Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you're using an NVIDIA card, open the NVIDIA Control Panel and navigate to Manage 3D settings > Global Settings > Shader Cache Size, and change it to Disabled.
Restart your PC, open File Explorer, navigate to this path:
"C:\Users\YourUserNameHere\AppData\Local\NVIDIA\GLCache"
Delete the folder with all the numbers and letters. In NVIDIA Control Panel, change the shader cache back to its original value or just 5GB to be safe, and reboot once more. When you launch The First Descendant, it should rebuild its shader cache and hopefully fix your performance.
If you're using an AMD graphics card, open AMD Radeon Software, click the gear icon in the top-right, click Graphics, scroll down and expand Advanced section, and hit "Reset Shader Cache".
Hopefully this should fix it for you. I limited my FPS to 10 when I walked away from my machine before when the game was building the shader cache and when I came back and put my FPS back to normal my game ran at 20-30FPS constantly. I relaunched the game to see if it was just a fluke and it stayed. I had to clear my shader cache and leave my FPS uncapped while the shader cache was building and it played smooth.
This not only fixed TFD it fixed Helldivers two, you're the GOAT!!!!!
Holy ♥♥♥♥ thank you so much.
THIS WORKED
Hey man I have a question if you don't mind: I followed your guide for NVIDIA gpu but I retarted the game it didn't do any shader compiling (like it usually does during loading screens)... Did I do something wrong? Or maybe they moved shaders to another folder? Thank you.