The First Descendant

The First Descendant

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konekone Jul 23, 2024 @ 12:23am
Regarding Quenching in Enduring Legacy
Hello, I am a Japanese player.
I have a question about Enduring Legacy and would like some help.

Enduring Legacy applies a debuff called Quenching to enemies.
I interpreted the unique ability as “if even 1 stack of the debuff is applied, it reduces fire resistance by -5%, and additionally decreases it by -0.8% per stack.” However, when I tried it out, I couldn't find the -5% effect anywhere.
When applying 30 stacks, Deadbride's fire resistance of 57.06% dropped to 52.97%.
Similarly, with 30 stacks, Executioner's resistance of 76.05% decreased to 72.92%.
I tried fitting it into the proposed player defense values of 2K=10%, 4K=20%, etc., and calculating 0.8% * 30, but none of it made sense.
Can someone tell me if this debuff is bugged or if it's just me that's confused?
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Showing 1-8 of 8 comments
Shyba Jul 23, 2024 @ 12:36am 
question: where did you get those % values for enemy resistances? o.O

possible answer to YOUR question : it's more likely it's reducing a static number by that value not a global % (like if the enemy has 100,000 resistance that translates into 70% resistance it's lowering that 100,000 by 5% not the 70% so the total reduction of 29% resistance ISN'T exactly 70% lowered to 41% it's 100,000 lowered to 71,000 (assuming it's a straight 29% cut) or to 74,657 if it's a % of a % (so -5% then -0.8% of that remaining value then 0.8% of that value and so on)
Last edited by Shyba; Jul 23, 2024 @ 12:37am
Kashra Fall Jul 23, 2024 @ 12:38am 
%'s in this game work really oddly, so it is hard to say just how much it is actually dropping. However, testing it in the laboratory, you can see when repplied with 30 stacks, the burn is infact stronger. You won't benefit from using skills on quenched targets though, but your teammates will.
Shyba Jul 23, 2024 @ 12:42am 
Originally posted by Kashra Fall:
%'s in this game work really oddly, so it is hard to say just how much it is actually dropping. However, testing it in the laboratory, you can see when repplied with 30 stacks, the burn is infact stronger. You won't benefit from using skills on quenched targets though, but your teammates will.
wait what? why wouldn't you benefit from quenching yourself? o.O
Kashra Fall Jul 23, 2024 @ 12:43am 
Originally posted by Shyba:
Originally posted by Kashra Fall:
%'s in this game work really oddly, so it is hard to say just how much it is actually dropping. However, testing it in the laboratory, you can see when repplied with 30 stacks, the burn is infact stronger. You won't benefit from using skills on quenched targets though, but your teammates will.
wait what? why wouldn't you benefit from quenching yourself? o.O

Because the quench effect lasts 1.0 seconds. Which it takes longer than that to throw a skill out lol. Lepic can toss a grenade, but he'd have to be right up against the target to benefit from the decrease in resistance.
Shyba Jul 23, 2024 @ 12:45am 
Originally posted by Kashra Fall:
Originally posted by Shyba:
wait what? why wouldn't you benefit from quenching yourself? o.O

Because the quench effect lasts 1.0 seconds. Which it takes longer than that to throw a skill out lol. Lepic can toss a grenade, but he'd have to be right up against the target to benefit from the decrease in resistance.
oh even at max rank it's only 1? that's kind of lame /= I guess that makes sense.. seeing as Clairvoyance is the same problem of incredibly low duration not benefitting Viessa outside a pre-tossed BLizzard... on TOP of it being a Beam rifle so it's already pretty bad lol...
Last edited by Shyba; Jul 23, 2024 @ 12:47am
konekone Jul 23, 2024 @ 1:01am 
If my calculations are correct, enemies in this game have a consistent reduction rate regardless of the attack power used. The tested attack power values are low, so there are rounding errors, but the gun defense rate, fire defense rate, and ice defense rate for each hard boss are as follows, in order from Executioner:

71.81% 76.05% 71.82%
66.96% 57.06% 76.88%
72.86% 72.87% 76.94%
80.97% 73.89% 51.54%
73.68% 73.70% 77.63%
73.99% 73.99% 77.91%
74.30% 68.91% 80.67%
74.59% 82.22% 66.99%
Shyba Jul 23, 2024 @ 1:09am 
Originally posted by konekone:
If my calculations are correct, enemies in this game have a consistent reduction rate regardless of the attack power used. The tested attack power values are low, so there are rounding errors, but the gun defense rate, fire defense rate, and ice defense rate for each hard boss are as follows, in order from Executioner:

71.81% 76.05% 71.82%
66.96% 57.06% 76.88%
72.86% 72.87% 76.94%
80.97% 73.89% 51.54%
73.68% 73.70% 77.63%
73.99% 73.99% 77.91%
74.30% 68.91% 80.67%
74.59% 82.22% 66.99%

that seems a little off though.. because that implies that the only real difference is Weak or not weak (since everyone tends to be at the similar values unless they have the OBVIOUS weakness)

but Execution should be "normal" to Ice strong to fire vs bride whos WEAK to fire and very strong to ice all the normals and strongs tend to be at very similar values in your calculations and only the Very weak's stand out

HOWEVER if true it also throws a massive "problem" at the people complaining about bringing specific characters to fights that are "very strong" against them since those values imply it's not NEARLY as bad as it should be

Edit: however it also could be a mix of Solo vs Group since the last 3 are forced to 4 person scaling which DOES seem to fit with Deadbridge/frost walker and Molten Fortress/Pyro(so Very weak and Very strong seem "correct") it's the 2 middle ground "resistances" values that don't seem quite right (Strong and Normal) because that implies it's only like 5% difference in resistance between Very Strong > Strong > Normal and then suddenly a nearly 15% drop from Normal to Very Weak
Last edited by Shyba; Jul 23, 2024 @ 1:15am
konekone Jul 23, 2024 @ 1:17am 
Originally posted by Kashra Fall:
%'s in this game work really oddly, so it is hard to say just how much it is actually dropping. However, testing it in the laboratory, you can see when repplied with 30 stacks, the burn is infact stronger. You won't benefit from using skills on quenched targets though, but your teammates will.

I don't know the complete formula for the defense and resistance values, so it's not exact,
If I set the defense value to *0.992^30, as you say, I get a pretty close, though not perfect, value. Thanks.
I will eventually test it again with 50 stacks.

But as I said at the beginning, I have no idea about the -5% flame resistance.
I'd like to see you actually shoot and test it, but the change at 1 stack is tiny, and I didn't see any significant change between 29 and 30 stacks.
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Date Posted: Jul 23, 2024 @ 12:23am
Posts: 8