The First Descendant

The First Descendant

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stonking.com 2024 年 7 月 19 日 下午 7:03
Anyone have any engine.ini settings to minimize CPU usage?
Does anyone know any settings to cut "CPU" usage down?

My 8th gen i7-8700K CPU running at 4.29GHz and Nvidia GTX 1080 are melting and the fans sound like like they want to hurt me for treating them so badly when playing this game on a PC :(
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目前顯示第 16-30 則留言,共 42
RedFaster 2024 年 7 月 21 日 上午 5:08 
引用自 Captain Worthy
引用自 stonking.com
Does anyone know any settings to cut "CPU" usage down?

My 8th gen i7-8700K CPU running at 4.29GHz and Nvidia GTX 1080 are melting and the fans sound like like they want to hurt me for treating them so badly when playing this game on a PC :(

The easiest way to cut down the CPU usage is to edit your Windows power plan. Under its advanced settings, you can lower the maxmum processor power from 100% to 99% and this disables all automated boost clocks & overclocking features.

You don't need 4 GHz or more to run this game, it works fine on lower clocks too. It'll lower the maximum frames a bit but in your case high frames are the issue to begin with.

I recommend you cap your framerate to 60 through v-sync(from your Nvidia control panel, set the game to always use v-sync and in your Windows display settings set your monitor frequency to 120 Hz if you've got a high framerate monitor) and use frame generation to get extra frames(which would then go up to 120 fps).

You need to use AMD's FSR in order to access frame generation though, but it works fine on GTX GPU's. Using FSR to scale the resolution also lowers the burden on your hardware.


引用自 Captain Worthy
引用自 stonking.com
Does anyone know any settings to cut "CPU" usage down?

My 8th gen i7-8700K CPU running at 4.29GHz and Nvidia GTX 1080 are melting and the fans sound like like they want to hurt me for treating them so badly when playing this game on a PC :(

The easiest way to cut down the CPU usage is to edit your Windows power plan. Under its advanced settings, you can lower the maxmum processor power from 100% to 99% and this disables all automated boost clocks & overclocking features.

You don't need 4 GHz or more to run this game, it works fine on lower clocks too. It'll lower the maximum frames a bit but in your case high frames are the issue to begin with.

I recommend you cap your framerate to 60 through v-sync(from your Nvidia control panel, set the game to always use v-sync and in your Windows display settings set your monitor frequency to 120 Hz if you've got a high framerate monitor) and use frame generation to get extra frames(which would then go up to 120 fps).

You need to use AMD's FSR in order to access frame generation though, but it works fine on GTX GPU's. Using FSR to scale the resolution also lowers the burden on your hardware.

I have been jumping through all the hoops testing FSR and it looks like the Epic option simply performs better in this game AND it doesn't add input latency like frame gen does
stonking.com 2024 年 7 月 21 日 上午 9:56 
引用自 RedFaster
Uh oh, hold on. I found something.

If you're sticking with global illumination on low then the nanite settings might actually be a BAD idea! Here's a more updated set you should try, also with the shader tweak included:[/script/engine.inputsettings]
bViewAccelerationEnabled=False
bEnableMouseSmoothing=False

