The First Descendant

The First Descendant

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BardzBeast 19 JUL 2024 a las 16:42
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I am fed up of how OP bunny is
I play mostly freyna and lepic. their abilities take forever to cool down and they do high damage vs single target or small aoe for limited time.

Bunny has massive aoe, massive damage aura with ridiculously fast cool down and can run everywhere super quick.

Almost every single infiltration mission i'm just running to keep up and walking past the drops of dead mobs. then when in a room full of enemies i can't believe that its considered acceptable game design for all of them to be instantly dead because of 1 low cooldown bunny ability that takes 0 skill. This is made worse when there is an ult bunny with bigger radius and more damage.

they need to increase the cooldown, reduce the area of affect and/or reduce the damage. Something that has such a large radius, does so much damage, moves so fast, has such a short cooldown and takes 0 effort is insanely unbalanced. It also completely bypasses enemy shields, most boss immune mechanics and common enemy immune spots.

On albion defence as an example. I have level 100 guns. I'm shooting the enemies in the late stages and they take a second to kill some of the bigger guys. Meanwhile bunny just turns on their instakill aura and mops every enemy up in as much time as it takes for me to kill 1. Its ok for a class be to be good vs large mobs, but to be this crazy efficient for no effort when 90% of the game is spent killing smaller enemies for me is too much.

I see some discussion around this and yet I'm actually quite surprised how little discussion I see given how ridiculously OP bunny is compared to everything else. I understand she is very popular because of how powerful she is plus the skins, but I think she is actively harming the game in the long run, as it makes the game much less fun for everyone else not playing bunny.
Última edición por BardzBeast; 20 JUL 2024 a las 16:42
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Mostrando 16-30 de 984 comentarios
BardzBeast 19 JUL 2024 a las 17:25 
Publicado originalmente por Reileen:
Private lobby exists
but its more fun multiplayer.
BardzBeast 19 JUL 2024 a las 17:26 
Publicado originalmente por Hosenbund:
Publicado originalmente por Peter Pan:
I don't mind if Bunny has this niche aoe move that no other descendants have.

What I do mind is that she doesn't seem to have any weaknesses. Like, she is strong from beginning till end? She can farm this way in hard mode just like in normal mode?

So less about her being OP, more about balance issue. Why play other descendants if Bunny can do everything?

becuase bunny is not good at killing bosses.
the first thing you want is a farming character, which is just bunny, no other choice on that level of her. it is a balance issue, yes.

but if you want to kill hard mode bosses efficiently, then you are gonna need another ultimate character, gley would be the best choice

Bunny might not be the best at killing bosses. but she is still pretty good at killing smaller bosses like those in infiltration missions. intercepts yes not the best. but they make up a very small portion of the game.
Wehzy 19 JUL 2024 a las 17:27 
Bunny is literally a glass canon build, what are you talking about LMAO
Cockasian 19 JUL 2024 a las 17:28 
Didn't you know that the Devs has a fetish for bunny girls?
Boink 19 JUL 2024 a las 17:42 
Publicado originalmente por BardzBeast:
Publicado originalmente por Boink:
VALBY is stronger than Bunny on almost every farm outside pre-DESIGNED for void shards and the one with the underground passage.

Bunny is there for a starter grinding descendant to make it easier for new players. A lot of shard farming involves her.

Bunny fails in most Hard Intercepts except Obstructer. Valby can do much better as a Weapon CRIT specialist and destroys adds with her skill sets. This includes a built-in CC.

I'm not very familiar with the terminology? Farming I guess you mean grinding for parts or materials? Valby seemed ok but the aoe is much smaller and has less speed and from what I've seen so far it does less damage over time than bunny's ability does.

I think Bunny is quite effective at bosses which are weak to electric. her energy beam skill does lots of damage. Being squishy isnt really that big of a deal when you have upgraded HP and defence and learn how to dodge etc. I very rarely see Bunny's go down unless they are underlevelled or new players.

Sorry, when I say "fails" fails compared to other descendants not counting Ajax.

Valby leaves a trail behind while Bunny got a forward A/E. That trail is why you see right now there are lots of Valby gold farms.

LOL I see a ton of Bunnies go down. Then again I rarely see them past Devourer at least in NA (except for Obstructor of course).
Vinkelslip 19 JUL 2024 a las 17:52 
I dont know what they were thinking, the AOE is so large and one shots everything it needs to be nerfed hard. It makes any other character useless
76561197988918266 19 JUL 2024 a las 17:54 
Anyone can stack cooldown reduction.
Boink 19 JUL 2024 a las 18:01 
Publicado originalmente por Vinkelslip:
I dont know what they were thinking, the AOE is so large and one shots everything it needs to be nerfed hard. It makes any other character useless

If you are in a group with her you get all the benefits... why are you trying to compete on TRASH mobs?
StellarSkys 19 JUL 2024 a las 18:12 
Bunny honestly falls off really quickly other descendants like valby can do the same job, while having better potential in other areas. also bunnys big aoe skill comes off effect like half way through the cooldown, so you actually have to mod her out to make it constant. its not no mod op. you are seeing bunnies who found what makes her stand out, and then building entirely into that. as well as the default range is only about bunnies height extending from her. its also mods that are extending that. so these bunnies with huge ranges and instant cooldown v's are pretty much only modded for CD, Range, and electric damage. and then they instant drop to eterrick who has electric resist and is a boss. so someone else has got to take him down unless they are overstated. (which is another problem with level 100s going into 20's one tapping everything by looking too hard with no level sync)

outside of her C and V mix shes easily super easy to put down, with no real ability to do good single target damage.

