The First Descendant

The First Descendant

Ver estadísticas:
Sub Attack Power and Modules - explanation needed?
So I get that Sub Attack Power in your reactor is solely there for your melee hit.
But I read some people talking about modules!? What are they talking or referring to with "modules"?
Do they mean Exernal Components?
I still think that Sub Attack Power on your Reator is a useless number since you barely melee in this game!? No?
< >
Mostrando 1-9 de 9 comentarios
Nikusui 😗 19 JUL 2024 a las 4:05 
The melee descendant mod? Like Tonfa, Kick, Short sword. I think i only ever melee against collosi weak point, and the occasional mobs that get too close.
Pandaslayer 19 JUL 2024 a las 4:07 
There are mods that change the way your melee attack works, those mods also give you extra total mod capacity. There's Tonfa, Shortsword, Double Claws and a punch i forgot the name of. They go in their own dedicated slot they share with grappling hook augmentation mods, those also add mod capacity.
chuchuTrain 19 JUL 2024 a las 4:07 
The reactor = Descendant skill base power
sub-module = the yellow slot for descendant, aka melee attack
when you upgrade these mods it increases a descendants module capacity.
-i melee for fun!
Última edición por chuchuTrain; 19 JUL 2024 a las 4:08
dnaa13 19 JUL 2024 a las 4:10 
It's the orange Mods you get. Also the Shock punch can knockdown enemies like those annoying Ice Shielders. If you max them, you get extra 10 slots.
Wheeljork 30 JUL 2024 a las 21:29 
Tonfa has the best bonk sound, the most important reason for choosing a weapon.
jandraelune 30 JUL 2024 a las 21:33 
As you upgrade the sub-attack module you gain module cap instead of using cap. Grapple hook function modules go in the same slot, but are WAY rarer to obtain. If you assign a type to the sub-attack slot you gain another 5 module cap by doing that.
Mistfox 30 JUL 2024 a las 21:53 
You melee to knock some of the shield enemies off their feet then hose them down while they are on the ground (or floating in mid air due to the really weird graphics).
jandraelune 30 JUL 2024 a las 23:03 
Publicado originalmente por Mistfox:
You melee to knock some of the shield enemies off their feet then hose them down while they are on the ground (or floating in mid air due to the really weird graphics).
In most cases the sub-attack just drops them.
Teal V2 30 JUL 2024 a las 23:18 
Ok so, let me help a little cuz I see there is a real mess going on.

Sub-Attack is your melee power with the key ( F ).
You make this attack stronger with reactors having high stat of sub attack power.

There is an orange slot at the left in your descendant's skill menu. There you can put one of two types of modules:
- Upgrading your sub-attack (sword / claw for offense, tonfa / kick / punch for CC)
- Upgrading your grappling hook (3 hooks but 18m / 2 hooks with 25m / 1 hook but no wall required)

If you upgrade those modules, they will give your descendant capacity, instead of draining them. So upgrading the mod getting into that orange slot is highly advised, cuz you can put it to any other descendants as well for a quick +10 capacity boost.

At the end, you can put a Catalyst to the orange slot, which will multiply the provided capacity by 0.5.
Aka, if it gave you +10, it will give you +15 capacity.



There are Ultimate mods which give your melee attack benefits and additional effects. Those mods get into normal slots and will eat capacity.
Like Gladiator module, which reduces cooldown of your melee whenever you kill an enemy with a charged sub-attack (aka, when your sub-attack is not on cooldown).

You can have only one ultimate like this equipped at a time.
Última edición por Teal V2; 30 JUL 2024 a las 23:20
< >
Mostrando 1-9 de 9 comentarios
Por página: 1530 50

Publicado el: 19 JUL 2024 a las 4:03
Mensajes: 9