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Wanna compare a fresh new game with others who where out for many years ?
I dont compare for this reason.
Its fun to play sometimes in the week and i will give the game time to grow.
What I meant by weapon uniqueness is, take the Immediate Execution for example, out of all the hand cannons, this is the only one that you can fan the hammer.
Or a burst-fire rifle where if you aim, it's a burst but if you fire from the hip, it's full auto.
Or a semi-auto sniper rifle where it fires 2 rounds per click, that kind of thing.
I should've worded it better but yeah, even ultimates behave the same as their base counter-part with skills attached to it, I was hoping that the ultimate laser gun (i forgot the name) would at least split beams after I made it but alas, they're all mid.
We need to wait at least 1 year and see what happens.
No.. this game has progress robbing bugs. It is horribly balanced. It's definitely worth checking out but it's not the goat of anything. If you're looking to waste some time this is it.
If Ubisoft somehow able to create Division 3 with crossplay, proper live service, with refined gameplay formula from Div 2. That game will become the best Looter Shooter of the year
AH! Borderlands 2. Most excellent.
On the other hand, Zeed is right. There are certain visual aspects that is......underwhelming. In comparison to TFD
I know it isn't perfect but at least they are trying different mechanics instead of the *Bullet Sponge is good content right?* /s that most companies do with this type of game. The balls were infuriating in their first iteration but now that they got rid of the In Order ones I'm not nearly as grumpy about them.
Yes the drops rates get old but I actually like having to work towards something and tweaking builds as I go to get more powerful.