The First Descendant

The First Descendant

View Stats:
Unnecessary Invasion mission difficulty.
Not to mention one-two hit boss at least remove the ressurrection limit boss fight or add coop so we dont have to do 4 man job as ourselves.
< >
Showing 31-45 of 56 comments
Akiza Aug 31, 2024 @ 8:01am 
Originally posted by Kashra Fall:
Originally posted by ✿♡Eden♡✿:
I'M 2K HP, THE BOSS KILLS ME, DEVELOPERS WHAT ME DO NOW?

12k hp, 22k defense, taking 15% from one boss salvo (That homes.) So I'd say the complaint is legitimate even with a well built char that can do 2.7-4m a hit with skills and be tanky enough to survive it. It's just not a fun mechanic to deal with in general. Trap bombs should NOT be spawning as frequently as they are either, because they chunk your HP when they hit you.

Sure, you can slap on some more defense/HP, but at the cost of something else in your build. When you needed nothing like that in a team setting (Both colossi and other wise.) yet they require it in a solo because they amped up spawns? Doesn't make much sense to me.

First of all you don't mention any usage of elemental damage/resistance so let me give you a little insight and bit of advice (a.k.a how the game works):
In this game there is both regular damage and elemental damage.
The regular damage gets mitigated by your defense.
The elemental damage by your elemental Resistance.

You, and many others mention only their HP/Defense, however this boss specifically does a high amount of Electric Damage, hence your HP matters, but your defense does not.

Your mention the following which doesn't make any sense either:
"Sure, you can slap on some more defense/HP, but at the cost of something else in your build"
So you are implying to not change your mods, for example a single Elemental Resistance mod, in order to survive the boss, because this is at the cost of something else.
Instead you choose not not change your mods and struggle/die.

Doesn't make much sense.
You don't understand how the game works, which means that you are the problem.

Just so you know, im clearing the dungeon within 2 mins and 30 secs and i only have 2k defense.
Last edited by Akiza; Aug 31, 2024 @ 8:19am
Kashra Fall Aug 31, 2024 @ 8:04am 
Originally posted by ✿♡Eden♡✿:
Originally posted by Kashra Fall:

12k hp, 22k defense, taking 15% from one boss salvo (That homes.) So I'd say the complaint is legitimate even with a well built char that can do 2.7-4m a hit with skills and be tanky enough to survive it. It's just not a fun mechanic to deal with in general. Trap bombs should NOT be spawning as frequently as they are either, because they chunk your HP when they hit you.

Sure, you can slap on some more defense/HP, but at the cost of something else in your build. When you needed nothing like that in a team setting (Both colossi and other wise.) yet they require it in a solo because they amped up spawns? Doesn't make much sense to me.
HIDE BEHIND AN OBSTACLE THE BOSSES CAN'T SHOOT THROUGH THEM

Oh yes, it's such viable information, because it's not like you have to collect 30 brains before you can hurt the boss, right? All in the timeframe of taking hits from enemies, trap bombs+the boss himself. Maybe everyone should just use lepic and use the traction grenade to pull the stuff behind pillars, right?

Again, the content isn't hard, BUT, the game was not designed around this type of content before hand, so asking people to do it now (And solo.) is just a poor design choice. You could go through an entire dungeon with 2k HP before (Should you choose to, some people do, never been my bag.) yet now? I don't see that being possible due to the hinders of the dungeon's mechanics.
Akiza Aug 31, 2024 @ 8:05am 
Originally posted by Tenz:
Originally posted by Kashra Fall:

12k hp, 22k defense, taking 15% from one boss salvo (That homes.) So I'd say the complaint is legitimate even with a well built char that can do 2.7-4m a hit with skills and be tanky enough to survive it. It's just not a fun mechanic to deal with in general. Trap bombs should NOT be spawning as frequently as they are either, because they chunk your HP when they hit you.

Sure, you can slap on some more defense/HP, but at the cost of something else in your build. When you needed nothing like that in a team setting (Both colossi and other wise.) yet they require it in a solo because they amped up spawns? Doesn't make much sense to me.

And how much resist do you have for each element?

You are talking chinese to them now.

Originally posted by ✿♡Eden♡✿:
Originally posted by Kashra Fall:

12k hp, 22k defense, taking 15% from one boss salvo (That homes.) So I'd say the complaint is legitimate even with a well built char that can do 2.7-4m a hit with skills and be tanky enough to survive it. It's just not a fun mechanic to deal with in general. Trap bombs should NOT be spawning as frequently as they are either, because they chunk your HP when they hit you.