[SystemSettings]
r.ShaderPipelines=1
r.ShaderPipelineCache.Enabled=0
r.D3D.ForceDXC=1
r.Threads=20
r.AsyncCompute=1
r.AsyncPipelineState=1[/script/engine.renderersettings]
r.RayTracing=0
r.RayTracing.ForceAllRayTracingEffects=0
r.TemporalAA.HistoryScreenpercentage=50
r.BasePassOutputsVelocity=1
r.BasePassForceOutputsVelocity=1
r.TemporalAA.R11G11B10History=1
r.TemporalAAPauseCorrect=1
r.TemporalAA.Upsampling=1
r.TemporalAACatmullRom=1
r.TemporalAA.Algorithm=1
r.AntiAliasingMethod=4
r.AntiAliasingQuality=4
r.PostProcessAAQuality=6
r.TemporalAA.Quality=3
r.UseAsyncShaderPrecompilation=1
r.bForceCPUAccessToGPUSkinVerts=True
r.SkinCache.CompileShaders=1
r.Streaming.PrioritizeBusyTextures=0
r.Streaming.LimitPoolSizeToVRAM=0
r.DepthOfFieldQuality=0
r.EyeAdaptationQuality=2
r.Nanite=0
r.SkylightIntensityMultiplier=0.5
r.GlobalIlluminationMethod=0
r.GlobalIllumination.Denoiser.TemporalAccumulation=0
r.Reflections.Denoiser.TemporalAccumulation=0
r.Shadow.Denoiser.TemporalAccumulation=0
r.TemporalAACurrentFrameWeight=0.31
r.TemporalAAFilterSize=0.89
r.TemporalAASamples=23[/script/unrealed.cookersettings]
+VersionedIntRValues=r.VelocityOutputPass[/script/engine.engine]
bSmoothFrameRate=True
bUseFixedFrameRate=False
MinDesiredFrameRate=65.000000
SmoothedFrameRateRange=(LowerBound=(Type=Exclusive,Value=50.000000),UpperBound=(Type=Exclusive,Value=80.000000))

Thanks, this brings my CPU down to mostly being in the 45-55% utilization range now (it spikes to 60-70 from time to time when moving around and depending on map) at 2560x1440 with textures increased to high and visibility to medium, everything else low.

I turned VSYNC off because I just got a new monitor with G-SYNC support that runs at 180Hz and I haven't noticed any tearing at all with it off.
stonking.com 2024 年 7 月 21 日 上午 10:03 
引用自 Captain Worthy
引用自 stonking.com
Does anyone know any settings to cut "CPU" usage down?

My 8th gen i7-8700K CPU running at 4.29GHz and Nvidia GTX 1080 are melting and the fans sound like like they want to hurt me for treating them so badly when playing this game on a PC :(

The easiest way to cut down the CPU usage is to edit your Windows power plan. Under its advanced settings, you can lower the maxmum processor power from 100% to 99% and this disables all automated boost clocks & overclocking features.

You don't need 4 GHz or more to run this game, it works fine on lower clocks too. It'll lower the maximum frames a bit but in your case high frames are the issue to begin with.

I recommend you cap your framerate to 60 through v-sync(from your Nvidia control panel, set the game to always use v-sync and in your Windows display settings set your monitor frequency to 120 Hz if you've got a high framerate monitor) and use frame generation to get extra frames(which would then go up to 120 fps).

You need to use AMD's FSR in order to access frame generation though, but it works fine on GTX GPU's. Using FSR to scale the resolution also lowers the burden on your hardware.

Thanks. I tried AMD / Epic and the rest of them but none seemed to reduce CPU usage.

I tried this power plan thing the other day and it had no effect at all, CPU still did whatever it wanted to do and was high but I'm going to try it again and pay more attention to the clock speeds just to see if they do what you said.

I also just got a new monitor that runs at 180Hz with G-SYNC compatibility so I turned v-sync off and I haven't noticed any tearing at all.
Gias 2024 年 7 月 21 日 上午 10:39 
引用自 RedFaster
You can give this a try. Make a copy of your old config file.

My engine.ini was empty. Did yours contain something? Right now all config files aside from GameUserSettings seem empty.
Smokey 2024 年 7 月 21 日 上午 11:11 
You can make a new power plan in windows and set your cpu limits to something like Max 90% and min 80% ( or your own adjusted lower values if you dont mind a fps drop ) . It can take off about 10c easily. A slight fps drop might happen though but nothing too massive. You can do the same for your gpu, set the power limit to normal or moderate for gpu.

this has more effect as trying to fiddle with the ini.
最後修改者:Smokey; 2024 年 7 月 21 日 上午 11:13
RedFaster 2024 年 7 月 21 日 下午 9:16 
引用自 Smokey
You can make a new power plan in windows and set your cpu limits to something like Max 90% and min 80% ( or your own adjusted lower values if you dont mind a fps drop ) . It can take off about 10c easily. A slight fps drop might happen though but nothing too massive. You can do the same for your gpu, set the power limit to normal or moderate for gpu.

this has more effect as trying to fiddle with the ini.

