The First Descendant

The First Descendant

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ffrotty Jul 21, 2024 @ 8:16am
game unplayable since patch due to "preparing shaders"
preparing shaders.

i've tried all the fixes, none of them worked. editing engine.ini sped up the loading but it's still too long and on quick boss kills I'm timing out before I can even use pop the amorphous.

on dungeon runs I'm getting in at like the 90% mark every time.

pre-patch I never had problems with shaders once they were loaded and boss missions took 2 seconds tops to load.

now it seems like the shaders aren't caching at all and every load of every map redoes them, and it's 1-2 minutes a load.
Last edited by ffrotty; Jul 21, 2024 @ 8:22am
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Sanzor Jul 21, 2024 @ 8:42am 
Not sure what the difference is in terms of "handling" the shaders. I run AMD RX 7800 XT GPU and only launch + the patch with the change to shaders popped up for me. I visited White-in Gulch for the first time today and shaders loading wasn't even present.

My girlfriend however run a 3070 RTX and it plagues loading screens often, including easily after whatever hotfix they introduced. The load times aren't that long, so I'm wondering if it's something with the shader cache on your end. Various players mentioned it might help clearing the cache found in Nvidia Control Panel or do the long run and perform a clean GPU driver install.
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Date Posted: Jul 21, 2024 @ 8:16am
Posts: 1