbs up.

How about, instead of that, imagine a game where there is a thing you want to casually do and you do it. And when you're doing it, there's other people who casually join in and it makes the experience better for everyone involved. Nobody has to leave, no premade parties are needed, because the mechanics aren't designed to make it a instant con 90% of the time for randoms to join in. Don't need to get your panties tied in a knot because you don't want things to change. Which is fine, you can stick with the status quo if you're happy with it, but don't be a "bell end" and pretend that the current gameplay design is the best thing since sliced bread where one person joining a location can ruin it for everyone else there because it's designed in a way where people have different objectives.
Zuletzt bearbeitet von Wikid Styles; 10. Sep. 2024 um 23:09
Carl 10. Sep. 2024 um 23:24 
Most of the Sharens are stupid as f*ck and they dont know that they need only 1 infiltration successful to get the chance for a second drop.... So basically they waste other people's time on the outpost and whats more important majority of them fail infiltrating 4 times cause their builds are default and they have no clue what they're doing.... Id rather melt everything in 5 seconds and wait 60sec for refresh rather than wait 30 seconds for a dumb f*ck Sharen to ATTEMPT to infiltrate 3 or 4 times and still FAIL which wastes my time.... I always switch to private when i use Sharen and have no problems, so NOBODY CARES what you like or what you prefer, this game is not about you or your NEEDS, or whether you "vibe" with others or not... MAJORITY of Sharens are stupid f*cks same like random noobs with default builds wasting your time on Colossi, period.
Ursprünglich geschrieben von Wikid_Styles:
Do people not understand this is a MULTIPLAYER game?

yes I get that I can go private and do it solo. I said that at the beginning.

All the people complaining about invasion dungeons being solo screamed for them to be co-op instead. This is the SAME thing. And guess what they decided to change it.

The point is the game should NOT be encouraging players to play SOLO IN A MULTIPLAYER game for a million hours farming an amorph because the mat I'm farming on it has a 3-6% drop rate.

The game mechanics SHOULD be encouraging players to PLAY WITH OTHERS and also encouraging players to benefit when they do. Players shouldn't have to wade into the (currently) disgusting and unmoderated world chat to find people to farm with.

(side note: it would be good if there was a party finder system was similar to FFXIV that is organised and grouped into categories, then finding people would be EASY )

I gave constructive feedback on POSSIBLE ways how to improve the experience. What the hell is wrong with wanting to make the game even better?

The game already does that.
If people cooperate with Sharen they get better rewards. There is literally no downside. There is your incentive to play nice.

What the game doesnt do is force people to do it.
If they for some reason want to just NOT play nice, they can, they can just shoot up the place. That is that.

At this point, for the devs to give you what you want, they would need to either:

1. Redesign the entire thing in a way Sharen and the other people do things at the same time, which might just make the entire thing worse considering how fast we clear these.

2. Lock the option for other descendants to interact with outposts, now only Sharen can start the mission, if people dont want to play with Sharen, then they dont play at all. Doubt the devs are going for this.
Ursprünglich geschrieben von Mistfox:
Ursprünglich geschrieben von Moon Punisher:
You do know there is a chat right and you can explain this to supposed fourth person.

Someone blasting once isnt a major issue, if someone wants to continue blasting, then yeah, you are out of options and either should seek another instance or do solo.

With the above said, on hard mode at least, I barely ever see someone who doesnt know how this mechanic work, people are seen sometimes, but that is about it.
I have unfortunately seen cases where the newcomer totally ignored 5 people yelling at him to stop standing in the middle of the outpost. The whole previous team had to leave and the "joke" is that because that intruder was trying to leech off the group, he left after that as well and in the end, no one ended up playing.

Exactly this happened a few days ago to me and 2 other players. We were doing the Outpost, chatting a little inbetween, when a boar rushed in and ignored our attempts to educate him.

