The First Descendant

The First Descendant

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DodgeZero Jul 19, 2024 @ 2:01am
DLSS Frame generation
Frame generation still broken. I often have to switch frame gen off and on in the options to be able to play with full frames again.
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Showing 1-15 of 16 comments
Captain Worthy Jul 19, 2024 @ 2:09am 
Technically, you ARE playing with full frames when frame gen is switched off.

Frame generation makes the game feel like you get more actual frames, but you don't.

The end result is of course really close to the same effect as having those real extra frames would be, so it doesn't matter.
ShadowTear Jul 19, 2024 @ 2:09am 
yes! Not only that, when it is activated the game usually crashes, it happened to me about 6 times in 1 hour and by deactivating that option, I was able to play calmly, all this happened after yesterday's update, I hope they fix it
DodgeZero Jul 19, 2024 @ 2:16am 
Originally posted by Captain Worthy:
Technically, you ARE playing with full frames when frame gen is switched off.

Frame generation makes the game feel like you get more actual frames, but you don't.

The end result is of course really close to the same effect as having those real extra frames would be, so it doesn't matter.

So when the bug occurs, my fps go from smoothly 158 down to 10-30 fps stuttering. Without frame gen I have 90 FPS with the same settings and it's not as smooth as with frame gen. In a PVE game I don't care whether the FPS is real or not if the gaming experience with frame gen is better in combination with DLSS . That's what it was made for.

5800x3d, 4070 Super@1440p
feline Jul 19, 2024 @ 2:17am 
I use frame generation currectly and I happy in it - _ - .
LordBuliwyf Jul 19, 2024 @ 2:18am 
U dont need to turn off and on, just use fullscreen window mode and push "windows key" 2 Times. It just needs a quick switch to Windows and back to fix it.
Need to do it after any Teleport.
Last edited by LordBuliwyf; Jul 19, 2024 @ 2:19am
RedFaster Jul 19, 2024 @ 2:19am 
Originally posted by ShadowTear:
yes! Not only that, when it is activated the game usually crashes, it happened to me about 6 times in 1 hour and by deactivating that option, I was able to play calmly, all this happened after yesterday's update, I hope they fix it

It was crashing more before the update and the solution then was to disable TAA or just use the Epic scaler instead.
DodgeZero Jul 19, 2024 @ 2:21am 
Originally posted by LordBuliwyf:
U dont need to turn off and on, just use fullscreen window mode and push "windows key" 2 Times. It just needs a quick switch to Windows and back to fix it.
Need to do it after any Teleport.

Will try!
Durbs Aug 4, 2024 @ 8:24am 
Originally posted by DodgeZero:
Frame generation still broken. I often have to switch frame gen off and on in the options to be able to play with full frames again.
Having the same exact issue as you, Frustrating when you mention a bug specific to a game and someone describes what frame generation is to you eh? Lol
lackesis Aug 4, 2024 @ 8:35am 
I have no issues with DLSS FG and the memory leak has been fixed too.
From your description, it looks like a VRAM issue. DLSS FG does consume more VRAM.
Try lowering the texture quality.
Captain Worthy Aug 4, 2024 @ 10:20am 
Originally posted by lackesis:
I have no issues with DLSS FG and the memory leak has been fixed too.
From your description, it looks like a VRAM issue. DLSS FG does consume more VRAM.
Try lowering the texture quality.

The game also doesn't initialize frame generation right away, at least on the AMD side. The launch menu appears at normal framerates at first and then after a while the frame generation activates.
Megalomaniakaal Aug 4, 2024 @ 10:24am 
Originally posted by Captain Worthy:
Technically, you ARE playing with full frames when frame gen is switched off.

Frame generation makes the game feel like you get more actual frames, but you don't.

The end result is of course really close to the same effect as having those real extra frames would be, so it doesn't matter.

You DO get more output frames, that's the point of it, but it introduces more input lag BECAUSE the main loop of the game engine still runs at the original rate.

I do get that you were oversimplifying and so not too far from the truth but also not technically correct.
-=Martin=- Aug 4, 2024 @ 11:17am 
Anyone noticed that in cutscenes FrameGen is completely disabled?
dey5id Sep 3, 2024 @ 2:36am 
any fix??
Wrayday Sep 3, 2024 @ 2:51am 
Yeah... turn it off.
Captain Worthy Sep 3, 2024 @ 3:21am 
Originally posted by Deyvid:
any fix??

Shouldn't be an issue anymore, at least AMD Frame Gen runs as intended. I even increased its cap to 144fps on my PC recently.
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Date Posted: Jul 19, 2024 @ 2:01am
Posts: 16