Okay so people who have already done all their basic computer stuff are wondering why this game performs poorly and others don't: it just came out and is optimized about as well as any other UE5 game that just came out
RedFaster 2024 年 7 月 21 日 下午 9:18 
here's my last best set of values for low-spec videocards. IDK what else I can do to improve this

[/script/engine.engine]
bSmoothFrameRate=True
SmoothedFrameRateRange=(LowerBound=(Type=Exclusive,Value=55.000000),UpperBound=(Type=Exclusive,Value=75.000000))
bUseFixedFrameRate=False
#FixedFrameRate=60.000000
MinDesiredFrameRate=60.000000

[/script/luminruntimesettings.luminruntimesettings]
FrameTimingHint=FPS_60

[/script/engine.inputsettings]
bViewAccelerationEnabled=False
bEnableMouseSmoothing=False

[GameNetDriver StatelessConnectHandlerComponent]
CachedClientID=3

[SystemSettings]
r.AsyncCompute=1
r.AsyncPipelineState=1
r.ShaderPipelines=1
r.ShaderPipelineCache.Enabled=0
r.D3D.ForceDXC=1
r.UseAsyncShaderPrecompilation=1
r.bForceCPUAccessToGPUSkinVerts=True
r.SkinCache.CompileShaders=1
r.Streaming.PrioritizeBusyTextures=0
r.Streaming.LimitPoolSizeToVRAM=0
r.Threads=20

[/script/engine.renderersettings]
r.RayTracing=0
r.RayTracing.ForceAllRayTracingEffects=0
r.SkylightIntensityMultiplier=0.5
r.GlobalIlluminationMethod=0
r.GlobalIllumination.Denoiser.TemporalAccumulation=0
r.Reflections.Denoiser.TemporalAccumulation=0
r.Shadow.Denoiser.TemporalAccumulation=0
r.Nanite=0
r.DepthOfFieldQuality=0
r.EyeAdaptationQuality=2
r.TemporalAA.HistoryScreenpercentage=75
r.BasePassOutputsVelocity=1
r.BasePassForceOutputsVelocity=1
r.TemporalAA.R11G11B10History=1
r.TemporalAAPauseCorrect=1
r.TemporalAA.Upsampling=1
r.TemporalAACatmullRom=1
r.TemporalAA.Algorithm=4
r.AntiAliasingMethod=4
r.AntiAliasingQuality=4
r.PostProcessAAQuality=6
r.TemporalAA.Quality=3
r.TemporalAACurrentFrameWeight=0.3
r.TemporalAAFilterSize=0.9
r.TemporalAASamples=32

[/script/unrealed.cookersettings]
+VersionedIntRValues=r.VelocityOutputPass

[WindowsApplication.Accessibility]
StickyKeysHotkey=False
ToggleKeysHotkey=False
FilterKeysHotkey=False
StickyKeysConfirmation=False
ToggleKeysConfirmation=False
FilterKeysConfirmation=False
RedFaster 2024 年 7 月 21 日 下午 9:19 
引用自 Gias
引用自 RedFaster
You can give this a try. Make a copy of your old config file.

My engine.ini was empty. Did yours contain something? Right now all config files aside from GameUserSettings seem empty.

Some values should be generated after the first time you load the game and exit properly.
RedFaster 2024 年 7 月 21 日 下午 9:21 
引用自 stonking.com
引用自 Captain Worthy

The easiest way to cut down the CPU usage is to edit your Windows power plan. Under its advanced settings, you can lower the maxmum processor power from 100% to 99% and this disables all automated boost clocks & overclocking features.

You don't need 4 GHz or more to run this game, it works fine on lower clocks too. It'll lower the maximum frames a bit but in your case high frames are the issue to begin with.

I recommend you cap your framerate to 60 through v-sync(from your Nvidia control panel, set the game to always use v-sync and in your Windows display settings set your monitor frequency to 120 Hz if you've got a high framerate monitor) and use frame generation to get extra frames(which would then go up to 120 fps).

You need to use AMD's FSR in order to access frame generation though, but it works fine on GTX GPU's. Using FSR to scale the resolution also lowers the burden on your hardware.

Thanks. I tried AMD / Epic and the rest of them but none seemed to reduce CPU usage.

