The First Descendant

The First Descendant

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D. Flame Jul 11, 2024 @ 5:45pm
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Remove the timer from the Dead Bride fight
The timer isn't fun and it just invalidates many playstyles. It contributes nothing to the gameplay, and it will chase away many players.

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EDIT:
I managed to solo her:
https://youtu.be/AzV9edYn-eY?si=48FsevBz5LJBbszz

I still stand behind everything I said.

Nexon, please remove the timers from these fights.
Last edited by D. Flame; Jul 11, 2024 @ 10:26pm
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Showing 106-120 of 216 comments
Syad Jul 12, 2024 @ 9:36am 
Originally posted by D. Flame:
I spent several hours grinding rock fall over and over and over and over again with bunny to get to the point of having enough material to upgrade mods to secure the clear. That is a little more than "just going to your inventory and changing weapons".
i dont know what you did but i progressed normally with zero grind and cleared the bride on the second try, died on the first try, unsurprisingly.

But i have watched the video, and let me ask you this. You say it's more than just upgrading weapons, but why does your weapon only uses 29 out of 50 module capacity? Why does your lvl40 Viessa only has 1K health?????? Despite having half-cost discounted HP slot?? And why does she have no Cold resistance despite the dude explicitly saying to equip 1700 res??? And why do you have Technician equipped??? despite not using any damaging skills????

You will get stuck on the next boss if these questions aren't addressed. timer or not
D. Flame Jul 12, 2024 @ 9:47am 
Originally posted by D. Flame:
Make a skill build for your descendant. Then Viessa's Ult on the Dead Bride then use a Fire Descendant's Ult.

Then try to tell me again how it doesn't make a difference. Then use the item that gives them even more mod space and lets you format their mod slots for even more space, then tell me again how it doesn't make a difference.

It is P2W, period.
You can grind those enhancement items at the first void intercept so your point is moot.

If you're focusing on your descendants skills then you're losing out on the actual damage which is your weapon. Skills are utilities, not a decisive factor. You could have maxed out your weapon and dome 8x the damage you do with those skills.

And Viessa is a STARTING CHARACTER. Your point is moot there aswell.

The fact is, if you have trouble, you're doing something wrong in the game. Period.
This isn't the only fight in the game, dear. I have been focusing on the descendant until this point. I made a thread on here asking where the most efficient place to farm mods to disassemble for upgrades was, and the only answer was rockfall, so that is what I did.



Originally posted by Syad:
Originally posted by D. Flame:
I spent several hours grinding rock fall over and over and over and over again with bunny to get to the point of having enough material to upgrade mods to secure the clear. That is a little more than "just going to your inventory and changing weapons".
i dont know what you did but i progressed normally with zero grind and cleared the bride on the second try, died on the first try, unsurprisingly.

But i have watched the video, and let me ask you this. You say it's more than just upgrading weapons, but why does your weapon only uses 29 out of 50 module capacity? Why does your lvl40 Viessa only has 1K health?????? Despite having half-cost discounted HP slot?? And why does she have no Cold resistance despite the dude explicitly saying to equip 1700 res??? And why do you have Technician equipped??? despite not using any damaging skills????

You will get stuck on the next boss if these questions aren't addressed. timer or not
Up until this point, I was using the "auto" function they have in the game to auto-select mods.

The reason the descendant is current built like that is because I manually selected mods and started upgrading them, but the grind for resources is long an tedious. I can grind until my inventory is full, only get like 20k in resources out of it, and one leveling one mod by one level can cost 25K alone.

My descendant having boosted skills is not the issue. If you watched the video, you would know that it is why I got the clear. The skill doesn't help do damage to the boss directly, but it does let me focus on the boss more.

How does that work? It let me one shot the adds, and it let me drop her AoE over time skill, and just sit in the middle of it, so I could ignore the adds and focus fire on the boss.

Again, you are trying to nitpick the stuff that worked, by telling me to do the stuff that did not work for me. It is just ridiculous.
Syad Jul 12, 2024 @ 9:57am 
bruh..
Shigekami Jul 12, 2024 @ 9:59am 
It's P2F not P2W, nothing in the shop will actually make up for your lack of understanding about how the game works nor your lack of skill (your 2 PoV shows enough).
Game is designed around farming and grinding, not ready to farm for an hour and level up your mods or adjust weapon to break through the wall you encounter ? i guess this isnt your type of game then
Originally posted by D. Flame:
This isn't the only fight in the game, dear. I have been focusing on the descendant until this point. I made a thread on here asking where the most efficient place to farm mods to disassemble for upgrades was, and the only answer was rockfall, so that is what I did.

I know it's not the only fight, dear. Thankfully for you, i beta tested the game and devourer used to be the wall where people got stuck. Now it's much easier for people with low DPS as long as they work as a team. Whereas dead bride is more DPS focused and positioning above all.