so as she can run through any infiltration 1 tapping anything. shes only 1 in a list of descendants who can do that just as well or almost as well counting ones like Valby or Viessa who also both have better single target damage, and durability.

as well as when a bunny goes down they lose their active v and pretty much can't do anything until it comes back off CD. and if they go down, they tend to get into death chains because they come back with 0 static built up. because all of their skills but C use static over mana.

combine that with shes a popular character so you see her more over the other wave clearers yeah shes going to stand out. shes also the only one you get for free outside of your starter. yes freyna, blair, and sharen have map drop chances, but bunny has 100%s. but its more so a problem with game having descendants meant for specific content.

Gley and freyna can do fantastic single target.

Ajax and kyle can block a lot of damage.

valby and bunny are very mobile and great at wave clearing.

lepic and viessa are great at stationary wave clearing.

enzo gets better map drops.

sharen is the only descendent who can get the off outpost drops.

i'd honestly argue Sharen is the biggest problem descendant. because theres amorphousness you can only get at a 5% without her and 25% with. so shes basically required for some hard mode farming. (they have said they are reworking how this farming chain works on august first)
Última edición por StellarSkys; 19 JUL 2024 a las 18:13
deadlyuo 19 JUL 2024 a las 18:20 
Publicado originalmente por BardzBeast:
I play mostly freyna and lepic. their abilities take forever to cool down and they do high damage vs single target or small aoe for limited time.

Bunny has massive aoe, massive damage aura with ridiculously fast cool down and can run everywhere super quick.

Almost every single infiltration mission i'm just running to keep up and walking past the drops of dead mobs. then when in a room full of enemies i can't believe that its considered acceptable game design for all of them to be instantly dead because of 1 low cooldown bunny ability that takes 0 skill. This is made worse when there is an ult bunny with bigger radius and more damage.

they need to increase the cooldown, reduce the area of affect and/or reduce the damage. Something that has such a large radius, does so much damage, moves so fast, has such a short cooldown and takes 0 effort is insanely unbalanced.

Even on albion defence as an example. I have level 100 guns. I'm shooting the enemies in the late stages and they take a second to kill some of the bigger guys. Meanwhile bunny just turns on their instakill aura and mops every enemy up in as much time as it takes for me to kill 1. Its ok for a class be to be good vs large mobs, but to be this crazy efficient for no effort when 90% of the game is spent killing smaller enemies for me is too much.

I see some discussion around this and yet I'm actually quite surprised how little discussion I see given how ridiculously OP bunny is compared to everything else. I understand she is very popular because of how powerful she is plus the skins, but I think she is actively harming the game in the long run, as it makes the game much less fun for everyone else not playing bunny.

Lepic can literally kill a boss (colosus) in hardmode in 10 seconds using only skills .... without "effort" .... i dont see you crying about that .
DWI_Suriil 19 JUL 2024 a las 18:27 
Bunny is good for open worl clear , also if you want to speed run hard content, you have to invest A LOT. But she is not great at Coloss clear. I spend 2-3min to clear Hard Devourer on Bunny, while I can take him down in 30sec-1min20 on Sharen or Valbee or Gley or Enzo.
Same for other bosses, I usually need like x2 time on Bunny vs solo targetr damage.

You take away from bunny its open world clear , the charater is dead.
Also , you ♥♥♥♥♥♥ on bunny , but very similar clears can make Valbee or Viessa once invested similar amount of ressources in. Not as efficient , may be , be pretty similar, while keeping better battle potential.

If you want nerf someone OP of the moment - better target Gley.
Boink 19 JUL 2024 a las 18:52 
I think players need to understand. There is a SKILL SET tick damage and a WEAPON damage. Most DPS Descendants have a built-in skill set tick damage outside Sharen, Blair, Gley.

Players normally build characters first for survivability then skill tick damage.

Now if you build a Freyna for example she has a lot of tick damage. That means the moment you hit those skills it lingers. A lot of descendants have this skills like Valby, Leptic, Blair. Players can put a puddle or a bubble on the boss and shoot at it. The damage adds up.

The problem with Bunnies is that their tick damage involves them MOVING. Edit: Oh forgot she has to be somewhat close and in danger. This is the reason why Ult Bunnies are better because she has 2 tick damage not one with her ultimate. Again all content can be done with the bunny, This is NOT hating on bunnies. This is just the hard truth. That is why she falls off outside world content.
Última edición por Boink; 19 JUL 2024 a las 18:54
Nopoe ඞ 19 JUL 2024 a las 18:54 
Complaining in a pve game. crazy work
weretiger 19 JUL 2024 a las 19:02 
When it comes to what matter, bosses and single target semi boss ennemies, she is extremely weak, so she's just op to farm basically.
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Publicado el: 19 JUL 2024 a las 16:42
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