Other than that I have mixed results with people. A lot of the players know how Sharen works, a lot of them don't. I had several occasions when I told a player that I'm hacking this Outpost and he just left. I assume he thought I just claimed this Outpost for myself, or maybe he was so impatient that he didn't want to "waste" an extra 15 seconds/round.
In hard difficulty outpost, it's rare that peoples don't understand what appening when you play Sharen
Maybe i'm just lucky but since I complete the BP challenge about Intercept bosses, I farm most of the time at outpost

If a clown appear and didn't listen when you ask to stealth, just reset the map
The majority of people appreciate your presence because many do not have their own Sharen optimized
You are wrong. This game is solo with added multiplayer, what not works. In multiplayer rewards not shared but each got own by randomizer. You can't farm fire void with fire and other element type in party, because all need have fire in team. You can't get reward on reactor, when you don't have materials for it. So this game is solo with multiplayer elements. Season 1 one clearly says it,
Max 11. Sep. 2024 um 1:46 
the whole sharin and "outpust" things should be deleted from game, so boring.
old.school 11. Sep. 2024 um 7:42 
Ursprünglich geschrieben von Wikid_Styles:
Some ideas. PLEASE Nexon fix it somehow so that:
1) Newbies actually are taught in-game how the Sharen infiltration works. Maybe a tutorial or something. I'm guessing like 90-95% of the playerbase DOES NOT KNOW they have to wait for Sharen to finish infiltration before they go in and ruin it.

This is what i was thinking too...

Make the first two NPC's that you interact with Bunny and Sharen. The back half of Kingston map you are walked through how an infiltration works. Guide or NPC Sharen tells you to wait outside the Recon Zone Mission until she gives the go ahead. NPC Sharen goes stealth and the player watches them go to console A, B and C. Boss spawns and NPC Sharen says that the boss is there and now everybody should attack it. After the Infiltration NPC Sharen leaves and Guide or Bunny summarizes to the player something like "if you ever see Sharen waiting outside a Recon Zone Mission give her a chance to infiltrate before attacking".

Also maybe they should make Sharens stealth effect more noticeable. Having played several MMO's with stealth classes i think Star Wars the Old Republics Smuggler/Imperial Agent has the best stealth effect that they could copy.

https://www.youtube.com/watch?v=GmZQoht-S38
XIIIS 11. Sep. 2024 um 8:59 
Just had a bunny run in ruin the infiltration, die instantly.. then I proceeded to do the squad star pose in front of them as they waited to be revived. they then cursed me out afterwards.
I have a very built Sharen, play her only in private for outposts. On the flip side of the coin, I cannot tell you the number of times a Sharen, usually poorly built, shows up to a public outpost expecting everyone else to kowtow.

Look, if your Sharen doesnt have 19.3s of stealth, you're just wasting everyone's time...

Outpost resets, stealth, pop towers, void domination the crowd to reset stealth, reapply stealth, pull out afterglow, ventilate the commanders cranium, hide behind wall and wait for reset. takes less than 20s total, solo... you're welcome.
The developers should just drop the useless and idiotic terminal hacking and make Sharen a real character. No one wants to actually spend time on it.
Zuletzt bearbeitet von Hidebehind; 11. Sep. 2024 um 9:33
ceil 11. Sep. 2024 um 9:34 
Ursprünglich geschrieben von Xorpion:
Look, if your Sharen doesnt have 19.3s of stealth, you're just wasting everyone's time...
17s is sufficient tbh, but I run with 18s just to have a small margin. It's exceedingly rare that a terminal is fully blocked, and even when I grapple to a bad spot or bump into a mob running between terminals, I still have time to hack four of them and pull up my 'Z' to smack the mob.
ceil 11. Sep. 2024 um 9:36 
Ursprünglich geschrieben von Hidebehind:
The developers should just drop the useless and idiotic terminal hacking and make Sharen a real character. No one wants to actually spend time on it.
I like running outposts as a relaxing diversion between infiltrations and intercepts. I'm all for improving the way they work, but I would prefer the current method with Sharen stay in the game, whatever they add to it.
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Geschrieben am: 10. Sep. 2024 um 18:54
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