Sure, you can slap on some more defense/HP, but at the cost of something else in your build. When you needed nothing like that in a team setting (Both colossi and other wise.) yet they require it in a solo because they amped up spawns? Doesn't make much sense to me.
HIDE BEHIND AN OBSTACLE THE BOSSES CAN'T SHOOT THROUGH THEM

The whole area is basically a cover area to hide behind, lmao.
But we are talking chinese to most people now
Morgul Aug 31, 2024 @ 8:11am 
Originally posted by Kashra Fall:
Again, the content isn't hard, BUT, the game was not designed around this type of content before hand, so asking people to do it now (And solo.) is just a poor design choice. You could go through an entire dungeon with 2k HP before (Should you choose to, some people do, never been my bag.) yet now? I don't see that being possible due to the hinders of the dungeon's mechanics.

Invasions are about to kill stuff and collect stuff to kill stuff, the whole game is about that. How can you say game its not design around this type of content?
Bongobob Aug 31, 2024 @ 9:15am 
Originally posted by Tenz:
Just woke up and ran this invasion, whats so hard about it?

https://steamcommunity.com/sharedfiles/filedetails/?id=3321575381

Brains are literally the easiest thing.

Ok and now do the same and play Blair.
I beat all easy whit Lepic (just not so fast) but whit Blair i cant do it.
And talking about Brain if you play a Brainafk OPChar?
You can Chill behinde a Wall and you Hit the Boss if you play Bunny, other Chars cant do the same.
Last edited by Bongobob; Aug 31, 2024 @ 9:17am
DoT Aug 31, 2024 @ 9:23am 
People think they can walk around with 3k hp, no shield or defense and be good lmao.
Last edited by DoT; Aug 31, 2024 @ 9:23am
dreminh Aug 31, 2024 @ 9:23am 
Originally posted by Bongobob:
Originally posted by Tenz:
Just woke up and ran this invasion, whats so hard about it?

https://steamcommunity.com/sharedfiles/filedetails/?id=3321575381

Brains are literally the easiest thing.

Ok and now do the same and play Blair.
I beat all easy whit Lepic (just not so fast) but whit Blair i cant do it.
And talking about Brain if you play a Brainafk OPChar?
You can Chill behinde a Wall and you Hit the Boss if you play Bunny, other Chars cant do the same.
just hide behind the pillar then use sniper for quick scope, i just use Ajex shield wall and then snipe the boss face
ceil Aug 31, 2024 @ 12:05pm 
Originally posted by 500TB Homework Folder:
People think they can walk around with 3k hp, no shield or defense and be good lmao.
Gley here, shields are for cowards : )
Sweet-Trade Aug 31, 2024 @ 3:48pm 
Seriously, it's supposed to be a Multiplayer Co-Op game and for Season *1* they thought, "Eh, let's force solo that's impossible for people who don't have 1,000+ hours already in the game"
sergeantawesome Aug 31, 2024 @ 3:59pm 
I do not think Nexon has figured out difficulty may be related to something other than "throw tons of enemies at players."

I did also find it problematic on one mission where the boss' projectiles never missed and followed me exactly as I ran. There was no way to dodge those.
Last edited by sergeantawesome; Aug 31, 2024 @ 4:01pm
Originally posted by Atomic Tangerine:
Not to mention one-two hit boss at least remove the ressurrection limit boss fight or add coop so we dont have to do 4 man job as ourselves.
OMG! IS IT THAT HARD TO GET??? JUMP ON THE PAD LOOK AT THE DOOR SEE THE COLORS AND IT TAKES LIKE 5 SECONDS TO ACTIVATE!
RangeFinder Aug 31, 2024 @ 4:11pm 
For the current rotations which resists should I be looking for?
jandraelune Aug 31, 2024 @ 4:22pm 
Originally posted by RangeFinder:
For the current rotations which resists should I be looking for?
Kingston one you'll want electric resist, the Agna one, don't need a resist.
Kalieko Aug 31, 2024 @ 4:40pm 
The new invasion missions are easy. I completed them with Luna and Hailey without any catalysts or energy activators. It’s a skill issue.
sergeantawesome Aug 31, 2024 @ 7:54pm 
Originally posted by Kalieko:
The new invasion missions are easy. I completed them with Luna and Hailey without any catalysts or energy activators. It’s a skill issue.

Not questioning your conclusion, but curious as to what your load-outs and mods are with Luna and Hailey. I did not think either of those descendants would do very well due to the lack of abilities to deal with mobs of enemies.
Last edited by sergeantawesome; Aug 31, 2024 @ 7:54pm
< >
Showing 31-45 of 56 comments
Per page: 1530 50

Date Posted: Aug 31, 2024 @ 6:57am
Posts: 56