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Have
[SystemSettings]
r.ShaderPipelines=1
r.ShaderPipelineCache.Enabled=0
r.D3D.ForceDXC=1
in engine.ini.
Every time you install new drivers, you need to build (slow) shader cache again.
Fun fact: The game has 4 scalability options for all graphics however Unreal Engine has 5 options, the highest graphics can be achieved by modifying GameUserSettings.ini to have graphics settings at 4 instead of 3.
I gained a big amount of frames without loosing too much quality