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i believe the issue is regarding translations that is kind of plaguing the game , they are trying to be overly concise with wording because they don't have an actual translation department for the game and instead using AI but Korean and English don't exactly have 1:1 phrasing. I presume "down" in korean is synonymous with "dead" for example.
Because back in the day before DBNO was even a thing, "down" meant to be dead. So with the introduction of that feature, there's some ambiguity when overloading the old term with a second meaning. And many games with that feature call it that way, including Fortnite, PUBG or Rainbow Six
https://en.wiktionary.org/wiki/down_but_not_out
This was back in the times of Muhammad Ali and George Foreman.
yeah the english translation is one of the main bosses in the game. you can smell a lot of times they elected for a technical translation over a reasonable one.
i can NOT stop laughing at "Favourite" being "Register Attached Item" like the amount of time i spent turning that over in my head, after having attached misc items to that gun. lmao.
you can see this in their live stream too, language is not something they seem to care about. the dev will speak, using speech-to-text to write the korean, hand correct a few things, ship it to discord, and let a bot auto translate the english. it works but its goofy and not great.
This feature got mostly popularized with the rise of casual gaming of the 2010s, in particular with the battle royale genre. Before that, the industry standard was more an instant respawn with occasional tactical shooters like CS only respwaning inbetween rounds.
Obviously there might be something non-gaming related to this, but that had next to no effect onto how shooters approached player death