I tried this power plan thing the other day and it had no effect at all, CPU still did whatever it wanted to do and was high but I'm going to try it again and pay more attention to the clock speeds just to see if they do what you said.

I also just got a new monitor that runs at 180Hz with G-SYNC compatibility so I turned v-sync off and I haven't noticed any tearing at all.

It's true that once you have a monitor that does 120hz or better you really don't need vsync anymore. When the screen does tear a little bit it happens so fast you can barely see it
Smokey 2024 年 7 月 22 日 上午 4:25 
引用自 RedFaster
引用自 Smokey
You can make a new power plan in windows and set your cpu limits to something like Max 90% and min 80% ( or your own adjusted lower values if you dont mind a fps drop ) . It can take off about 10c easily. A slight fps drop might happen though but nothing too massive. You can do the same for your gpu, set the power limit to normal or moderate for gpu.

this has more effect as trying to fiddle with the ini.

Okay so people who have already done all their basic computer stuff are wondering why this game performs poorly and others don't: it just came out and is optimized about as well as any other UE5 game that just came out

Well yeah it can def use some optimization. But the tip I gave is more so for cpu's that reach temps so high that they start throttling down,impacting performance evenmore. And this game does make your pc,quite hot. Limiting the max % can shave off quite a bit of heat.
stonking.com 2024 年 7 月 22 日 上午 11:46 
引用自 Smokey
引用自 RedFaster

Okay so people who have already done all their basic computer stuff are wondering why this game performs poorly and others don't: it just came out and is optimized about as well as any other UE5 game that just came out

Well yeah it can def use some optimization. But the tip I gave is more so for cpu's that reach temps so high that they start throttling down,impacting performance evenmore. And this game does make your pc,quite hot. Limiting the max % can shave off quite a bit of heat.

I tried this CPU thing at many different settings and it had a massive impact on FPS and overall performance in-game so that doesn't work, at least not for this game. The game becomes unplayable.
EmperorVolo 2024 年 7 月 22 日 上午 11:51 
引用自 Manxome
the single game file is ~34gigs.. don't think and .ini is going to do anything to fix that problem... over time this is also going to nuke a hole in your gen 4/5 M.2 SSD.. ( you go the super car for free.. but not your ♥♥♥♥♥♥ is dead 4 months later and it's $60k to replace it.. ) that sort of gotcha moment is happening with this game, everytime they do a hot fix of a few meg or 1 gig.. the whole 34gig game file needs to be redone.

This guy doesn't have one iota of a clue of what he is talking about but it's funny to read.
EmperorVolo 2024 年 7 月 22 日 上午 11:53 
Jesus Christ.....download https://www.intel.com/content/www/us/en/download/17881/intel-extreme-tuning-utility-intel-xtu.html

Change it to simple view and then lower Performance Core Ratio. Play. That simple. Christ on a cracker you guys make this look hard.
stonking.com 2024 年 7 月 23 日 上午 8:28 
引用自 Volo
Jesus Christ.....download https://www.intel.com/content/www/us/en/download/17881/intel-extreme-tuning-utility-intel-xtu.html

Change it to simple view and then lower Performance Core Ratio. Play. That simple. Christ on a cracker you guys make this look hard.

This actually solved my problem, thank you.

I reduced my Performance Core Ratio from 43x to 39x and now there's no CPU overheating, no noisy fans and no loss in quality. In fact I was able to increase my quality settings.

This has made me super happy, you can use XTU to perfectly finely tune exactly how much CPU gets used.

CPU temp never goes over 65c now.
最後修改者:stonking.com; 2024 年 7 月 23 日 上午 8:47
fermioff 2024 年 7 月 27 日 下午 6:03 
引用自 Volo
Jesus Christ.....download https://www.intel.com/content/www/us/en/download/17881/intel-extreme-tuning-utility-intel-xtu.html

Change it to simple view and then lower Performance Core Ratio. Play. That simple. Christ on a cracker you guys make this look hard.

Do you know of something like this for AMD? I have Ryzen Master...just not sure what the setting would be called. Although, I can certainly investigate lol.
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張貼日期: 2024 年 7 月 19 日 下午 7:03
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