Rockfall is good to farm, assuming you're doing it in hard mode.
D. Flame Jul 12, 2024 @ 10:07am 
Rockfall is good to farm, assuming you're doing it in hard mode.
Care to explain how I was going to do Hard Mode BEFORE beating Dead Bride?

https://steamcommunity.com/app/2074920/discussions/0/4408543929285205735/
Last edited by D. Flame; Jul 12, 2024 @ 10:10am
crashdodgers Jul 12, 2024 @ 1:14pm 
I am begin to think that this boss is bug after 1.0.2 hot fix, as I have watched countless videos on YouTube, and they all have one thing in common and that is the weapon they use, and it is a slandered AR, yet I am using a highly mod Thunder cage and getting nowhere with this boss and the timer is also bug as it can kick you out at 8.25 and not 10.00 minis
Raizel Jul 12, 2024 @ 1:43pm 
Originally posted by Shigekami:
(...)
Game is designed around farming and grinding, not ready to farm for an hour and level up your mods or adjust weapon to break through the wall you encounter ? i guess this isnt your type of game then

In all regards, the amount of grinding needed to beat raid bosses in levelling content is far too much. The advice to do them solo is kinda silly in an online multiplayer game, where people expect and want to play with other people. The bosses in the levelling content should be tuned to the gear players reasonably have at that point of the story. It's fine if endgame - meaning hard mode - bosses are challenging and need some proper grinding, but the HP of the levelling phase bosses are way, way too high and should be cut down by quite a lot - especially on bosses like devourer where parties really suffer if people didn't grind properly to get through his invincibility phase without him regenerating back to full health.
76561197988918266 Jul 12, 2024 @ 1:44pm 
remove bad players
Crit Jul 12, 2024 @ 1:54pm 
Originally posted by D. Flame:
Originally posted by Jet Uppercut:
Honestly, just solo her. She's easy. You can jump in place to dodge all her attacks, the AoE you can grapple the floor to get out of and you can take out the adds with a launcher easily.

I killed her in like 6 minutes with level 40-ish weapons solo without any catalysts or activators. And I was Viessa. That was after failing 3 or 4 times in a team.

Thunderclap melts her.
"just change your playstyle, and you can win"
I know. I already said that. That's the entire point of the thread. I don't want to have to change my playstyle because of an arbitrary time limit.

If I was getting my butt kicked in actual combat, then I would adjust to find something that works. But the fact that I am losing to an arbitrary timer feels terrible, annoying, and P2W.
I don’t understand the p2w thought process behind your argument. Also if you think it’s your play style that isn’t an issue solo it scaling in this game is crazy heavy when there’s more people rightfully so. If you try the fight solo and you end up in a worse position than the closest you’ve been with a group then you definitely should approach this fight differently cause. As someone who is 100% f2p and has beaten all hardmode bosses you are going to have a much more difficult time if you can’t use the module system to your advantage. (Here’s a hint: a fully upgraded mod is 100% than a level 1 mod)
LewdestRoadCone Jul 12, 2024 @ 1:56pm 
honestly i would like to see the timers removed from all the bosses. im more about the experience than ttk requeue reboot. if i have a group thats sucking but we managed to spend 30min that is a bond that creates brothers. i would rather impatient people drop from the group forcing us to try even harder, don't need qqers.

our first boss ever we failed at like 2% health because the timer kicked off. private queue, just the two of us. we like to have to earn that survival. trial by fire. go in blind and learn it. thats how you get the experience. thats how you even have experiences.

that first boss fight until the timer made us sad, was quite the learning experience. it wasn't until that we fully understood how ammo and mana regen works in this game lol.

its ok if a few bosses have enrage timers. but that shouldn't be an instant fail because of some dumb clock. you can still overcome enrage sometimes. no war this planet has experienced thusfar has just ended because it went on too long.

destiny 2 leviathan raids that took *hours* because someone was learning to get good from the rest of us.
Last edited by LewdestRoadCone; Jul 12, 2024 @ 2:06pm
crashdodgers Jul 12, 2024 @ 2:05pm 
"honestly i would like to see the timers removed from all the bosses. im more about the experience than ttk requeue reboot. if i have a group thats sucking but we managed to spend 30min that is a bond that creates brothers."

This to me is what game should be about, i.e. making new friends and having fun doing what we all love best, i.e. gaming, not having to ether spend an insane amount of time and energy into grinding to get what you need, now do not get me wrong, doing a some grinding is fine as it is part of the game experience, but only having two choices, i..e. spend shed loads of cash buying everything you need (where is the fun in that) or spend shed loads of time grinding and yes if it takes 30 mins to kill the boss then so be it just as long as I can kill it and move on.
Last edited by crashdodgers; Jul 12, 2024 @ 2:05pm
JudgeTy Jul 12, 2024 @ 2:10pm 
Originally posted by Lewdest Road Cone:
honestly i would like to see the timers removed from all the bosses. im more about the experience than ttk requeue reboot. if i have a group thats sucking but we managed to spend 30min that is a bond that creates brothers. i would rather impatient people drop from the group forcing us to try even harder, don't need qqers.

our first boss ever we failed at like 2% health because the timer kicked off. private queue, just the two of us. we like to have to earn that survival. trial by fire. go in blind and learn it. thats how you get the experience. thats how you even have experiences.

that first boss fight until the timer made us sad, was quite the learning experience. it wasn't until that we fully understood how ammo and mana regen works in this game lol.

its ok if a few bosses have enrage timers. but that shouldn't be an instant fail because of some dumb clock. you can still overcome enrage sometimes. no war this planet has experienced thusfar has just ended because it went on too long.

Well *Acktually, pushes glasses up on nose ridge*. It's call "WAR OF ATTRITION" And there have been many wars, major wars even that have been won and lost due to "went on too long."
LewdestRoadCone Jul 12, 2024 @ 2:14pm 
one of my friends suggested if your fight takes too long, Nell should radio in to make fun of you periodically. 🤣
bigjimbo84 Jul 12, 2024 @ 2:19pm 
These boss fights are designed to test you and your build and supposed to be end game content for now. Stop asking for things to be removed and build your descendants and weapons better. It's all part of the process and the timers are there to make it intense and not easy. Get good.
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Date Posted: Jul 11, 2024 @ 5:45pm
Posts: 216